Spiritus Vindicta
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
116 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
116 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update v1.1.0 - The Map Update Hello Investigators, Happy Friday! Today brings a bigger update for Spiritus Vindicta and the first major update since the v1.0.0 release! I'm calling this the "Map Update" as this version introduces a new "Map Interactable" for every type of location in the game. As you investigate, stay vigilant for a button, or rarely multiple buttons, on the map that trigger special effects or reward you wi… | — | |
| Game update | Patch v1.0.7 Updates part of the tutorial and updates the thermometer to show a non-numerical value when off or out of battery to help avoid confusion. | — | |
| Game update | Quick Patch v1.0.6 Quick bug fix in the tutorial and updated the Discovery computer. | — | |
| Game update | Patch v1.0.5 Small patch that updates the text size of story boxes to increase legibility. Also slims down a lot of text to make things quicker to get into the game. | — | |
| Game update | Quick Patch A quick patch to enable remapping of the WASD walking controls as per a potential game breaking issue. | — | |
| Game update | Tutorial Update This update attempts to streamline the tutorial more by removing bloat and hopefully making it more concise and understandable. | — | |
| Game update | Small Patch v1.0.2 Small bug fixes. a.k.a. typos | — | |
| Steam news | Release 1.0 Happy Friday Investigators, Version 1.0 Release for the game is now live. After two years things have progressed and evolved and now I can finally say that all the promised content I wanted to get into the game is there. It was a slow but fun process to bring this game up to where it is now. This does not have to be the end, however, as there's always from for improvement and changes. Let your… | — | |
| In-game event | V2.0b - Class 10 Ghost Class 10 is here! With the new beta build comes a new Class 10 ghost. Reaching level 35 will unlock class 10 ghosts as well as this new unique ghost. Along with the ghost comes a new haunted location, cassette tape, and mode. The new map is a combined museum and art gallery. The unique ghost has a connection with this location and now haunts its halls. It's up to you to exorcise this ghost and… | — | |
| Game update | Demo Updatted I've reconfigured how the demo is done and the new demo build is now updated to the latest version of the main game. This means that updates to the main game like the new video help system should now be usable in the demo. | — | |
| Game update | Simple Bug Fixes Just a bug fix update, mainly fixing a silly issue where I left a debug flag enabled causing limited items to always spawn in every spawn location... hope you managed to farm the limited items while you could ;) | 18989016 | |
| Game update | v1.6b - A simple, helpful update This is a simple update that adds a video help section. Pressing "H" (or "Select" on controller) at any time in the game will bring up a help menu with various help topics about the game. For those who think they don't need a full tutorial room or want a quick refresher, this may be helpful :) | 18784058 | |
| Community | Klepto Ghosts Are Here! Version 1.5b is now live and Klepto ghosts are waiting for your investigation! You will need to be thoughtful on what tools and items you bring since these ghosts have stolen all items from the location except for healing items. You'll need to bring everything to investigate and exorcise these ghosts yourself. You'll start seeing these kinds of ghosts starting at level 7. Good luck investigators! | — | |
| In-game event | Sigil Ghosts Have Arrived Hello Investigators! With the latest update sigil ghosts have arrived, as well as a few bug fixes and quality of life changes. Sigil Ghosts These ghosts will start appearing in the sightings computer after reaching level 11. Different from the normal ghosts you are used to, exorcising a sigil ghost requires a special sigil that's tied to a single ritual. To find that sigil, you must open the Ta… | 17258831 | |
| In-game event | Road Trips Alright Investigators, Road Trips are ready to go! The first version of road trips is now available at the Sightings computer. You can start your trip once you reach level 20 and exorcise the story ghost. Additional updates are planned for this mode in the way of different investigation types rather than just your normal exorcism. So keep your ears open. Thanks! | 16794722 | |
| Community | Ready for a Road Trip? Ready for a Road Trip? The first post-story content update is being worked on and I'm ready to start sharing what it's all about. This update will be a new mode unlocked once you finish the main story (level 20). You'll be able to find this mode in the Sightings computer. What is it? The Road Trip mode will be a new way to challenge yourself through a series of increasingly harder investigation… | — | |
| Game update | Version 0.9.6b Version 0.9.6b A small bug fix patch fixing a few things logged from the launch version. The most notable fixes: + The shadow boxes were incorrect on the story farm map + The choice buttons from the intro would rarely not register the click There was one small balance change as well: + The Cake limited item was buffed to heal 75% health instead of 50% | 16213012 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.