Raid Healing
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
113 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
113 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch 1.0.19 - Buffs and debuffs can now be displayed outside the group slots. Toggleable in the UI settings. - Abilities are now grayed out if the available mana is not enough to activate them. - Equipped healer items are now compared in the tooltip with the item in the comparison slot. | 9640854 | |
| Game update | Patch 1.0.18 - The combat UI elements can now be moved by drag and drop. The UI elements can be enabled for moving in the UI settings window. - The UI settings window can now be moved via drag and drop. - An automatic adjustment of the cursor size to the screen resolution is added, this can be turned off in the general settings. | 9635406 | |
| Game update | Patch 1.0.17 - The keybindings of ability slots are now correctly displayed at the ability slot after a new assignment - Abilities are now correctly activated and displayed after a change of the keybinding - It is now possible to change the order (priority) in which units activate their abilities - The display of buffs and debuffs above the units HP bars can now be turned off in the game settings - The disp… | 9624495 | |
| Game update | Patch 1.0.16a - Items in the inventory where all stats are better than on the equipped item are now marked with two green arrows. - When items are merged, only the items with the greatest stat improvement are marked in the inventory. | 9612677 | |
| Game update | Patch 1.0.16 - Items in the inventory are now compared to the target item when the merge tab is opened. The same applies to the stat filter (green arrow) - When opening the Enchant tab, the class of the currently selected unit is now set as default - The X and Y position of UI elements can now be reset separately - The group slots are now reloaded correctly after changing the orientation (horizontal or vert… | 9608091 | |
| Game update | Patch 1.0.15 - Added indicator for items with better values - Added one more speed-up tier - The battle timer now runs independently of the game speed - Added option to automatically disassemble items of certain rarities - Shield is now displayed in the HP bars above units - Added a Healing Display for healing done by units - The settings in the area selection are now saved - Automatic units respawn when a… | 9600761 | |
| Game update | Patch 1.0.14a - Fixed bug that gave the crossbowman unlimited stacking critical hit value - A Damage Display for the damage done by units in combat is now available - Settings for the Damage Display are now available in the UI settings | 9592020 | |
| Game update | Patch 1.0.13 - English Localization corrections (Thanks to "Jrawly") - Adjustment of the game speed in commander mode is now possible | 9587462 | |
| Game update | Patch 1.0.12b - Automatic re-spawning of the unit line-up when the next area tier is started - Items with set bonus for units can now be filtered | 9585758 | |
| Game update | Patch 1.0.11b Fixed an error in the calculation of item values and set bonuses (again) | 9584767 | |
| Game update | Patch 1.0.11a - Fixed visual bug in the "Unit Details" window - Fixed unintended interaction option in merge menu and transfer menu - Fixed an error in the calculation of item values and set bonuses | 9584274 | |
| Game update | Patch 1.0.10 - V-Sync and frame rate bug fixed - A name can now be given to units - Localization Fixes - Patch notes are now displayed in-game | 9582575 | |
| Game update | Update 1.0.9 Added the option to adjust the cursor size to the general settings. | 9580593 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.