Theocracy
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
1Playing now
0+0 vs. yesterday
All-time peak
15 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Bug fix for 1.20.b Quick fix of error related to monsters pictures. | 19536095 | |
| Game update | Small update of hints Small update of hints displaying. | 19535238 | |
| Major update | Theocracy 2025 Blessed edition New features: 1. Terrain now has impact on regions Regions surrounded by grassland and semideserts grow faster, regions surrounded by deserts generate more power, tundra and ice provide faster recruitment, forests more production, hills more gold, etc. 2. Dogmas have now anti-dogmas Each common dogma has an anti-dogma. If you enact a dogma, you will not be able to enact its anti-dogma, even if… | 19533670 | |
| Major update | Theocracy, Elevated 2024 A.D. edition Theocracy, Elevated 2024 A.D. edition This Theocracy version 1.12.a completes what I call "Theocracy, Elevated 2024 A.D. edition", which contains features released January - May 2024: · Scenarios / MOD support · Ancient Civilizations scenario · Custom backgrounds support · Alternative (optional) set of backgrounds - you can be enable/disable them in Settings · Give up function · Map builder · U… | — | |
| Game update | Version 1.11.b - bug fix Fix of "Null options" bug reported by a player playing "Ancient Civilizations" scenario. No other changes. | 13429537 | |
| Game update | What's new in version 1.11 Ancient Civilizations scenario Finally releasing the first scenario: Ancient Civilizations. Civilizations of the Mediterranean and Near-Middle East / Mesopotamia, from the Bronze Age to Classical Antiquity - Carthage, Rome, Sparta, Hittites, Egypt, Babylon, Persia, Assyria. Each empire has different significant starting bonus and penalty, requiring implementation of different strategy. This is… | 13377109 | |
| Game update | Version 1.10 news and updates What's new in version 1.10 Experience Armies gain experience points in battles and upon reaching necessary experience they get promoted. Veteran armies are stronger then New recruits. Veterans can get promoted to Fanatics, who are again bit stronger and radiate Power and Fanatics can get promoted to Elite units, which radiate more Power and have some Theocracy-specific bonuses. Alien invasion A… | 13034273 | |
| Game update | News and changes for 1.03.a version What's new in 1.03 Gameplay and rules: 1) New "Release the Kraken" option for Theological Councils (when Heretics appear). You can now either reject the proposal, or Release the Kraken, which will prevent your population from immediate conversion to the Heretics, but it will unleash Heretic monsters around the Region. As this option is available for AI players too, get ready for some roaming He… | 10311823 | |
| Game update | Update notes for version 1.02.a News features: 1. New Economy tab in Info section, where you can see "balance sheet" of your incomes and expenses 2. Possibility to choose minimum turns between miracles for each new game you play (standard limit, double, triple) Changes in rules: 1. More forgiving finances: slightly cheaper early- and mid-game armies, Mathematics now provides Gold bonus, Gold yielding buildings (Market, Railro… | 10197166 | |
| Community | Theocracy released on Steam! Theocracy has been released on Steam! After years of hobby development at nights and during weekends, I am proud to see my game being available on Steam ːsteamhappyː This game is a one-man project, "indie to the extreme": hard coded by myself from scratch, without using any game development platform, and developed in my free time. I even did a lot of pixel-art and mixed the final sound effects… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.