Skate Rift
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
118 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
118 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | gliders at mt.zero main news: added hang gliders to mt.zero island, which you can get by completing the regions in at least silver. (they'll show up on the map once you have them) its a non-competitive item; just a reward you can fly about with. - runs now continue correctly if you rewind back through rifts - fixed rendering bug in workshop tool - adjusted physics constraint solver slightly | — | |
| Game update | handslide & handplants - added handslide / handplants - edited a few animations - player goes through the ground less when fallen off *and now has active animations to protect themself from getting hurt :) | 12985939 | |
| Game update | Patch note - 10th December - late flips - flip trick sound effects - wind sound for when your going fast - game loads a bit faster | 12924501 | |
| Major update | The Skaterift Multiplayer Update Online Multiplayer has moved out of beta into the main game. The global server is connectable from the hub world. The gameserver is located in London but you should have an ok time anywhere in Europe or America. Thanks to those who came and tested! Online changes during beta: - added simple chat messages - friends names show on the map Hub World The world system has been replaced with a hub wor… | 12818449 | |
| Community | Currently testing multiplayer server To join: right click skaterift > Betas > Beta Participation set it to beta. You might need a friend to test if there is no on else online. | — | |
| In-game event | City area Hello guys, I extended the spawn map to have an actual city part for more street skating styles. There is a couple new style challenges to test out. The modelling is roughly inspired by Atlanta and Nashville. Hope you enjoy it. Minor patch notes: - Fixed workshop tool showing /worlds/ instead of /maps/ - Camera height option - Adjusted skating animator (related to how the character adjusts bala… | 11931786 | |
| Game update | Patch note - 13th July - Changed rewind controls - Fixed jitter on drop in animation (thanks: Fnugz) - Console now uses the scancode to open it. Should help with euro layout keyboards. Press the one underneath escape. - Enabled playermodel submissions - Patched user interface jank in the workshop tool. | 11697201 | |
| Game update | Better rewind control - Switched rewind system to a replay one. Same button, but you can scroll back and fourth to keyframes to reset there - Slight animation tweaks | 11679697 | |
| Game update | Patch note - 3rd July - Fixed physics engine crash on some world geometries (thanks: DonkeyKong64) - Fixed loading screen flickering | 11617979 | |
| Game update | Patch note - 23rd June - Your position, world, and board choice is now saved between playing - Reset now has the option to go to closest spawn or back to home world - I was working on another unreleased thing but turns out it allows you to revert -- if you crouch and then stand up you can 'flick' into a revert or powerslide quickly. - added console command set_time <0-1.0> - worlds without lights are now permanently… | 11544951 | |
| Game update | Patch notes - 8th June this notes: - Chosen playermodel now correctly saves again - Enabled map submissions to the workshop and since the last patch notes went missing i'll include them here: - Fixed jitter while in walking mode - Fixed jump input being missed on >60hz monitors (Thanks: JustFredrik) - Fixed occasional/random startup crash related to audio engine | 11425067 | |
| Major update | Skate Rift goes international New map Visit Understate DIY park in the USA. Theres a few things you can do here like: Visit the board shop No paid skins, lootboxes or anything here, you get access to the workshop for free and can share or download pretty much any design that we can come up with. Play with the completed version of grinding and tricks Other As well as a bunch of updates to pretty much every system, there is o… | 11363429 | |
| Game update | Patch notes - 16th April (beta) The following applies to the beta version: · Added occlusion effect for player (Thanks: Fnugz) · Added console variable fps_limit <x>. set to 0 to enable vsync, -1 for adaptive vsync. · Added timer texts to gates · Updated interpolation method for physics objects (should look a bit smoother on high framerate monitors) vsync is now disabled by default for Windows vsync is now enabled by default… | 11013893 | |
| In-game event | Preview/beta version for new features Quite a bit has changed, but since this is not the full update yet , some features from the base game are unavailable in the beta (achievements, lap times). The new and old versions are downloaded side by side and you can pick which one to launch when you start the game. Some new features include: tricks, proper flips and grinds on any surface not just rails. You can also switch to third person… | 10933183 | |
| Game update | Small quality things - added: controller_deadzone <value> - various map QA fixes. thank you: JHead - fixed undefined behavior related graphic bug. thank you: lacyyy - ragdolls now use an entirely new constraint solver - should look a bit more natural! | 10363466 | |
| In-game event | Boardslides, map revisions and effects New feature: Boardslides If you see a bright yellow rail somewhere, it means you can boardslide it by jumping up to it. You can balance yourself by pushing the control forwards or back. Tweaks/Graphics · Added motion blur effect · Water/Sky were improved · Gate rendering fixed glitches · Falling off no longer kills your current run · Physics adjustments (angular dampening reduced) · Added volum… | 10102133 | |
| Game update | Small fixes for various bits and bobs physics: Improved geometry filtering so that player collides correctly with sharp corners menu: Now shows correct controller you have plugged in if supported: (Deck,Steam,xbox360,xbox1,ps3,ps4,ps5) menu: Can set the camera FOV (90-135degrees) thanks for suggestion: Artyom Havok menu: Map selector. There is still only 1 map currently, though. controls: Reworked default layout. (may take 10 minut… | 9892650 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.