Last seen
0Sampled 47 minutes ago · not a live figure
All-time peak
02 Nov 2026
Last seen
0Sampled 47 minutes ago · not a live figure
All-time peak
02 Nov 2026
The ledger starts 3 Sep 2026; changes before that day are not claimed. Each row keeps the old and new wording as the store printed it, or the bare day PICS reported, and the slip when both sides are dates. Data by SteamPeaks.com.
“Not sold” is the storefront’s own answer on the last poll; nothing is inferred from a missing price. 40 storefronts polled 30 Sep 2026. A date is the moment the answer flipped between two polls; “since the first poll” means it was already withheld when polling began, and no earlier claim is made. Data by SteamPeaks.com.
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| English | — | — |
Ticks are the store page’s own language box, read 19 Oct 2026, with the PICS list standing in where the box has not been read. Demand is Steam’s per-language review totals: reviews written in a language, never players. Changes come from the store-field ledger, which began on 3 Sep 2026; none on record for this game yet. Data by SteamPeaks.com.
“Focused on Quality and Community Guidance: While the goal is to transition out of Early Access within approximately one year, the journey to perfecting Before1700 is not solely bound by time. The majority of the game's core functionality is already in place, laying a solid foundation for what's to come. A Balance of Development and Feedback: This next phase is crucial—it's not just about adding the finishing touches but also about refining and enhancing the game based on testing and community feedback. The vision for Before1700 is to evolve into a game that not only aligns with my aspirations as a developer but also resonates deeply with the player community. A Flexible Timeline for a Refined Experience: The commitment to delivering a polished and player-focused game might extend the Early Access period slightly if needed. The priority is to ensure that when Before1700 fully launches, it will be a testament to the dedication and collaborative efforts of both the developer and the community.”The developer’s answer to “Approximately how long will this game be in Early Access?” on the store page, read 19 Oct 2026.
Overdue by 22 months2 years 10 months in Early Access against a promise of about 12 months.
Basis: Early Access from the store’s genres; the entry date from the catalogue ledger or, for a game that launched into Early Access, the release date the store prints; the promise from the store page’s own questionnaire, word for word. Only ranges and single figures are compared with the clock. Data by SteamPeaks.com.
Basis: 40 storefronts polled 30 Sep 2026; closures are read daily from the app’s own Steam news feed with the sentence the date came from; a store page counts as removed only after two polls 24 hours apart both fail. Playable after is a reading of the store’s categories and detected online services, not a promise about the game. Data by SteamPeaks.com.