Fantastic Fist
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
216 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
216 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Version 1.0.6 Bug Fixes: · Fixed the camera continuing to move after completing a level in a room with X axis camera scroll limits. · Fixed the camera keeping the X axis scroll limits through door transitions if the player died in the room with the scroll limits. · Fixed an issue causing certain screen transitions to not be rendered. · Fixed a physics bug with wall kicks, where the force from the wall kick w… | 18997381 | |
| Game update | Version 1.0.5a QOL Improvements · The "highlight mouse cursor" key will no longer highlight the cursor when on the title screen or world map, as it's not needed there. | 18754790 | |
| Game update | Version 1.0.5 Bug Fixes: · Fixed a linux exclusive issue with the world 2 boss fight, where Vivi would visually be locked in the middle of the screen. QOL Improvements: · Added a new setting to the controls to highlight the position of the mouse cursor, as it's easy to lose track of it. | 17783991 | |
| Game update | Version 1.0.4c Bug Fixes: · Fixed text smudging issues on the pause menu and level complete screens. | 16943602 | |
| Game update | Version 1.0.4b Bug Fixes: · Fixed some text that was smeared in the pause menu's notebook. | 14967648 | |
| Game update | Version 1.0.4a Bug Fixes: · Fixed a bug introduced in the previous update, where certain objects which give momentum to the player would still provide momentum after you stop interacting with them. · Fixed text smudging on the level name shown in the pause menu on the Linux build. | 14527612 | |
| Game update | Version 1.0.4 Bug Fixes · Fixed issues with the linux build only showing a black screen. · Fixed issues with the firework block not detecting the fist within the first 0.1 seconds of the fist being held. · Fixed issues with the world 3 Boss sliding blocks not being punched in edge cases. · Fixed the launched blocks from getting stuck to walls in Frostbite. QOL Improvements · Added a new option to the accessi… | 14500857 | |
| Game update | Version 1.0.3c Bug Fixes: · Fixed collision issues with world 1 launched platforms and walls. · Fixed falling out of bubbles in the final boss blue heart section. · Fixed the final bubble in 5-3 from losing momentum by colliding with the ground. QOL Improvements: · Moved the final mirror of 5-3 one tile to the left. | 14337616 | |
| Game update | Version 1.0.3b Bug Fixes: · Fixed collision issues with world 4 launched platforms and walls. · Fixed issues with ladders in the final boss' blue heart section. · Fixed movement inconsistencies with holding the jump button in the final boss' blue heart section. QOL Improvements: · With Accessibility mode's invulnerability, World 2 vinebombs won't detonate on hazards. · With Accessibility mode's invulnerabilit… | 14205075 | |
| Game update | Version 1.0.3a Bug Fixes: · Fixed a game breaking bug preventing the final boss from being beaten | 14125392 | |
| Game update | Version 1.0.3 Bug fixes: · Fixed inconsistencies with sliding blocks not always being punched. · Fixed the sides of launching platforms from occasionally killing the player at times when they should not. · Fixed rebound inputs from not working in a section during the final boss. · Fixed rebinding "Move Fist" from causing inconsistent inputs required to navigate menus. · fixed the map music from not unlocking… | 13954567 | |
| Game update | Version 1.0.2 Added a small room to The Five Mile Spire to assist in collecting a hidden coin. | 13605244 | |
| Game update | Version 1.0.1 Added a new room to "Fist Fight". This room should teach the players that they can hold the momentum from a player-punch-block as long as the mouse is held even if the block moves off screen, which is required knowledge for the following room. | 13604482 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.