Cloudsea
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
113 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
113 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Game Patch v0.50.2931 A small game patch addressing minor issues and gameplay improvements. Changes · Added airship status icons (low fuel, low engine condition) · Remove explored overlay textures from save file for closed levels · Updated enemies in closed levels (fort dungeons) · Updated loot lists · Updated degradation rate of tools Fixes and improvements · Fixed upgradeables not working on some airships · Fixed… | 23109769 | |
| Game update | Game Patch v0.50.2924 A small game patch addressing minor issues and gameplay improvements. Changes · Auto-assign quick ammo from helm if none is assigned · Show ammo count in quick item name · Set hitted airship as current target · Some quest items are shared between players (keys, …) Fixes and improvements · Added and updated weapons (clubs, axes, daggers, sword, pistol) · Added chests and loot (islands, dungeons)… | 23097675 | |
| Steam news | Cloudsea is now available in Early Access! Hello everyone, We’re excited to announce that Cloudsea is now available in Early Access on Steam ! Cloudsea is open world action RPG game set in the clouds of the world of Cloudsea. Explore the floating islands in airships, solve quests, gather resources, craft items, trade, and fight in airship-to-airship and melee combat! Current state of the game The game is fully playable and already offer… | — | |
| Game update | Game Patch v0.50.2877 A small game patch addressing minor issues and gameplay improvements. Fixes and improvements · Added split-screen (experimental) · Split-screen is still under development · Frame rate is still bad · Outline of other player visible on screen · Fixed problem with hull to fuel not showing any notification · Fixed problem with hull to fuel using all the airships’ hull · Fixed problem with using con… | — | |
| Announcement | Cloudsea: Early Access Release Date Hello everyone, We’re excited to announce that Cloudsea will be launched in Early Access on May 5th, 2026 ! Cloudsea is open world action RPG game set in the clouds of the world of Cloudsea. Explore the floating islands in airships, solve quests, gather resources, craft items, trade, and fight in airship-to-airship and melee combat! Demo We plan to keep a free demo version available at all time… | — | |
| Game update | Game Patch v0.50.2855 A small game patch addressing minor issues and gameplay improvements. Fixes and improvements · Added new enemy type: bandit tank · large, slow, powerful melee attacks, lots of health, … · Added new enemy: skeletons · skinny, fast, ranged and melee attacks, resistant to physical damage, … · Updated hostility of NPCs (in case of player attack) · hostility will disappear if players move far away (… | — | |
| Game update | Game Patch v0.50.2848 A small game patch addressing minor issues and gameplay improvements. Fixes and improvements · Fixed problem with NPC stuck in wrong animation after boarding · Fixed problem with current airship capacity being ignored when transferring cargo · Docking to another airship no longer requires setting airship as target with spyglass · Set minimum engine output if condition is zero to 30% · Added pla… | — | |
| Game update | Game Patch v0.50.2842 A small game patch addressing minor issues and gameplay improvements. Fixes and improvements: · Added cargo at lower prices to some islands (grain and corn cheaper on islands with farms, ore or salt on islands with mines, …) · Added prefixes to names of items available in ports for readability (Cargo, Fuel, Ammo) · Fixed problem with selling cargo · Fixed drain of mana and stamina (drains over… | — | |
| Major update | Game Update v0.50.2838 Hello everyone, Since the last update we have made lots of changes. The changes are also available in the demo version of the game. Patch Notes v0.50.2838 · Combat · Refactored combat system · New movement during combat to make it easier to maintain focus on enemy, aim, dodge, … · Stability/posture determines defensive capabilities during combat · Stamina is used for actions like dodge, running… | — | |
| Community | Dev Update (April 2026) Hello everyone, TLDR: Waited for motion capture suit for animations (solved some problems, not all), burned out and worked on side project to clear my head, now back to finish the game, added lots of new things, demo update soon It’s been a long time since our last update. We are still actively working on the game. We spent large part of last year waiting for mocap suit to arrive. After we got… | — | |
| Community | Dev Update (April 2025) Hello everyone, As you’ve probably noticed, we released the demo of the game in February. It was quite demanding to wrap everything up due to constant updates and improvements. In the end, we just couldn’t find the time to implement some features that really should have been in the demo. Over the past month, we’ve been working on a new combat system . Initially, we aimed to create a lightweight… | — | |
| Community | Demo Available We’re excited to announce that our first demo is finally available for download! While many game mechanics are still in development, the core experience should be functional. The demo will remain available throughout development, and we’ll continue updating it with new mechanics and content as we progress. At this stage, the demo doesn’t have much content yet. The main quest is outlined in its… | — | |
| Community | Dev Diary – Game Features 1 Hello everyone, As you may have seen, our first gameplay trailer was released last month. We also added a roadmap that we plan to follow during Early Access. We are currently working on a demo version of the game, and I hope it will be available next month. In the Dev Diaries Features posts, I’ll write about different game features and mechanics. For this first post, I’ll start with the basics.… | — | |
| Community | Dev Diary (September 2024) Hello everyone. It’s been a while since our last update. We have been working on a lot of things. Because our team is very small, we cannot do tasks in parallel. For the last few months, we were focused on gameplay and game mechanics more than on models and visuals. Regarding the gameplay and mechanics, we added more action-RPG gameplay elements like attributes, attribute modifiers, weapon modi… | — | |
| Community | Dev Diary (November 2023) Hello everyone. We are excited to announce that we have reached a stage where we can share updates on the development of our game, Cloudsea. We plan to provide glimpses into the ongoing work within our development team periodically. Progress on the game is moving at a slow pace due to the limited size of our development team (1 and ½ person working in free time) and the multitude of tasks at ha… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.