Time (UTC)SourceWhat changedAddedEditedRemovedReference
7 Dec 2024
NewsUpdated v1.01———Game update
Game update · published 7 Dec 2024, 00:55:22 UTC
Updated v1.01
Performance improvements · Fixed light from recordable lasers from flashing when paused · Fixed floor lights from sometimes flickering when rewinding · Disco: Fixed being able to hit wall switch from near door area (made window narrower) · Superflux: Fixed being able to fall through the floor (lol) · Terminus: Added dropping through stasis at entrance to timed mux area (to prevent backtracking)…
Major update · published 21 Nov 2024, 16:43:12 UTC
Update v1.0
Fixed various box carrying issues by limiting the carry angle · Fixed music sometimes not resuming after being alt+tabbed for some time · Fixed light bridge not fully activating when VCR is paused in the same frame it's switched on · Fixed a light bridge sometimes not being visible on level 15: Radial · Fixed minor texture issues on level 6: Treble
Added 2 achievements · Changed key bindings to show icons instead of text · Game now pauses when Steam overlay is activated · Fixed gamepad controls still working when Steam overlay is visible · Fixed bug where music volume would reset to max when system audio device changes · Fixed up/down navigation in Settings > Controls
In-game event · published 9 Nov 2024, 15:07:07 UTC
Update v0.98
Added gamepad rebinding support · Added gamepad rumble, with setting to disable · Improved layout of level 2: Tetra · Improved settings navigation (mouse right-click and left & right keys to cycle through settings) · Impact punch angle now records & rewinds · Fixed issue where reflections would disappear (Unity URP bug) · Fixed bug where smooth carrying of a box wasn't being applied · Fixed see…
In-game event · published 13 Oct 2024, 18:54:37 UTC
Update v0.97
Added new level: Interlinked (Replaced level: Nexus) · Added new level: Radial (Replaced level: Bilateral) · Added level time difference to level summary screen, shown when replaying levels · Added animated collectible display to HUD and summary screen, shown when the secret is found · Improved end area in level: Oscillator · Improved VCR HUD rewind speed display (now animates and briefly shows…
Fixed potential soft-lock and other improvements to level 5 (Wham) · Improved ice so it looks more icy · Improved material on crusher cubes · Improved audible feedback when Boosters are switched on & off · Other minor demo-only related improvements
In-game event · published 20 Sep 2024, 18:50:29 UTC
Update v0.96
Reworked underground area of level 5 (Wham) · Layout improvements, and increased par time on level 3 (Bumble) · Layout improvements to level 11 (Tempo) · Made boxes easier to pickup (can be picked up from futher away, and without needing to aim so precisely) · Improvements to beginning cutscene (better caption layout & timings and updated VCR model) · Added hidden achievement · Added endgame va…
In-game event · published 3 Sep 2024, 23:28:47 UTC
Update v0.95
Replaced level 6: Bounce with new level: Treble · Reworked level 18: Hammered · Reworked level 19: Oscillator · Small rework to level 7: Travelators · Small rework to level 14: Rebound (Hidden collectible now in new location) · Improved visuals on level 10: Smash · Improved entrance room visuals on various levels · Added new & improved floor switch sounds · Fixed idle animations being queued wh…
Modified access to secret areas on some levels so they're easier to get to · Fixed player sometimes not being able to pickup a box · Fixed some missing colliders on level 7 · Fixed end game cutscene not playing if exited to menu after final level, then continued
Added box auto-release when carried into range of a floor switch · Added extension and improvements to level 4 · Small improvement to underground area of level 5 · Small improvement to end-game cutscene · Fixed audio glitches sometimes heard when alt+tabbed · Fixed misaligned level challenge state icons on pause menu
In-game event · published 29 May 2024, 04:38:57 UTC
Update v0.93
Added cutscene at the end of the game · Added new layout and other big changes & improvements to Bumble (Level 3) · Added running & remote control spin animations · Added pause key information to tutorial level · Added music being affected when rewinding, with setting to disable it · Added changing of crosshair color when targeting switches & picking up boxes · Added new box collision sounds ·…
In-game event · published 17 Apr 2024, 22:20:19 UTC
Update v0.9
Improved player movement, walking up steps no longer reduces horizontal movement · Substantial enhancements to secret areas · Changed Booster sounds · Added particle effects & screen shake when a Mux is activated · Fixed not being able to interact with wall switches when up-close · Level selection screen times now all show hours if one level is over 1 hour · Many other fixes, improvements & opt…
In-game event · published 6 Mar 2024, 01:16:13 UTC
Update v0.84
Changed level start animation, now consistent with restarting · Added setting for allowing music to continue playing when app has lost focus (ALT+Tabbed) · Fixed level summary screen *sometimes* showing level time as 00:00.00 · Tweaked layout & lighting near end of Level 7: Travelators · Finished layout of final level (Terminus) · As usual, other small tweaks & fixes
In-game event · published 16 Feb 2024, 06:00:56 UTC
Update v0.83
Improved design of settings & level selection UI · Added settings for configuring HUD elements · Added settings for changing the crosshair, 10 to choose from · HUD can now optionally include the level time & level par time · Improved level entrance appearance · Improved restart effect when restarting by entering the level entrance · Various other small tweaks & fixes
With Steam's Nextfest in full swing, we're excited to have a demo version of the game for all to play which includes the first 4 levels and a "special-exclusive" demo level. Join us as we play through the current full-build (or see how far we get) and take questions from you lovely people during our livestream this week.
Rewinding to 00:00 now auto-pauses · Improved how video settings are displayed and applied · Added 'target frame rate' option to video settings · Fixed bug on first level where lasers weren't resetting after restarting level · Additional minor bug fixes