Arcade Classics
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12 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Our Next Game - Co-op Teaser We’re working on a new project (working title: Captastica ): a co-op puzzle-platformer built around teamwork, timing, and a bit of chaos. Still a work in progress , but here’s a short look at local co-op in action : Control a team of four mushroom siblings, each with a unique ability: · 🛡️ Block hazards · 🌬️ Float across gaps · 🍄 Bounce teammates · 🎯 Attack and trigger objects Play solo or… | — | |
| Game update | Patch #10 – Performance & Audio Update This patch brings a few improvements: · Better audio handling: music tracks are now streamed, and SFX are compressed on load to reduce memory usage · Faster scene transitions and level loading Thanks to everyone who’s played and shared feedback 🙌🏻 | 21633784 | |
| Major update | v4.0 - Game Engine Upgrade and Quality of Life Improvements This quality of life upgrade is for long-term stability: · Upgraded game engine to Unity 6.3 , to keep the game current · Removed unused packages and game assets, updated necessary libraries to optimize game build and gameplay Thanks to anyone who's playing and have a great Xmas! | 21137185 | |
| Community | Security Update Patch – Unity Game Engine Upgrade This patch addresses a recently reported security vulnerability from Unity. There’s no evidence of exploitation, but I'm updating to keep everything safe and secure for everyone. You can read about the issue on Unity’s official site: Security Update Advisory Thanks for playing! Please don't forget Neon Strike! Get ready for quick reflexes, color swaps, and instant retries! Neon Strike is an eas… | — | |
| Community | Patch #10 - Maintenance Update and Neon Strike Announcement A small maintenance update to improve the build/performance: · Smaller build size with optimized audio and assets · Minor update to game engine Thanks to all of you who keep playing! Reduced size of build for supported platforms (see "To Size on Disk"): What's Next? Neon Strike is Coming! Get ready for quick reflexes, color swaps, and instant retries! Neon Strike is an easy to control action-pu… | — | |
| Game update | Patch #9 - Minor Update This patch brings a few small fixes: · Increased all in-game text size in menus and HUD for better readability · Corrected a few typos across the game · Fixed a bug where control remapping didn't reset properly · Updated Unity libraries to keep the game current As always, thanks to anyone and all who've played 🙌🏻 | 18916618 | |
| Community | Now also on Linux! Arcade Classics is now fully playable on Linux! Tested on Ubuntu 24.04, the game runs smooth just like on Windows and macOS. Linux icon by Freepik - Flaticon | — | |
| Game update | Game Engine Update The game engine has been updated to Unity 6, improving performance and stability, and preparing the game for future patches and additions. | 17205951 | |
| Esports | Our next game released: NinjaThea 2 Check out the game here: | — | |
| Community | Patch #8 - NinjaThea 2 Announcement! This patch fixes the following issues: · General fix for Steam overlay activation properly pausing the game. Activating the Steam overlay would in some cases not pause the game for up to 2 seconds. This is no longer an issue. Astro Impact : · Occasional crashes late in the game (wave 8 and onwards) due to improper handling of particle effects, causing memory overload. Particle effects are now p… | — | |
| Game update | Patch #7 - Leaderboard bugfix This patch fixes a bug where usernames longer than 20 characters would cause the leaderboard text to break, disrupting the display. Sorry for the inconvenience! 🙌🏻 | — | |
| Game update | Patch #6 - Minor bugfixes This patch fixes the following issues: Astro Impact : · RNG bug causing asteroids to occasionally spawn in a set pattern, which also affected supply satellite spawning. Alien Assault : · Highscore save bug that would some times overwrite an existing highscore with a lower score. This issue did not affect the global leaderboard, only the local save file. I hope these small fixes improve gameplay. | — | |
| Major update | Upgraded Visuals & Performance This update adds a subtle nostalgic CRT visual mode, and an upgraded lighting package to improve visuals. In addition, issue with inconsistent framerate is fixed. · Framerate capped @60hz to handle choppy framerate and ensure smoother, more consistent gameplay. · Added a CRT visual mode for a bit of nostalgia, adding an old-school vibe to the game. · Upgraded the Unity lighting package for bett… | — | |
| Game update | Patch #5 - Alien Assault Respawn Bugfix This patch fixes a respawn bug in Alien Assault where players could, under certain circumstances, respawn during the Game Over screen. Additionally, it includes a few minor UI tweaks. | 14171499 | |
| Game update | Patch #4 - Achievement adjustment This patch adjusts the requirements for a few achievements to make them less of a chore. Hopefully, more players can now unlock these without getting too bored. Astro Impact : · Red Rampage, Blue Breakthrough and Green Gain: Now you only need to reach wave 4 with each, down from 5. Brick Smash : · Night Sky Knight: Requirement changed to reach level 6, previously 8. | — | |
