Void Scrappers
Playing now
2+1 vs. yesterday
0.6%of peak
All-time peak
345Oct 2022
Playing now
2+1 vs. yesterday
All-time peak
345Oct 2022
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Minor update - fix main menu wishlist button On the 27th of July we pushed a tiny update to fix the Bore Blasters button on the main menu. Due to engine updates this also had the unintended consequence of disabling gamepad controls. When we were notified of this, we reverted the build. On the 28th of July we have pushed a build that fixes the button without impacting gamepad controls. If there are any issues, please report in the discussi… | 11809118 | |
| In-game event | QoL update Display number of scrap ups achieved in HUD Display health when offered the “Restore Shield” upgrade To avoid confusion, “Restore Shield” is now capped so that x2 or x3 is not offered when it would heal more than the damage taken Fixed: When selecting weapons with mouse, if the cursor is not moved after clicking reroll once, trying to click a second time will select the card in the center inste… | — | |
| Game update | Fixed asteroid bug Fixed bug causing asteroids to spawn every threat level (sorry) | 10974572 | |
| In-game event | PlayStation controller support Added support for PlayStation controllers Made asteroids stand out more visually | 10968921 | |
| Major update | Asteroids! New in-game event: Asteroid fields can periodically appear! Added background grid (can be toggled in settings) Fixed cloud looping on 21:9 resolutions | 10758164 | |
| In-game event | Background Update Updated backgrounds to reduce motion sickness Added outline to currently selected upgrade/weapon Fixed clipping issue in unlock display on game over screen Changed layout of language confirmation screen | 10556264 | |
| Sale | Bullet Hell for my Valentine We enjoy horde survival games so much that we want to spread the love... We've done just that with this Valentine's bundle! With a lovely 15% discount, you can grab all of these amazing games: Void Scrappers <3 20 Minutes Till Dawn Shoot down an ever growing horde of Lovecraftian monsters to survive the night. Choose from a variety of upgrades to create unique and game-breaking builds. Unlock a… | — | |
| Community | Trading cards New loot spotted - grab 12 cards, 3 backgrounds, and 5 emoticons! Get scrappin'. | — | |
| Game update | Minor fixes Achievements and progress are now stored when quitting/restarting runs Changed logic of icon movement to work consistently in varying frame rates | 10326221 | |
| Game update | Hotfix 1.28 Implemented fix for crash on launch related to applying previously used window size. | 10220694 | |
| Game update | Olive tweaks * Fix achievement not unlocking for Olive * Fix movement glitches for Olive's movement when releasing gamepad joystick | 10123345 | |
| In-game event | Olive Implemented new character: Olive Implemented new weapon: Photon Railgun Note: If you fulfill the unlock requirements for the new character, you will still need to finish a run to trigger the unlock. | 10120901 | |
| In-game event | New pilot sighted... A new pilot has been spotted! The new pilot will be released soon, but is already available on the experimental branch. An announcement will be made when the pilot is live for everyone. Note: If you fulfill the unlock requirements for the new character, you will still need to finish a run to trigger the unlock. We've also implemented a new weapon, which is included in this build as well. Feedba… | — | |
| In-game event | HUD upgrade icon tooltips Added ability to set HUD icon opacity Added tooltip when mouse hovering over HUD stat icons | 9933453 | |
| In-game event | Nitro Implemented new character: Nitro Added extra confirmation to restart game or quit to main menu | 9924025 | |
| In-game event | New pilot sighted... A new pilot has been spotted! The new pilot will be released soon, but is already available on the experimental branch. An announcement will be made when the pilot is live for everyone. Feedback and bug reports are welcome! Note: Testing the experimental branch will make your save file incompatible with the default branch, so it is recommended you back up your save file before testing. it is al… | — | |
| In-game event | Quality of Life Updates Values are now displayed in the settings menu. You can now buy multiple permanent upgrades at once by holding left shift or L-trigger on a gamepad. This is unofficial functionality. Added support for gamepad 8BitDo SN30+pro on Mac. This build also includes the weapon controller system overhaul. This should mean the following benefits: Weapon icons in the bottom left of the game UI should no lon… | 9893037 | |
| In-game event | Weapon System Rewrite The weapon controller system has been completely overhauled. This should mean the following benefits: * Weapon icons in the bottom left of the game UI should no longer disappear and reappear at random * The icons should always remain in the same order * Weapon cooldowns should be more predictable Since this is a major update, it will be pushed to the experimental branch before being made live f… | — | |
| In-game event | Hotfix 1.20 Show upgrade group icons in bottom left of in-game HUD Ultimate weapons are now described when offered, replacing the description of the standard weapon Fixed garbage collection bug that causes slowdown when game is left idling Nerfed scrap magnet permanent upgrade | 9876009 | |
| In-game event | New skill! New skill: Automatically kills bosses when they are below x% health. New permanent upgrade: Scrap magnet range Upgrade group icons are now displayed in the Scrap Ups menu. | 9854030 | |
| Game update | Hotfix 1.18 Updated Prismatrix prism colouring for improved clarity Further tweaks to end game (additional new destroyer type) Restarting game or exiting to main menu now stores credits gained during run | 9845731 | |
| In-game event | End Game Update Changed end game, introducing new enemy type and restricting to one final boss kill. Tweaked visual feedback from defeating final boss. Fix: Applied a failsafe for player damage, with the intent to prevent “ghost hits” (where the player is damaged even when nothing is nearby). PLEASE REPORT IF THIS STILL HAPPENS! Buffed Prismatrix orbiting prism (increased range, trigger frequency, hitbox size)… | 9837313 | |
| In-game event | Prismatrix Implemented new character - say hello to Prismatrix! Fix: Pausing now disabled during game intro animation Targeted lasers will now fire even when out of range Fix: French translation error for weapon variety damage bonus skill unlock requirement | 9827945 | |
| In-game event | New pilot sighted... A new pilot has been spotted! The new pilot will be released soon, but is already available on the experimental branch. An announcement will be made when the pilot is live for everyone. Feedback and bug reports are welcome! Note: Testing the experimental branch will make your save file incompatible with the default branch, so it is recommended you back up your save file before testing. it is al… | 9827945 | |
| In-game event | New Skill New skill implemented - damage boost on full shields. Unlock it now! Tweaked engine resource limits, to better handle extreme runs (threat >50) | 9815477 | |
| In-game event | Banish Upgrades Upgrade banishing feature implemented. Purchase banish credits in Permanent Upgrades. Note that you can mark an upgrade for banishing and still pick it - that way you get it once. Fixed “double damage” achievement sometimes not unlocking. There was a discrepancy where reaching >=40 threat level triggers the Steam achievement, but >40 threat level was required to unlock the upgrade. The unlock r… | 9802027 | |
| In-game event | Banish Upgrades - coming soon Upgrade banishing is almost here! Version 1.13 has been added to the experimental branch, which contains upgrade banishing functionality. It needs testing before it can be rolled out to the default branch. You can purchase banish credits in Permanent Upgrades. They cost 50 credits each and are capped at 25 per run. Feedback and bug reports are welcome! Note: Testing the experimental branch will… | 9795177 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.