Tilefinder
Playing now
0+0 vs. yesterday
—of peak
All-time peak
011 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
011 Oct 2026
| Published | Title | Build |
|---|---|---|
| Update 2022-08-07 Hotfix Hi! This is a crash that used to happen when you had auto-end turn enabled and used all your resources to kill the last enemy. This would cause the game to crash (essentially because the game tried to end the turn twice #programming). Hope it's the last we've seen! Cheers! Dave PS: Let me know if the game is a bit laggier now, I added extra logs. If it's too laggy, I'll fix it in the next update! | — | |
| Update 2022-07-21 Hotfix Fixed a crash caused by Fearful enemies. Cheers, Dave | — | |
| Update 2022-07-21 (Achievements, Buffs and More)major Hello and welcome to one of the more interesting patches for Tilefinder! Here are all the additions, changes and fixes for this patch. Buffs and Debuffs You can now see what buffs and debuffs a unit has on it! The active buffs are always displayed as icons above the unit's HP bar. To further inspect how many turns there are left and what the buff is called, you can Inspect (Q) the unit and you… | — | |
| Update 2022-07-16b (Bugfixes, QoL) Hello! This is a small patch. Here are the notes: Update 2022-07-16b: - Inspecting (Q) now increases in height depending on the text. No more text out of bounds! - Added a setting for automatic end turn. It is activated by default. - You can no longer change resolution and full screen during combat since it was very buggy. - Exit now gets you back to the menu - Added a damage indicator to Spike… | — | |
| Update 2022-07-12b (Hotfixes and Logs) (Steam Post) Ahoy! I know this is a double-post, but apparently, now I need to always post the patch notes at the same time as releasing the build. On release, I had a lot of complaints from players about bugs and crashes. As I said, I aim to have a bug-free experience as soon as possible. Logging I added a form of logging in this version. I also added code guards to multiple actions in the game so that we… | 9121412 | |
| Update 2022-07-12 (Release, Resolution and Bugfixes) Hello! This is the final patch before the release! Many more patches to come after release, though! Stay tuned! Update 2022-07-12: - Split the resolution options into 2: Aspect Ratio and Scale. You can tweak them for a better resolution setting. - Fixed a crash sometimes in the Map Scene - Fixed some missing environment effects Any issues - let me know! Cheers! Dave | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 3 Dec 2022 | Sat | 13:30 | No patch notes · unannounced build | 10071319 | public | 1 | — |