Blockhead 2D
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
06 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
06 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Valentines Day Difficulty - Added a new difficulty selector in the Valentine's Day mode Note: Every single "special mode" with receive a special sale on it for 25% off, starting with this update! -KS | 17357280 | |
| In-game event | Graphics Improvements, Bug Fixes and a New Song Bringing Blockhead 2D back to you with another graphical improvement! I've decided to bring it back to old-school graphics in some respects and improve in different areas. I also subtracted a painting, then added one to the living room. The gym level also needed a goofy new song, so check it out in game to experience it! Here's some sneak peaks of what to expect for visuals! If you want to see… | — | |
| In-game event | Necessary Tutorial Update I wanted to introduce some direction into the game, since a few of Blockhead 2D's mechanics weren't understandable. So, I made it so you must play through all 4 of the characters' tutorials in order to be able to play the rest of the game. Also, can you find old James and Jeb? This has been updated for both the GameJolt and Steam versions! Enjoy it with here or on GameJolt! GameJolt Version | — | |
| Game update | Patch: Enemy Bug Fixes Hey all! Here's some changes I made to Blockhead 2D recently: - Added NEW screenshots to the storepage. - Adjusted Jack's CPU so he's more aggressive. - CPU Z-Layer is adjusted to they can be seen properly underwater. Have fun! ~Kyvati Studios | — | |
| Game update | Small Bug Fixes - Fixed the blur not being present in water (fishbowl, aquarium and bathtub) - Jack will try to keep above the player as much as he can Have fun! -Kyvati Studios | — | |
| Major update | Singleplayer Overhaul and NEW Trailer on the Steampage! Hey all, I'm back with a brand new Blockhead 2D update! Today's upload includes incredible CPU fixes! Every character in the singleplayer mode has their own unique strategy: James is tactical and careful with his movement, using his burps to push himself towards or away from you. Beware of his speedy MEGA BURP, which kills you if you're in the way. Jill is persistent and fast. She will chase yo… | — | |
| Game update | Graphical Improvement: Texture Lining Hi there! Here again with a couple of new graphical changes. - Everything you can jump on is now lined black ! - A few textures have been improved and upscaled! Enjoy the game! | — | |
| Game update | CPU Patch and Bug Fixes Here's a new patch for Blockhead 2D! Things fixed: - Some CPU opponents weren't able to detect whether or not you were jumping, therefore continuously running into a wall. - Added more randomness to the taunts in the singleplayer mode. - Decreased Jill's jumping raycast, making her bounce less off of the players' head. | 10953168 | |
| Major update | Happy St. Patrick's Day! Top of the morning to ya! Help the Blockhead Family find the pot of gold in this new update. Beware however, for LEPRECHAUNZ will chase you down to protect his gold! Watch out! He throws whiskey bottles with incredible accuracy. Never stand still! Not only is he deadly with his alcoholic projectiles, getting close is no laughing matter. If he pokes you, you're dead! Also, unlike other updates,… | — | |
| Game update | Graphical Improvements and Store Header! Updates: - NEW wooden paneling texture for the living room! - Multiple bug fixes, including some textures looking over-sized and the level size system not working. - A new store header! Enjoy! -Kyvati Studios | — | |
| Major update | NEW! Valentines Minigame! Happy Valentines day! For this loving venture, I have decided to make a heartfelt update to Blockhead 2D. Introducing...Cupid Hanz! He loves you to death and will send flurries of arrows to prove it! I also added all new camera effects for the special modes! Check it out now on its store page and here's a little clip: Devlog: - Removed the motion blur on the characters (sorry about that). - Add… | — | |
| Major update | Level Extension: Bathroom! Happy New Year, everyone! For the beginning of the year, I've decided to expand the level size even further with a bathroom! Do you think there should be a bedroom? Here are some peeks of the bathroom! This is a harder level to get around, as it does require more walljumping skill. There's even a secret in the sink drain... You can even flush the toilet! I also fixed some bugs! One of them, spe… | 10257949 | |
| In-game event | Level Expansion: Kitchen Today's new update is one to the splitscreen! Here, you'll be able to choose a level size, from 1-2 (a third size will come later). 1 is regular and 2 includes the brand-new kitchen expansion! Bounce off some sugary cereal boxes, block your opponent with a running faucet, or walk onto the stovetop to give a fiery boost! There will also be a price increase after the spring sale of next year! Sor… | — | |
