Aetherial
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
119 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
119 Oct 2026
| Published | Title | Build |
|---|---|---|
| Hotfix 7/26 Restored Patch 7/25 · Fixed culling issue found present in renderer, causing duplication of items / FX bugs | 24399517 | |
| Patch Notes 7/25 Added an explorable house to the forest (safe-zone) · Updated ambient forest sounds for day/night · Various menu fixes · Interaction fixes (crosshair/prompts) · Fixed an issue where outline/prompts/HUD were not displaying correctly | — | |
| Graphic Settings Patch Fixed mid/high graphic settings to point at correct asset · Fixed settings UI to properly cover highlighted option · Shadow/Lighting adjustments | — | |
| Patch 1 Removed real-time shadows from moon · Terrain shadow casting optimized (cut cost roughly in half) · Yurei pathfinding now updates smartly instead of recalculating every frame · Tuned shadow draw distance + grass/foliage render distance on higher settings | 24079016 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 26 Jul 2026 | Sun | 15:22 | Hotfix 7/26 | 24399517 | public | 1 | — |