Zero Division
Playing now
1+1 vs. yesterday
0.4%of peak
All-time peak
Playing now
1+1 vs. yesterday
All-time peak
Jul 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hotfix 1.03a Patch 1.03a 29 August 2024 Bug Fix - Fixed an issue where imprinting a card into the Failsafe doesn't work in certain situations. | — | |
| Game update | Hotfix 1.01l Hotfix 1.01l 25 July 2024 Bug Fixes - Fixed Typhon's talented Scattershot and Aleph's talented Kill Shot so that they benefit appropriately from Aim stacks. - Fixed a UI issue where the "Proceed" button at the end of an Expedition would remain clickable on other UI screens, causing players to inadvertently exit the Expedition. - Fixed an issue with the Cloaca Maxima node in Sidereal Arcology, w… | — | |
| Game update | Hotfix 1.01k Hotfix 1.01k 16 July 2024 Balance Changes - The Camouflage ability in the Silichameleon and Starstalker encounters has been reworked. Now, enemies with the new ability (Chameleon) only become untargetable after they drop below 50% HP. Notes: The old version of Camouflage has very little possibility of interaction for operators focused on card-based strategies. This iteration opens up counterpla… | 15052493 | |
| Game update | Hotfix 1.01j Hotfix 1.01j 16 July 2024 Bug Fixes - Fixed an issue with the Grievous Wounds mutator not working properly. - Fixed an issue where a Dispersed Living Hive would always create full HP Swarms of Thornwasps rather than damaged versions. - Some players have reported issues with Renegade's Recklessness card sometimes reducing Attack rather than increasing it. Although we have not been able to reprod… | 15038836 | |
| Game update | Hotfix 1.01i Hotfix 1.01i 14 July 2024 Bug Fixes - Fixed an issue with Custom Difficulty being reset when launching a campaign. - Fixed an issue with the Complexity bar not visually resetting when switching between Custom and Preset Difficulties. - Fixed an issue where Draft Mode cards would appear as the incorrect card when drafting. - Testing a restructuring of the tutorial pop-up to ensure that the pop-u… | 15030682 | |
| Game update | Hotfix 1.01h Hotfix 1.01h 14 July 2024 Bug Fixes - Fixed an issue with Malevolence (version A) with the Nightmare Bosses mutator active where Benevolence's System Purge would trigger immediately in Phase 2. - Fixed an issue with Phormion with the Nightmare Bosses mutator active where Phormion would become stuck in Phase 3. - Fixed a missing connection between two nodes in Sidereal Arcology. | — | |
| Game update | Hotfix 1.01g Hotfix 1.01g 14 July 2024 Bug Fixes - Fixed an issue with Jinn's Siege Stance talent which prevented it from being loaded properly at start of combat. - Fixed the card text on replicated versions of Ordinal Slice, which incorrectly referred to a damage value of 2 (correct value is 3). - Amended the mod text and keyword text for the Delusional effect to make the effect description clearer. (Delu… | — | |
| Game update | Hotfix 1.01f Hotfix 1.01f 14 July 2024 Balance Changes - The Silichameleons normal and Nightmare encounters in Providence Reach have been adjusted so that enemy units have significantly reduced HP and slightly reduced attack. - The Starstalker normal and Nightmare encounters in Sidereal Arcology have been adjusted so that the enemy unit has significantly reduced HP and slightly reduced attack. - The Voltaic… | — | |
| Game update | Hotfix 1.01e Hotfix 1.01e 13 July 2024 Bug Fixes - Although the last hotfix did resolve the Malevolence targeting issue for some players, we are aware that a number of players are still finding it difficult to target the boss properly. Although we can't fully reproduce the bug at this stage, we believe we have identified a potential cause of the problem and this hotfix includes an experimental fix to this i… | 15024110 | |
| Game update | Hotfix 1.01d Hotfix 1.01d 13 July 2024 Known Issues - Identified an issue with the 3x Guardian / Assault / Specialist achievements not being triggered upon completing a run whilst meeting the crew composition requirements. This will be fixed in the next hotfix. - Investigating the issues referred to in Hotfix 1.01c. Bug Fixes - Implements another fix for players still having trouble targeting Malevolence (v… | 15022257 | |
| Game update | Hotfix 1.01c Hotfix 1.01c 12 July 2024 Known Issues - Investigating an issue where defeating Malevolence would cause the game to move to the main menu rather than the Expedition hub. - Investigating an issue where returning to a defeated Boss node would result in Supply being spent. Bug Fixes - Fixed an issue where Malevolence (versions A and B) in Phase 4 would become very difficult to target with cards an… | 15018248 | |
| Game update | Hotfix 1.01b Hotfix 1.01b 12 July 2024 Known Issues - The Armory deck scrollbar currently isn't functional. This will be addressed in the next hotfix. - Some players are experiencing issues with dragging units to attack. We are looking into this and will aim to address this in a future hotfix. Bug Fixes - Fixed an intermittent bug in Draft Mode where a card cannot be selected during drafting. - Fixed an err… | 15015170 | |
| Game update | Hotfix 1.01a Hotfix 1.01a 12 July 2024 - Some players have reported an issue with freezing at the start of combat. An experimental fix for this has been deployed in this build. - Fixed Thornwasp's Hive Guardian mod not being triggered. - Fixed Malevolence (version B)'s Core Dump card not animating correctly. - Fixed a non-critical internal warning for the Living Hive and Red Queen encounters. - Fixed a non-… | 15012044 | |
| Game update | Hotfix 1.01 Hotfix 1.01 12 July 2024 - Fixed an issue where Red Queen's Skewer card would cause the game to lock. - Fixed an issue with the Hab Complex event in Sidereal Arcology not leading to the correct event resolutions. - Fixed an issue with the Ferromantlet augmentation not triggering when a Block card is played. - Fixed talent choices not persisting after loading a save. - Fixed Typhon's art not app… | 15006867 | |
| Game update | Demo Fixes (0.831i) Patch Notes - Demo 0.831i Bug Fixes · Fixed a bug where loading a previously saved game would result in unintended behaviour for nodes. · Fixed a bug where certain operators' cards cannot be viewed in the player's collection if removed from their deck. · Fixed a bug where the Main Menu button at Extraction was badly aligned and difficult to click. · Fixed a bug affecting the order of events whe… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.