| Game update | Small Bug Fixes/AI Changes - Made it so the turkeys won't go near the walls of the level, like Santa Hanz. - Adjusted the collisions of the turkeys, so they don't hang by the head. | — | |
| In-game event | Musical Update! Hi there! Kyvati Studios is proud to present the musical update! From now on, you won't hear the same music for the Holiday minigames! The Pumpkin Smash, Turkey Slaughter and Santa Hanz's minigame, all have their own themes and sounds! Bug fixes: *The cameras in the splitscreen modes are now all the same. *Taunts in the special modes have been fixed, so now you can talk back to Hanz! *Jeb's sup… | 10148155 | |
| Major update | Holiday Special Update! Happy Holidays!!! Welcome, Santa Hanz , to our new Holiday minigame! In this smashing mode, beat up Santa Hanz to get presents out of his bag, alone or with a friend! He's hard to catch and likes to taunt as you try and hit him! Also, check out our new trailer! Changelog: *Fixed a problem with the sprinting where you'd still be running even after you've let go of the button. *UI Overhaul for al… | 10133626 | |
| Community | Progress on the new Christmas update! It's been awhile since I've posted anything, so here's some sneak peaks of the Christmas minigame for Blockhead 2D! This is Santa Hanz: You'll need to bounce on his head to get presents out of his bag! He's fast and likes to jump a lot, including on you! But he'll just hold you down; Hanz is too smol to hurt you. :) What would Christmas be without a tree? Every present you don't smash after you… | — | |
| Major update | November Update! The November update is here! Smash turkeys alone or with a friend in this new, smashing update! In the single-player edition of this update, you will be smashing 10 turkeys as fast as you can, using the specials of each character to get to them faster. However, in the 2-player splitscreen edition, both players with be competing and holding each other down, competing to smash just one, very diff… | 9849310 | |
| In-game event | Gameplay Update: Sprint for Jack and Jill! Greetings and I hope everyone's having a great October! Since I've already released my Halloween update and I'm working on a November minigame, I've created a sprint for Jack and Jill! Simply hold down the "megapowers" button to activate it. Sneak peek: Here's a turkey! | 9778709 | |
| Major update | The Brand New Halloween Event! Happy Halloween!!! For this October, I decided to make a pumpkin-smashing minigame; Smash 10 pumpkins as fast as you can across the entire house! I also fixed quite a few bugs and there's going to be sprints for the smaller characters (Jack and Jill) Here's a preview for Jack's sprint! Have a happy Halloween and a great month! | 9647364 | |
| Game update | Graphical/Collision Fixes *Fixed Webs in the attic for splitscreen *Fixed Jill's Victory animation for match over screens (gif below) | — | |
| In-game event | Motion Blur Update It's been awhile since I've posted, so here I am with some cool graphical updates! I added character motion blur! Every time a character moves really fast, motion blur is applied. Check it out! | 9594428 | |
| In-game event | Singleplayer Improvements! The singleplayer wasn't the most-focused-on thing on Blockhead 2D, but I made some minor changes to the CPU in the training including: *There's now absolutely NO chance that the CPUs will pass through objects. *Jack will trick you in the corners, now and maneuver himself so he jumps on you instead of him. *Fixed Jack's collisions so that we won't hit you by "jumping down" into your collision bo… | 9402415 | |
| In-game event | Minor Graphics Update: Fixed Hidden Assets I accidentally hid the chairs in the previous build. Sorry about that! Here's a song for compensation: | — | |
| Game update | Small Game Update, New Library Hero, and more! Introducing a cool new library hero, featuring the main level right in your game collection! Also, I improved the design of the level by making the walls and ceiling even. As a dev update, the game is done and I will probably stop working on it. If any new updates after this come out, it'll definitely be a surprise. Meanwhile, you can enjoy my tunes on my YouTube! Here's a link: | 9342975 | |
| Community | Still working on Blockhead 2D! Hey! I know I haven't posted in awhile, but that's because I'm still working on getting Blockhead 2D online. It does take quite a bit of effort, considering the new use of packets and a totally different networking system. I have created a unique dummy system that was given to me by Gus and I'm constantly working on new functionality, including area detection and kill-counting. On a side note,… | — | |
| In-game event | Achievement Patch Achievements are now available! Also, some bugs were fixed! Enjoy :) | 9109863 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.