KILLBUG
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
59 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
59 Oct 2026
| Published | Title | Build |
|---|---|---|
| Patch 1.1.03 Hey everyone! In addition to some minor fixes and improvements, we've been working on a way to speed up the early stages of KILLBUG for our high-scoring players, and we're super keen to finally be sharing it with you all! Features · Added gamepad acceleration settings. · Added gamepad aim assist. · Added Taunt system that unlocks for players who have reached 100K points. Hit 'T' (or gamepad wes… | — | |
| Patch 1.1.02 A massive thank you to everyone submitting bug reports in our Discord server! We've made some more fixes and refined the Ground Smash a bit. Improvements · Improved the reliability of Ground Smash from higher heights and added an additional hit test when the VFX are spawned Bugs · Fixed bug where the Tapeworm could spawn immortal · Fixed bug where sounds would eventually stop in long play sessi… | — | |
| Patch 1.1.01 Hey Everyone, Nick from Samurai Punk here with another small patch fixing some gripes people have been having with the Blood Shot targeting. · Blood Shot Should overall feel more consistent and reliable · Lowered reverb on Firefly Explosion Sounds Thanks to everyone in the community who helped test this update. | 11553180 | |
| 1.1.0 Hotfix 1 Small hotfix to fix the tapeworm tentacles getting wildly stretched out as the game goes on. | 11511227 | |
| Blood for the Deceiver - Update Patch Notesmajor The Blood for the Deceiver update is here! The team has been working hard to bring you as many player-requested features as possible, along with plenty of new secrets to uncover, so we're SUPER excited for everyone to try this update. Thank you for supporting KILLBUG so far! If you wanna chat with other players, and the Spunk devs, jump into our Discord server! Features · Version increased from… | 11186646 | |
| Patch 1.0.02 Nick from Samurai Punk here. We've pushed another small update resolving a few issues people have found since launch. I want to thank everyone for reporting bugs and for sending feedback. I also wanted to address some questions people had about the game's future. We can confirm we're working on new things for KILLBUG! First off input rebinding and achievements are both on their way. As for the… | — | |
| Patch 1.0.01 Hey everybody! It's Nick here. First off, I'd just like to say a heartfelt thanks to everyone who's played, set high scores, reviewed the game and shared it on socials. It's really great to see the game clicking with people. From myself and everyone here at Samurai Punk, thank you! It's coming up to the weekend for us but we wanted to put out a little hotfix to resolve some small issues. We've… | 11144089 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 7 Oct 2025 | Tue | 01:25 | No patch notes · unannounced build | 20279099 | public | 1 | — |