| Major update | "Alien Assault" Joins the Collection! "Alien Assault" brings a fresh wave of nostalgia mixed with new challenges to the Arcade Classics collection. Choose your tank and take on waves of aliens with a variety of weapons and power-ups. This addition also brings 9 new achievements, from leveling up your tank to having a large arsenal of missiles and shields, each achievement offers a unique challenge that rewards your gaming prowess.… | — | |
| Steam news | Open for playtesting! [ENDED] EDIT Feb. 23rd '24 : Thanks to all who participated and for the feedback. Nothing too big, only a few minor adjustments and the game will be released as planned March 3rd. -------------------- Sign up to playtest Arcade Classics and give feedback to the dev. Requests will be reviewed and approved every day @20:00 CET. You can request a playtest until Wednesday February 21st 2024 midnight CET. T… | — | |
| Game update | Patch #3 - Preparing for Alien Assault The third game in the series, Alien Assault , is in its last phase of development with an expected release date of March 3, 2024 . A demo of the current state can be seen here: Besides testing, work still remains on: · Powerups and achievements · Enemy wave progression and difficulty Updates included in this patch are: · Manage UI animation using 3rd party library (DOTween) instead of Unity's b… | — | |
| Community | Development News - Christmas '23 Update Pixel Art 🤩 No animations yet, but the core artwork for the aliens in Alien Assault is done. More work also done on wave transitions, bosses and Steam leaderboard. Coming Q1 '24. Have a look here: | — | |
| Game update | Patch #2 Contains the following updates: · New options: resolution settings and master audio adjustment. · Astro Assault: Fixed glitched borders for third boss (boss could get stuck off screen). | 12753604 | |
| Community | Development News - Autumn Update After a long summer and early autumn of regular work, I'm finally back and working on the next game in the collection: Alien Assault . The following is finished using placeholder graphics (and no music/sfx yet): · Core gameplay mechanics (movement, shooting, death/respawn, enemies/waves ++) · Input remapping · Steam Leaderboard Next on the agenda is gameplay loop (bosses, transitions, achieveme… | — | |
| In-game event | New powerups and difficulty tweaks The following has been updated: Astro Impact Infinite boost (temporary) · Grants the player infinite boost for 30 seconds. Increased speed · A one time only power up, permanently increasing thrust speed by 20% and rotation speed by 10%. Will only spawn from wave 3 onwards, and after player has upgraded weapon. Difficulty tweaks · Increased probability of item drop from destroyed enemy spaceship… | — | |
| Community | Development news - Summer update Development is going ahead well and the new power ups for Astro Impact and Brick Smash are being tested. These will release by end of July 2023. Development on Alien Assault (remake inspired by Space Invaders) is started with basic menu navigation and core gameplay mechanics. Expected release Q1 2024. Astro Impact Two new power ups are being tested: Infinite boost (temporary) Grants the player… | — | |
| Game update | Patch #1 Fixes the following issues: Brick Smash (Breakout): · Fit bricks correctly when aspect ratio is 4:3 Ultra wide screens (21:9 aspect ratio) : · Correctly set horizontal borders · Fit background across entire width | 11497033 | |
| Steam news | Nostalgic fun from the past is finally here! Relive the excitement and challenge of classic games inspired by the likes of Asteroids and Breakout , recreated with authentic gameplay and fresh new visuals and music. Whether you're a seasoned gamer or new to the arcade scene, Arcade Classics offers hours of fun and challenge. Go for a new high score or attempt to get all the achievements! | — | |
| Announcement | Final touches before release! The release build is ready and the final changes from the playtest feedback are implemented, including: · Astro Impact (Asteroids): Enemy homing missile speed tweaked, added slight randomness to chase speed and turn speed. · Brick Smash (Breakout): Reverse paddle "powerup" is now timed (temporary) and wears out after a certain period, reverting the controls to normal. The time it lasts increase… | — | |
| Announcement | Ready for release June 7th 08:00 PDT (17:00 CET) Once again, massive thanks to everyone who took the time to play the game during the playtest and give feedback. All the issues reported are fixed and verified (see comments here ). In addition, two new unique bosses will be added to Astro Impact (Asteroids): And a total of 18 achievements will be added, 9 each for each game. The game will launch for sale on June 7th @08:00 PDT (17:00 CET) for… | — | |
| Steam news | Open for playtesting! [ENDED] Sign up to playtest Arcade Classics and give feedback to the dev. Requests will be reviewed and approved every day @20:00 CET. · You may request access for playtesting from April 29th till May 4th. · Once you've been approved for playtesting, the beta will be playable until May 4th. You can leave your feedback here on Steam or send it directly to [email protected] . UPDATE Due to the overwhe… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.