Time (UTC)SourceWhat changedAddedEditedRemovedReference
10 Sep 2026
NewsGoing to Tokyo Games Show!———Community
Community · published 10 Sep 2026, 15:17:40 UTC
Going to Tokyo Games Show!
Hi! Just letting you know I'll be at Tokyo Games Show in a few days. I'll be at the Swedish delegation booth, If you happen to be at the fair, come by! And these are my new cards I'm gonna give out ːsteamhappyː Cheers, Viktor
NewsIt's SUMMER, but I keep working on my Snowgame!———Community
Community · published 11 Jul 2026, 10:59:35 UTC
It's SUMMER, but I keep working on my Snowgame!
Just wanted to say, work is going well! And I got some exiting news to share soon. I'll be going on a convention tour... · I'm getting more things good in multiplayer mode. Now only a few things are wonky. · Building QOL improvements. Join out Discord to get into our upcoming playtests.
Added a Save/Load system for the tracks. You have several slots and ALL the trails are saved, so bear that in mind. It's not a full save/load system yet: time and the items you place are not stored yet. Added a experimental "Guides" system. To help you draw in geometric shapes. It helps but doesn't do all the work.
Roughing in more areas of the map, testing how the nature feels. · New snow-covered trees on a mountaintop. · The river is back in, stages working. A lot of various small fixes.
Testing out these patch notes... · Flute added! play with keys: RTYUIOP. It's a prototype. · Sky fixed. · Icerafts are more robust and optimized. · The gameplay around inventory Items got improved and outline method changed. · Procedural animal tracks added (some locations only). · Throwing snowball now flies generally towards the target, even if the mouse trace misses.