Psycho Reign
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
06 Sep 2026
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
06 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | V0.5.2 hotfix + Bleed out FPS optimalization done for: - St Zik Zak Added: - Bleed out mechanic for downed player has been added | 10015953 | |
| Game update | V0.5.1 hotfix FPS optimalization done for: - tutorial level - st temples - misery house Coming: - same as above for st zik zak in the next 24 hours Please let me know how do you like the new tutorial level. Thanks Once this update is fixed: - Psycho behaviour will have a great update | 10012164 | |
| Game update | V0.5.0 - Tutorials reworked New: - a new level has been added exclusively for the tutorial, this is a complete reworked one, not a copy paste of the old one, this level can be hosted as any other levels and can be played together - tutorials have been removed from the beginning of each level - in place of the tutorial a mini entry garden is added - once you create a lobby the tutorial level will be selected automatically… | 10008566 | |
| Game update | V0.4b - Revive v1 Added: - Revive function has been added. Game will not be over once a player is down. Both players have to be knocked in order to get the Game Over screen. Please keep in mind that this function is not finished yet, fine tuning and bleed out will be added along with a few on screen hints regarding to this. - Players were weirdly twisted in 3rd player view, this is now fixed. Fixed: - anti-alias… | 9978441 | |
| Game update | V0.4a - Players requested Some of you asked me to modify the following "annoying" mechanics: - Once you trigger the child it does NOT shake both players screen anymore. The child's scream is not hearable for players too far from it. - Once you trigger the Psycho it does NOT shake both players screen anymore. The scream is not hearable for players too far from it. New: - Camera is slightly shakes once you get damage take… | 9933965 | |
| Game update | V0.3f - Several fixes - Camera shake reworked - Psycho chase speed adjusted as it was too easy to outrun them - Camera shake added during being hit - Psycho could have spotted player from a very far distance without seeing them - fixed | 9900577 | |
| Game update | Hotfix - Synchronization issues between players Sync issues fixed | 9895916 | |
| Game update | V0.3 Network Code hotfix on St. Temples - Network code modified to reduce lag on client side | 9887435 | |
| Game update | Hotfix V0.3 Several minor things modified | 9885306 | |
| Game update | V0.3 Hotfix Network code modified to reduce lag on client side. | 9886426 | |
| Game update | V0.3b - Sound queue issues - hotfix for some sound and volume problems occured during coop play | 9885306 | |
| Game update | V0.3 - CONFINE Version Title "Confine" has been released! Added / Changed: - "lore" description has been added - new game mechanic added (soul collecting) - score system got reworked - MAP overview got reworked - sounds and volumes got adjusted - camera shake adjusted - "head collector" puzzle bug where you needed to place the head in air instead of into the vase has been fixed on all maps - some other minor… | 9880031 | |
| Game update | Update notes for V0.2c - Camera Shake Greatly Reduced Fixed: - camera shake greatly reduced, shake type modified - some collectible items remained on the minimap even if it was collected already - some sound queue and loops were changed as they were too annoying - some other minor changes... | 9828558 | |
| Game update | V0.2b - MAP ADDED! V0.2b - MAP ADDED! - Press M to open it - Minimap icons slightly modified - St. Zik Zak reworked, players spawn at the same location - Misery House - tiny fixes - Region Selection modified - More regions added, "Find best region Automatically" also added (if you cannot join to each other, select the region manually) | 9784579 | |
| Game update | MAJOR UPDATE! St. Temples & St. Zik Zak and Misery House having the new updates! V0.2a St. Zik Zak - available to pick in the lobby again, all the previous updates are rolled out on this one too! - players start from the opposite side of the map to "increase" the fun :) St. Temples - Papers containing the codes are re-organized on the level Misery House - shotguns are now on the radar! General - ambience light added to player - Psycho's speed and damage adjusted again - all… | 9777387 | |
| Game update | St. Zik Zak added! New Map Added! - St. Zik Zak is live! St. Temples: - papers are reorganised General update: - ambience light added to player - flashlight to shotgun added | 9775214 | |
| Game update | Misery House updates As a general feedback it looked to me that the idea of the "Start Tutorial Zone" has changed the playability of the game. As a reason of this I have decided to roll out the same changes on Misery House. Version updates in V0.1f: - V0.1e updates are rolled out on Misery House - Misery House is now unlocked and free to choose in the lobby EXTRA: - the hiding mechanism got adjusted, even if the Ps… | 9738505 | |
| Game update | Tutorial and a lot more added / fixed Since the release I have spoken to many of you and received many feedback. Thank you very much for that. As a general feedback I noticed that the game is not clear on what to do enough at the start and it's just too hard overall. Unfortunately I couldn't progress as quick as I wanted with the changes as I just started a new job this week and as a father & husband I have other duties too. Anyway… | 9722013 | |
| Game update | V0.1d - Flaslight moved to entry points Version change: V0.1d - Flashlight was moved to the entry points of each map to find it easier. | 9681445 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.