strategy battles
Playing now
0+0 vs. yesterday
—of peak
All-time peak
08 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
08 Sep 2026
| Published | Title | Build |
|---|---|---|
| update menu gui fix | 25171216 | |
| update 1.03 3D Hit System: Combat visuals have been overhauled. Projectiles like arrows now dynamically hit specific body parts (arms, torso, etc.) of targeted units in 3D space. General Improvements: Minor bug fixes and performance optimizations. | 25035576 | |
| version 1.02 diplomacy fix | — | |
| Update v1.1 - Performance Improvements, Gameplay Tweaks & Road Ahead Hello Commanders, A new update is now live on the default branch! This patch focuses on general stability, performance optimizations, and backend improvements. ### 🛠️ What's New & Changed: * **Performance & Stability:** Engine optimizations and memory usage improvements for smoother gameplay. * **Balance & Logic Adjustments:** Minor tweaks to city growth, resource distribution, and strategic m… | — | |
| Weekly Routine Update(1.0.0) Fixed trade caravan route bugs. Transport companies page added. Note: From now on, updates will be weekly. The game is developing rapidly, and I’m glad we’re experiencing this together. Plenty more to do, and that’s the best part! Catch you next week! | — | |
| Here we go again.... This game is rising from its ashes. Development has picked up speed and it has been rebuilt from scratch. Major updates will be arriving every week. Everything has been overhauled. It’s still quite bare-bones, but progress is incredibly fast now... | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 7 Sep 2026 | Mon | 16:39 | update | 25171216 | public | 2 | — |
| 31 Aug 2026 | Mon | 11:51 | update 1.03 | 25035576 | public | 2 | — |