Your Only Move Is HUSTLE
Playing now
530−29 vs. yesterday
16%of peak
All-time peak
3,390Feb 2023
Playing now
530−29 vs. yesterday
All-time peak
3,390Feb 2023
| Published | Title | Build |
|---|---|---|
| Version 1.10.0 - The Aura Farming Updatemajor CLICK HERE FOR FULL PATCH NOTES sure has been a while hasn't it! a lot of new stuff this update but in case you dont feel like reading it all, let me show you the highlights: Customization Overhaul Style customization has been massively expanded. Styles can now have up to 3 particle auras, and auras can now be attached to different limbs, or be triggered by certain actions in-game. There are al… | 23939930 | |
| temporary solution for lobby crashes YES i am aware of the crash! unfortunately, it is not something i caused this time... there is a software unrelated to YOMIH going around that scrambles network packets to avoid ISP blocks/censorship which also happens to have the unintended effect of crashing lobbies. until i figure out how to fix it, i have added a safeguard that is triggered when this software is detected and prevents users… | 16146226 | |
| hotfix 1.9.20 turns out last patch broke hard knockdowns and a few other moves, as well as some new character select screen bugs. these should be all or mostly fixed. new version number because this is *technically* a gameplay change, but nearly all 1.9.19 replays should work. | 15681724 | |
| mod mismatch fix no gameplay changes yet. modded players should see a new loading screen when the game starts. i've also made it so the game only needs to load modded characters once, instead of after every match. please let me know if this relieves the "mod mismatch" error. additionally, cloud saving has been enabled. | 15671269 | |
| small security fix update nothing special. thank you to emi.pet and sodium fluoride for finding and alerting me to a particular vulnerability involving remote code execution - scary! update 2024-08-03, in response to some comments: >nothing special >fixed RCE ...what? why not explain what the vulnerability was? im curious, this is scary. i dont want to play a game without transparency within the code construction and th… | 15182158 | |
| Patch 1.9.19 Click here for patch notes Biggest change is that lobbies no longer default to custom characters being enabled. This is to promote a similar balance of modded to vanilla lobbies to before character loader was merged into base game, as modded lobbies have become a dominant majority and vanilla players are finding it difficult to find games. You can just as easily make a modded lobby, but now it… | 14863300 | |
| Hotfix 1.9.6 Just another aesthetic change: modded characters no longer inherit the extra aesthetic freeze-frames that came with the last patch. I have added a toggle to the base character scene to have the freeze-frames that is disabled by default but hopefully made it stand out enough that new mods dont forget to enable it :P And probably the smallest gameplay-changing update (which requires a new game ve… | 14513425 | |
| Patch 1.9.5 Click here for patch notes Mostly balance and aesthetic changes, and anti-stall measures for the new character. | 14475017 | |
| Mod Compatibility/Crash Fix Some of the modders were doing naughty things with my code :( but this should help. Robot should be back in the game for modded character users, and many modded characters who were causing a startup crash should not be doing so any longer. | 13891094 | |
| Mutant is here! Patch 1.9.0major patch notes here If your game is crashing on startup, unsubscribe from all mods and try again! I'm not sure what this patch may break... Hello gamers. the new character, Mutant is finally out! sorry it took me so long. there was a lot of work to do, not just on the new character, but on every part of the game. The Slop Man Cometh Art by blauxel ! Some highlights before i get into how Mutant wor… | — | |
| Patch 1.8.23 click to view patch notes I didn't want to make any more changes before Olympus, but many of the top players (of all characters, including Wiz) have alerted me of a massively overpowered strategy that allows for Wizard to win while taking no risks. This was demonstrated at today's Protocol tournament where 6 of top 8 were Wizards, some of whom weren't normally even Wizard players. These were th… | 12625397 | |
| Hotfix 1.8.20 1.8.20 - Robot bomb crash FIXED I THINK!!! - Ninja's stored momentum pips now display the stored speed. - Added option to show extra character information (just speed for now). - Added ghost indicator to show when the player lands from an aerial state. | 12609056 | |
| Hotfix 1.8.19 1.8.19 - Possibly fixed the prediction-related crash that has been happening for a lot of people on lower-end hardware - Optimizations to prediction. Game should feel substantially smoother now - Fixed bug where clicking actions buttons triggered the prediction again when releasing left click - Burst can no longer go below 0 | 12605432 | |
| Hotfix 1.8.18 Forgot something 1.8.18 - Robot's Drive move now cancels to Idle on hold. | 12585571 | |
| Hotfix 1.8.17 1.8.17 - Block hitstop is now added to block IASA when applicable. - Blocking burst no longer makes it unpunishable the next time it's used. | 12585475 | |
| Patch 1.8.16 more tweaks to prepare for the tournament view patch notes here | 12544809 | |
| Hotfix 1.8.12 1.8.12 - I think I fixed the mysterious prediction lag (again) - Guard Break moves are now highlighted in the action selector ## All Characters - Hustle - No longer causes the opponent to get sad. | 12535497 | |
| Hotfix 1.8.11 1.8.11 - Fixed incredibly strange interaction where you could influence your opponent's hitstun and knockback by selecting different moves during a combo. - Hitboxes that are triggered during throw animations can now apply screen rumble and hitstop (where applicable). Mostly gameplay is unaffected. | 12534332 | |
| Stealth Performance Hotfix A recent patch broke the prediction and made the game lag. This should fix that. No gameplay changes, so we're still on 1.8.10! | 12526791 | |
| Hotfix 1.8.10 Repeat of 1.8.6 I dont wanna talk about it...ːorganiccucumberː | 12525960 | |
| Patch 1.8.9 click for full patch notes Do you ever just have a really silly day? | 12525888 | |
| Hotfix 1.8.8 Previous fix went a little too far - God willing, whiffed block should be *exactly* -1 on block now. | 12525455 | |
| Hotfix 1.8.7 - Another patch to whiff block disadvantage not working properly - Foresight IASA should be properly adjusted this time | 12525301 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 29 Jun 2026 | Mon | 03:13 | No patch notes · unannounced build | 23959498 | public | 1 | — |
| 29 Jun 2026 | Mon | 03:12 | No patch notes · unannounced build | 23959498 | 1.10.0 | 1 | — |
| 26 Jun 2026 | Fri | 23:31 | No patch notes · unannounced build | 23939906 | _unstable | 1 | — |
| 23 Oct 2024 | Wed | 13:44 | No patch notes · unannounced build | 16151810 | 1.9.20 | 1 | — |
| 27 Jun 2024 | Thu | 20:00 | No patch notes · unannounced build | 14514636 | 1.9.6 | 1 | — |
| 21 May 2024 | Tue | 02:33 | No patch notes · unannounced build | 14351529 | 1.9.0 | 1 | — |
| 2 Jan 2024 | Tue | 18:24 | No patch notes · unannounced build | 13078599 | 1.8.23 | 1 | — |
| 3 Nov 2023 | Fri | 06:05 | Hotfix 1.8.20 | 12609056 | 1.8.20 | 1 | — |