Astronomics
Playing now
67−11 vs. yesterday
6.7%of peak
All-time peak
1,004Feb 2025
Playing now
67−11 vs. yesterday
All-time peak
1,004Feb 2025
| Published | Title | Build |
|---|---|---|
| Version 0.83.3 - Hotfixes Hello again. I return with more hotfixes to address the various reports we've been receiving. · MANUFACTURING: Moving manufacturing machine during the molten animation no restarts correctly · MANUFACTURING: Recipes now have tabs to filter by machine · SHUTTLE DELIVERY: Fixed side Equipment Hatch freezing in an open state and causing workers to malfunction · VACUUM: can now be toggled on/off cor… | 25132533 | |
| Version 0.83.2 - Hotfixes We arrive with another batch of fixes to improve your Noblecore experience. · NEBULA: Fixed nebula cloud remaining visible after hyperjumping out of nebula · VACUUM: Greatly reduced penalty for adjacent vacuums · LOCALIZATION: Workerbots show up as Mining Turret in purchase confirmation and salvage/repair · LOCALIZATION: Salvage item name does not display in Credit Balance change pop-up · KNOWL… | 25102193 | |
| Version 0.83.1 - Hotfixes Hello! Here is a summary of hotfixes to address issues reported after Noblecore's launch · VACUUM: Fixed not reacting to Power On/Off toggle · VACUUM: Fixed issue with not resuming after Gravity Well effect · ASTEROID MAP: Fixed issue with ground visibility on asteroids with large vertical span · UI: Fixing transparency in Pause Menu · MANUFACTURING BAY: Fixed bug letting players build blueprin… | 25020667 | |
| Noblecore Region is Live!major Welcome to the Noblecore Region Welcome to Noblecore AG ("Noblecore") - an exploration and production firm dedicated to the extraction of natural gas. As a subsidiary of Cube Corp, they are responsible for all matters related to the production of gaseous resources. The Nebulae that started showing up in the last Navigational Update are now becoming large resource centers for your operation. Cat… | — | |
| Version 0.82.6 Hotfixes We arrive again with some patches fixing bugs and improving the Asteroid Map. · CATAPULT: improved functionality, worker queuing, and reliability · DATACUBE: fixed crash that could occur when Datacube delivered to Scanner · WORKERS: prevented workers getting stuck on transit if leaving/returning to an asteroid · GUI: fixed construction button prompts being off-center in ultrawide resolutions ·… | — | |
| Version 0.82.5 - Hotfix Hello, We arrive today with another set of quality of life improvements. · MAP: fixed Ping button also closing map on controller · GRAVITY TETHER: fixed frame-rate dependence bug · GRAVITY TETHER: dampening effect added to prevent overshooting target position · GRAVITY TETHER: equipment rotation no longer requires waiting for prior rotation to end · GRAVITY TETHER: fixed beam disconnecting from… | — | |
| Version 0.82.4 - Workerbot Improvements Continued Hello! We have some additional improvements for you on the Workerbot front: · EXPEDITION LOADOUT: Fixed equipment icons failing to click if mouse moving slightly · SHUTTLE EQUIPMENT: Fixed icons appearing for equipment not brought on shuttle · MAP: fixed wrong button prompts appearing mid-hyperjump · WORKERBOTS: less likely to clump up when returning to shuttle · WORKERBOTS: improved order dele… | — | |
| Version 0.82.3 - Workerbot Hotfixes Hello! We have been chasing down Workerbot bugs that have recently been reported in droves and I'm happy to report that we did replicate some of your reports and have fixes! Here's the list of changes in this hotfix. · CC3 and TW1 grass update to improve performance · Improved Workerbot order queue · Fixed issue where Workerbots would ride Monorails up and down on repeat · Fixed issue where Wor… | — | |
| Version 0.82.2 - Bug Fixes and more Collectathon Hello! We arrive with a whole list of improvements today with the most notable being the change to how resources are tracked on the Navigational Map and Knowledge Base. You will now see a full list of undiscovered / discovered resources for each Asteroid Class and have the opportunity to discover them all (as jumping into a liquid or gas pool also discovers the resource). Hope you enjoy! Along… | — | |
| Version 0.82.1 - Hotfixes Hello! As often happens here at Numizmatic HQ a larger update is followed by some hotfixes! · Fixed asteroids being selectable before scan · Reduced windspeed effect on grass outside of nebulas · Fixed wrong skybox showing on minimap after closing world map · Fixed shuttle loadout info panel not showing after re-opening screen · Fixed shuttle loadout info panel having wrong information · Fixed… | — | |
| Version 0.81.5 - Repair tool repaired! The repair tool has been repaired and should work a lot more consistently as well as provide information about things it cannot repair (as it can only repair things you built with Molten Iron) Along with this fix is are some quality of life improvements! · Main menu controller bumper button null ref fixed · Fixed flicker when pirates damaged · Improved collider on Monorail · Visual effect added… | — | |
| Version 0.81.4 - Hotfix for Liquid Crashing Hello! We have finally replicated and found the bug that was causing the game to crash to desktop when harvesting liquids. Thank you to everyone who sent in their player logs and reported how they encountered the crash and a special thanks to discord user Taedian who really dove into this puzzle and got us some good data to help isolate the problem. Shipping this hotfix is a tremendous relief.… | — | |
| Version 0.81.3 - Hotfixes Arriving today with one BIG FIX which we hope will improve performance and solve some of the crashing to desktop we've seen on liquid asteroids. · Fixed triangulation errors with liquids causing crashes, and performance issues · Fixed missing tooltip in bot inventory, fixed tooltip stretching bug · Fixed Workerbot audio when riding on monorail Cube Corp wishes you a prosperous day -hube | — | |
