Hi, everyone! We added some small QoL improvements to some visual things in game, as well as responding to some user feedback regarding in-game timer events! · Added visual marker for when player is off screen to help with visualization. · Improved sound effects for loading into new levels · New Spawn animation to to help better indicate when a level actually starts · Level Timer now starts aft…
You've been throwing potions, we've been fixing bugs and adding new things to Splodey! We've just released a new patch, read on for all the changes. New Features: · Added a new feature: The Snap Button! While holding the Snap Button, the potion angle gets snapped on virtual notches. · Added a setting to adjust the amount of virtual notches for the snap button. · Added a new leaderboard for All…
-Save File Backups are getting created now -Fixed an issue with the save file selector not showing in the save file select screen -Fixed an issue with leaderboards showing the wrong page when switching leaderboards -Fixed an issue with credits not showing when having "Auto Skip Level Clear" enabled -Fixed an issue with highlighting the current level when entering the level select screen from th…
-Added a new setting to change the gamepad axis deadzone -You can see your final time in the credits now -Fixed few achievements not unlocking properly -Fixed smart mouse center when using windowed mode
-Added a level select button to the pause menu -Fixed a vram leak which was causing graphics card drivers to crash -Fixed the task icon not appearing when launching the game in fullscreen/borderless -Fixed player not spawning infront of the first portal when creating a new save file -Fixed a pause menu issue in 4-23 -3-21: Minor revert from V1.0.5
-Few performance optimizations -Timer doesnt pause in the pause menu anymore (to prevent pause menu buffering abuse in speedruns) -2-16: Fixed camera -2-19: Adjusted an offscreen collider -3-21: Minor nerf -3-B is a bit easier to find now -4-11: Soul is slightly easier to get
-Added a new setting "Graphics Quality" in the options menu. Setting it to mid or low will especially improve the performance of world 3. -Fixed an issue with saving keys when unbinding them -You can now unbind the gamepad button B from the binding "Menu Back" -Added a tutorial for the reset action in 1-2 -Parachute wobble is not random anymore -Level 4-15 and 4-23: Minor nerf We are aware of g…
4 Jun 2024
NewsSpeedrun Splodey for a chance at $10,000!———Community
Community · published 4 Jun 2024, 20:09:40 UTC
Speedrun Splodey for a chance at $10,000!
Attention speedrunners and content creators: your chance to win $10,000 starts now! We’re running a Splodey speedrun challenge where the entire prize pool goes to the champion. This competition runs now to June 18, so you have two weeks to rack up your fastest run possible. It’s simple, stream or post video of your fastest complete game run and upload it to www.speedrun.com . You need to comple…
-Fixed an issue with re-entering the options menu -Levels 3-10,3-25 and 4-20: Minor nerfs -Level 1-D: Replaced keys (that dont do anything!) with switches -Fixed a pause menu issue in 3-25 -Fixed a visual issue with leaderboards Thanks for all the support guys! This release has been amazing <3
Ready. Set. SPLODE! Splodey, the platformer without a jump button, is now live! And we’re running a discount to $9.80 for the next week. This platformer ditches the traditional jump mechanic for twin-stick controls and exploding potions that you’ll use to clear obstacles and propel yourself across hazards, gaps, and more. It’s seriously hard too - you’ll need to utilize skill, momentum, and spe…