Paladin's Oath Soundtrack
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Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| [Patch v1.9.1] Fixes and QOL to Accessibility Console Here are some fixes and quality of life improvements as per the feedback from the community: · Fixed callout 'Loading Cancelled' on saves file loading. · The 'mute' command toggles music on and off without messing with the music volume. · Added command 'u' for repeating player and game updates. · Added command 'glossary' to access the list of game terms and vocabulary. · Added command 'codex' t… | 16886145 | |
| Patch 1.8.13 - Power Word and other card fixes Various small fixes · Commit exploration state when battle starts (would sometimes cause inconsistencies issues when restarting turn) · Simplify powerword activation · Fixed terrain passability override from Ethereal Form, Cloud Walking and Summon Mount · Fixed missing portal in Rise of the Ancient · Fixed various typos | 14382019 | |
| Mini Patch 1.8.12 Fixed PowerWord basic action: should account for discard wound for +1 MOV/ATK/BLK/LEAD | 12212523 | |
| [1.8.11] Cards patches +card activation fixes Card Power Word adv action should allow for N card discards (incl 1 wound) · Card Goodberry should only refresh Level 1-3 followers · Card Life Transference should only refresh level 1-3 followers · Card Sacred Scrolls should only refresh level 1-3 followers · Fixed card activation with optional effects not working when auto-activate option is on | 12197616 | |
| Patch 1.8.10 Holy shield should also give Chaos resistance · Agamoto mod should not give scimitars for rebellion oath (duplicate from starting boon) · Reworked rampaging selection window to prevent confusion · Fixed double creation of player starting boons (ex: Agamoto) · Minor cards text update | 11502779 | |
| [Patch 1.8.9] Fixed ability to target single enemy attacks for some entities Corruptor (follower) attack-3 reduction should apply to a single attack · Tormenting Thoughts (blessing) and Acrobatics (Adv Action Card) attack reduction should apply to a single attack · Fixed window for effects targeting for multi-attacks enemies · Exploration: reputation list should be reversed (highest rep on top) · Minor tweaks to Zaurahel hints flavor text | 11447456 | |
| Patch 1.8.8 - Scrolling Sensitivity - Settings: Ability to change Map Zoom sensitivity - Settings: Ability to change UI Menu scroll sensitivity - Exploration: remember last map zoom | 11385235 | |
| [Patch] v1.8.7 Fixed round bonuses not always applied Fixed: Round bonuses were not applied consistently after restarting the game or after reloading a checkpoint. | 10925969 | |
| Patch v1.8.6 - vSync Graphic Option Added support for vSync in the graphic options. | 10744851 | |
| Patch 1.8.5 - Fixed Red & Green Citadel effects The Red and Green citadel attack modifier effect of adding Savage/Poison to physical attacks was removing all the other attack modifiers. This is now fixed where Savage/Poison is added to the existing list of modifiers instead. | 10728231 | |
| Patch v1.8.4 - Improved Compatibility with Multiplayer mod [win/linux] Disable campfire actions and show message when not active player's turn | 10689452 | |
| [Patch] v.1.8.3 Fixed Crusade Player Boons incompatibility with Paladin's Oath Multiplayer mod · All rampaging enemies should give reputation reward when defeated · Fixed dummy timer not throwing benediction when the option is not selected · More stable linux version | 10461688 | |
| Patch 1.8.2 - Minor fixes and improvements Minor Fixes and Improvements · More descriptive text in the Market when Gold followers are introduced · Indicate which Benediction is activated immediately · Show Player Stats (XP, Level, Reputation) on Pause Screen · Turn Restart counter should increment each time a turn is restarted (even on same turn) | 9874954 | |
| Patch 1.8.1 - Mod developer panel should not show up for modded scenarios Patch for v1.8.0. The Mod developer panel was showing up when loading modded scenarios from Steam. It should only show up when loading mods from the local mods folder. | 9784076 | |
| [v1.6.0] Support for Custom Modsmajor Modding Support The game now has the ability to install custom mods as well as publish new mods to Steam Workshop directly from within the Game Options. Mods can be created easily using one of the sample mods provided (see Wiki link below), and typically include some JSON and image files. The game currently support the creation of: · Custom Enemies · Custom Terrain Hexes · Custom Map Sections (… | 9445815 | |
| [v1.5.1] Challenging Additional Rampaging Enemies Ability to challenge additional rampaging enemies · Improved Enemy Block Window · Minor fixes | 9005235 | |
| [v1.5.0] Added Score computation per Scenario Added score tracking to the crusades. The score is accessible in the Pause Menu ('Esc', "scores" button on top) and displayed at the end of the Crusade. The scoring will depend on the scenario but will also account for categories like XP, number of wounds, followers recruited, relics, conquered locations and citadels, etc. Scoring categories are quite comprehensive and will also show the settin… | 8920110 | |
| [v1.4.4] Dummy Benediction options + minor fixes Features & Improvements · Clicking on 'Deck ' now shows the Deck of cards (draw pile) · Show benediction picked by Dummy Player (Turn Timer) · Option for Dummy player (Turn Timer) to throw selected Benediction Content Fixes · Renamed 'Abilities' to 'Cards' wherever applicable to reduce confusion Bug Fixes · Fixed mouse tooltips for Rounds status panel | 8826436 | |
| [Patch] v1.4.3 Better Tutorial + Minor fixes Tutorial Improvements · Removed info dumps and having goal-level tips · Removed read herrings to reduce risk of losing · Simplified exploration maps to reduce risk of losing · More precise objectives Content Fixes · Enfeeble spell should happen even if the enemy doesn't have fortification · Benedictions Night 4 & 5 should properly discard selected cards Bug Fixes · Conqueror token should not ob… | 8786370 | |
| [v1.4.2] Patch enabling Full Screen Windowed mode Small patch. Features & Improvements · Graphics Settings> Enable "Full Screen Windowed" option · Home> Removed tutorial prompt (for some reason could end up always showing up) Fixes · Options> Prevent blank options menu on double click · Fixed occasional crashes when hiding tooltips | 8531469 | |
| [v1.4.1] Benediction activation reminder Small patch with some improvements and minor fixes New Features & Improvements · Campfire> Reminder to activate once-a-turn and once-a-round benedictions (+ associated game options) · Crusade> moved characters custom cards first Fixes · Options> Fixed tooltips in game options Content Fixes · Acrobatics> fixed card text | 8527129 | |
| [v1.3.1] New enemy Type, new Map Type, more game options and challenges New Features & Improvements · Added support for "Elusive" enemies, their Armor goes to 50% if they are blocked in battle. · Campfire> Ability to disband Followers · Campfire> Display hand size · Map/Exploration> Show outline of unexplored sections · Scenario> New Map Shape 'Corridor Tight' · Scenario> Ability to change the Day/Night of each round type by clicking on it · Scenario> New Achieveme… | 8446108 | |
| [v1.3.0] New Enemy Type, new Map Type and more Game Options New Features & Improvements · Added support for "Elusive" enemies, their Armor goes to 50% if they are blocked in battle. · Campfire> Ability to disband Followers · Campfire> Display hand size · Map/Exploration> Show outline of unexplored sections · Scenario> New Map Shape 'Corridor Tight' · Scenario> Ability to change the Day/Night of each round type by clicking on it · Scenario> New Achieveme… | 8442810 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Jan 2022 | Thu | 10:48 | No patch notes · unannounced build | 7978905 | public | 1 | — |