Time (UTC)SourceWhat changedAddedEditedRemovedReference
7 Mar 2026
NewsReturn to the Abyss: A Special Gift for The Moon Hell Veterans!———Community
Community · published 7 Mar 2026, 07:24:33 UTC
Return to the Abyss: A Special Gift for The Moon Hell Veterans!
Return to the Abyss: A Special Gift for The Moon Hell Veterans! We are thrilled to welcome you back to the grim and brutal universe you know so well. VIWESA GAMES is proud to present our new co-op survival horror — Pilgrim of Darkness , now available on Steam! As a tribute to those who faced the horrors of the first game: Every owner of "The Moon Hell" will receive an exclusive Legacy Costume i…
NewsPilgrim of Darkness на Steam Next Fest!———Esports
Esports · published 24 Feb 2026, 20:22:17 UTC
Pilgrim of Darkness на Steam Next Fest!
Are you ready to look your fear in the eyes? We are thrilled to announce that Pilgrim of Darkness , a new co-op experience set in the grim Moon Hell universe, is officially part of Steam Next Fest ! This is your first chance to step into lands where light has faded and hope is but a fragile artifact in your hands. Here, magic is your only steel, and your own fear is a beacon for those who hunt…
Changed random encounters in areas where monsters have already been defeated. Now, on each level, you can encounter different monsters with a power level matching your own. · Final Boss balance has been adjusted. · Added a message on the 4th level when transitioning to the final level.
In this patch, we have fixed the issue with the shield animation automatically not activating after using the block skill by pressing or holding the Block button. · We have also resolved the problem with turrets getting stuck in the lock system after their death. · Furthermore, we have fixed the random monster spawn on the 2nd boss, allowing you to enjoy the game without any unpleasant surprise…
Major update · published 16 Mar 2023, 13:09:44 UTC
NEW BIGGEST UPDATE 2.0
Attention, dear players! Have you been eagerly awaiting an update? Well, we have incredible news for you! We are thrilled to announce Version 2.0 - the biggest update to our game yet! It brings a plethora of changes and improvements that will make your adventure even more exciting. So, what can you expect? · 1.We have completely redesigned the item placements from the beginning of the game to t…
The issue with the "Climbe" button in the user interface, which previously remained active and did not disappear after use, has been fixed. In addition, the location where the player could fall outside the level boundaries has been identified and corrected.
Major update · published 26 Feb 2023, 19:26:02 UTC
BIG Update 1.1
Added new AI in portals · Added marker labels above portals · Changed all Ai at the starting location: 1. AI Became weaker 2. AI do less damage 3. Added a new AI spider 4. The beetle dies faster
Fixed a situation where faith can be below 0. If your faith has become below 0 - we were able to level it to 0. So that you can continue to accumulate it.
Changed the hitbox of the Great AI. · Fixed opening faith menu. · Completely removed everything related to the GamePad. Will be added only upon full implementation. Now only the mouse and keyboard work - because that's how it was designed.
Changes in AI navigation in forest and farm locations. · Changes in Belief (Accumulated Belief is stored only at the Save Point, after death all the Belief you collected and did not save disappears) · Fixed belief being saved in portals · Improvements for Big AI · Improvements to the Boss at the monastery location
Shields now work differently: if there is enough stamina, they absorb almost all damage, the character receives 2 damage. If the stamina is not enough to withstand the damage, the character takes damage relative to the characteristics of the shield · Improvement of the Spears · Shield improvement
Added Mouse Inversion Added the ability to set frame purity limits Changed buttons on the Game Pad improvement Boss 2 improvement Final Boss improvement final location
1. The last blow in a combo cannot be interrupted. Damage is taken to the player, but the animation is not interrupted. 2. Improvement of collision in problem areas. 3. Improvement of the Lava Monster 4. Boss2 - HP bar fix
NewsTHE MOON HELL is released to Steam!———Community
Community · published 16 Feb 2023, 23:27:50 UTC
THE MOON HELL is released to Steam!
ENG Hello everyone! My co-dev and I are happy to present to you the release of The Moon Hell, a game that we have been developing for more than 3 years, with the final year being in the midst of war. Your feedback means the world to us. We will be anxiously reading every comment. We sincerely hope you like our vision of the game and its universe. Thank you for your support and understanding. Se…
Update 007 · Improvement Flash light radius and brightnes · Improvement stamina in combo atack (combo attack does not take much stamina) · Improved ENG and UA localization · Complication of the final Boss · Rebalans Weapons