Epicenter VR
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
120 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
120 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Epicenter VR version 1.1 is now available! Update 1.1 has finally arrived! This update brings two new guns, vastly improved throwing, and more! Added Flare Gun Added Flare Added Benelli M4 Shotgun Added Buckshot Added Slug Added ability to stack shotgun shells/flares in hand and inventory Added ability to store shotgun shells in shell holder on the Benelli M4 Added tactical AK reload Added ability to shoot grenades and flashbangs to det… | 12437967 | |
| Game update | Patch 1.0.3 This patch addresses quite a few bugs and issues brought to my attention since last month, as well as news related to modding ! Thanks to those on my Discord for helping me identify and patch them! Here's a breakdown of the patch: · Fixed NPCs walking though machine gun defenses · Changed NPC behavior in mission 5, they now run to the police station and despawn at its door · Converted most buil… | 11960284 | |
| Game update | Hotfix 1.0.2 Got another patch for everyone today! This one focuses on two issues regarding the mounted flashlight for the M4 rifle. Here are the patch notes: - Changed input for removing the weapon mounted flashlight to the trigger. - While holding the M4 rifle with both hands, the player can now use the trigger on the forward hand to toggle any mounted flashlight. I may update all attachments to be remove… | 11769658 | |
| Game update | Hotfix 1.0.1 Live! Turns out that when you heal using a medkit, only the UI on the tablet would update, and not the player's actual health value! This has been fixed! This bug was reported on my Discord . Feel free to join and share your experience with the game or any issues you encounter! -Circuit | — | |
| Steam news | Epicenter VR is now available! Epicenter VR is now available for download on Steam! Join the Discord for news on updates, as well as a place to submit bug reports. I'm looking forward to hearing any feedback I can get! | — | |
| In-game event | Day 1 Patch Epicenter VR's first patch is now complete ! These updates are based on feedback I received during an early access live stream hosted by IndieVR on YouTube! Here is a break down of the patch: Added glowing outline to objective items (Appears when close by, you'll still need to follow the compass) Added damage indication on screen Added suppressor spawner to ammo box Added player footsteps sound… | 11754471 | |
| Announcement | Epicenter VR is releasing Friday! It's been 3 long years since I started working on Epicenter VR. It started as a flat-screen game for a school project a year before that, and between my last few semesters and work, I took that project and ported it to VR in the hopes of publishing my first game on Steam. Today I'm excited to make the announcement that Epicenter VR will be releasing this Friday (July 21st) and will be free-to-p… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.