| Version 0.81.2 - Hotfixes Hello! We are rolling into the weekend with another round of hotfixes. · Add map toggle to tutorial steps · Updated all equipment to use consistent materials · Made performance improvement to construction placement · Made cosmetic fixes to turret, storage crate, monorail, toolbox, catapult · Fixed bad colliders on Relay & Worksite · Fixed pump being able to extract liquids below the end level o… | — | |
| Version 0.81.1 - Hotfixes Hello! We have a hotfix patch to address some issues reported since Combat Update launched! · Fixed issue that would soft lock shuttle on takeoff sequence · Added in pirate visor flash sound · Fixed issues with pirates alerting nearby allies · Fixed Lightning Strike framerate bug, improved warning static effect · Fixed liquid impact/jump framerate bug, added audio for petroleum fires · Reduced… | — | |
| Version 0.80.3 - Crane softlock and resource gravity Hello! Another day another hotfix but this time we bring some improvements along with it. · Fixed issue with Crane / Monorails / Catapults freezing during construction or transit point placement · Resources/Equipment will (mostly) no longer float in the air if on top of a rock that gets removed · Fixed issue where Workerbot were not correctly detaching from a Monorail on destruction · Fixed iss… | 22024670 | |
| Version 0.80.2 - Hotfixes We have a list of improvements that we're sending your way today · Improved Workerbot pathfinding which should eliminate paths that send them up then down and up again on the same ledge · Improved Workerbot traffic consideration on pathing selection · Improved navigation to Surface Crusher · Crusher will no longer redirect nearby resources that are on disconnected areas · Improved Monorail plac… | — | |
| Version 0.80.1 - Hotfixes Just some small fixes to follow the Mransit Update · Fixed issue with soft lock on monorail repair · Fixed issue with inidicator icon on selling screen not showing resources for contracts / upgrades · Added message to the main menu which I forgot to add yesterday! Please use the Monorail responsibly. Cube Corp wishes you a prosperous day! -hube | 21896562 | |
| Transit Update - Monorailmajor Astronomics is one year old! Before we get into the update let’s take a moment to celebrate our one year anniversary! Astronomics launched on Feb 10, 2025 and since then we’ve released several major content updates, improved the performance, reduced the grind and made some great progress on the quality of life front while welcoming many new users to the Steam Forums and Discord. Thank you all f… | 21879414 | |
| Version 0.79.3 - Manufacturing Expansion and Bug Fixes Hello! I bring you some fixes for the weekend! Let's dive into them. Manfuacturing Expansion We have definitely heard your frustrations and suggestions for the current manufacturing setup and we are actively working on an overhaul of that system but it became clear that we could also introduce a quick fix that will help eleviate some of the friction in manufacturing that you've all been reporti… | 21532020 | |
| Version 0.79.2 - Can Cancel Cranes Update Hello! The holiday decor is gone along with that gift under the tree BUT we have a small feature addition - Crane construction is refactored and you can cancel a Crane if you find the transit points don't reach where you wanted without having to self-destruct. Also inclouded is a bug fix that prevents Salvage Equipment and Pirate Cores to get sent to the Surface Crusher! Cube Corp wishes you a… | 21401785 | |
| Version 0.79.1 - Shuttle Docking Hotfix Many reports came in of inconsistent behaviour breaking the UI when docking the shuttle after returning from the asteroid. This issue should now be corrected. Looks like our new MK II Commandbot under the tree was (only sometimes) interfering with the landing trigger. Cube Corp wishes you a prosperous end of 2025! -hube | 21320241 | |
| Version 0.78.5 - More Fixes Landing with another round of hotfixes · Fixed tagging of certain reed-like plants that had no biomass chunks when destroyed · Fixed reed plants not showing up on the Asteroid Map · Fixed Cube Corp logo missing on entry to Cube Corp Station · Fixed Storage Cubes visibility on the Asteroid Map · Pirate Turrets added to Asteroid Map · Mining Turrets and Pirate Miners now have their laser audio re… | 21137402 | |
| Version 0.78.4 - Audio Improvements and Station Logos Hello! I arrive today with another small update that contains a lot of nice goodies. · Added various sound effects to help polish up the audio · Added visible Logos to the Stations so that players have a better sense of where they are Best of luck out there! Cube Corp wishes you a prosperous day! -hube | 21076357 | |
| Version 0.78.3 - Hotfixing Pirate Arrival Hello! Another day another hotfix this time stemming from your reports that Pirate Pods were landing all over the place. We investigated and found the issue. Pirates should now be landing at the edges more consistently. We will continue testing and improving their arrival trajectories. You should also see an increase in wave intensity if you pass closer to a Level 2+ pirate base. · Fixed Pirate… | 21012824 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 8 Sep 2026new | Tue | 03:44 | No patch notes · unannounced build | 25179411 | public | 1 | — |
| 7 Sep 2026new | Mon | 17:03 | No patch notes · unannounced build | 25171603 | public | 1 | — |
| 4 Sep 2026 | Fri | 21:16 | Version 0.83.3 - Hotfixes | 25132533 | public | 1 | — |
| 3 Sep 2026 | Thu | 13:00 | Version 0.83.2 - Hotfixes | 25102193 | public | — | — |
| 3 Sep 2026 | Thu | 01:11 | No patch notes · unannounced build | 25092169 | public | — | — |
| 24 Jul 2026 | Fri | 21:56 | No patch notes · unannounced build | 24382003 | previous-version | — | — |
| 5 Feb 2025 | Wed | 18:02 | No patch notes · unannounced build | 17255427 | demo | — | — |