nanos world™
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | June: Vault & Community features, Package Sandboxing, Scripting improvements! We've just released our June 2026 News Blog ! Featuring: · New Vault & Community features! · Reworked Skeletal Mesh Attachments! · Package Sandboxing! · New Methods & Events ! · A lot of Scripting improvements! And much more! Check it out! 👇👇👇 | — | |
| In-game event | May: FSR, New Events Format, Spatial Query, New Forms for Projects & UI++! We've just released our May 2026 News Blog ! Featuring: · FSR Integration! · New Sizzle Reel Video! · New Forms for Registering Projects and becoming Helper/Moderator ! · Discord Account Linkage! · New Scripting Remote Events format! · A lot of UI improvements And much more! Check it out! 👇👇👇 | — | |
| In-game event | April: Tracy Profiler, Localization, Defer Entity Spawn, Sync & Performance! We've just released our April 2026 News Blog ! Featuring: · New Tracy Profiler tool! · Game Localized to many languages! · New Entity Defer Spawn System. · Improved Sync ! · Several Performance & Optimizations ! And much more! Check it out! 👇👇👇 | — | |
| In-game event | March: 500 Players, Perf Optimization, Vehicles Fix, Vault Improvs, New Package! Last week we've released our March 2026 News Blog ! Featuring: · Massive Performance Optimizations . · Zenkai server with 500 players! · Vehicle Handling finally fixed! · New default-characters Package. · A lot of new Scripting Methods . · Vault improvements. And much more! Check it out! 👇👇👇 | — | |
| Steam news | nanos world April Fools Playtest Bonanza We are proud to announce our next event, the nanos world April Fools Bonanza Playtest! With the theme: Non-serious, Comic & Playful ! From April 1st to April 5th, nanos world will be once again open for playtesting, as we bring the community together to try out comical game-modes, tools and entities made by the them! Community developers will be creating their own game-modes, tools and entities… | — | |
| In-game event | February: April Fools Playtest, Zenkai, Assets Format, VSCode, New Entity! This week we've released our February 2026 News Blog ! Featuring: · New April Fools Playtest ! · Zenkai Announcement! · New Assets format . · Official VSCode Extension . · New entity: Instanced Static Mesh . · Performance improvements. · Sandbox Update. And much more! Check it out! 👇👇👇 | — | |
| In-game event | January: Sandbox 3.0, Cable & Physics Constraints, ToolTips & Scripting API++! This week we've released our January 2026 News Blog ! Featuring: · New Sandbox (3.0) update! New entities, tools, integrations and panels! · New Interaction Tooltip! · Tons of new Scripting API methods! · A lot of new Cable & Physics Constraint methods! · New Classes TextRender & Text3D ! · New ways to load textures: Base64 and Web URL ! · Docs upgrades! And much more! Check it out! 👇👇👇 | — | |
| In-game event | December: Vault & Account In-game Integration & better Network Interpolation! This week we've released our last news blog of the year, the December 2025 News Blog ! Featuring: · Full In-Game Vault & Account Integration! · Smoother and more stable Network Interpolation! · UI/UX refinements and quality-of-life improvements! And much more! Check it out! 👇👇👇 | — | |
| Steam news | nanos world Holiday & New Year Testing Session 2026 We are happy to announce our first event of 2026: The New Year Community Testing Session ! This session will be happening on two weekends, being the 3rd-4th and 10th-11th of January . During this period, nanos world will be open for testing for everyone on Steam, so don't forget to invite all of your friends to come play with us. This is an opportunity to both creators and testers to show off y… | — | |
| In-game event | November: Go Horse Studios, Unreal Engine 5.7, File Validator, File Transfer! This week we've released our November 2025 News Blog ! Featuring: · Our new Studio Brand: Go Horse Studios! · Unreal Engine 5.7! · File Validator Rework. · File Transfer System Overhaul. · Unified Package Cache. · In-Game Notifications. · Badges. · Performance Improvements! And much more! Check it out! 👇👇👇 | — | |
| Steam news | Let's Play Halloween Special Game-Modes! 🎃 We’re celebrating 🎃 Halloween 🎃 in nanos world with a bunch of spooky, community-made game-modes! 👻 We’re opening a free Playtest for everyone during Steam’s Halloween Event, no tricks, just treats! 🍬 Join the Playtest now on our Store Page! Also join us on Discord to get prepared! And, save the date! On Sunday, November 2 at 18:00 UTC we will be making our Grand Finale Playtest Session ! J… | — | |
| In-game event | September: Halloween Event, Public Playtest, Tons of Improvements & more! This week we've released our September 2025 News Blog ! Featuring: · Halloween Event! · Public Playtest! · Client Scripting Files Encryption · Several Core Performance Improvements · New Default Assets · Tons of Bug Fixes And much more! Check it out! 👇👇👇 | — | |
| In-game event | August: VOIP, WebUI Drag'n Drop, CharacterSimple++, Website, Halloween & more! This week we've released our August 2025 News Blog ! Featuring: · VOIP Multi Channel (Global & Local) · Halloween Event is Coming! · WebUI Native Drag’n Drop Events · CharacterSimple Improvements · Shaders Compilation · New Attachable methods · UI & UX Improvements · Reworked Website And much more! Check it out! 👇👇👇 | — | |
| In-game event | July: Forge Plugin, Accelerated CEF, Coroutine Fixes, Vehicle Updates & more! This week we've released our July 2025 News Blog ! Featuring: · CEF Hardware Acceleration · New Forge Plugin for ADK · Lua Coroutine Fixes · Vehicles Improvements · New upcoming Account & Vault systems. And much more! Check it out! 👇👇👇 | — | |
| In-game event | June: Better Ticks, Netcode, Traces & Asset Pack Auto Reload! The June News Blog has just been cooked! Better Ticks, Netcode, Traces, Asset Pack Auto Reload & more!!! Check it out | — | |
| In-game event | May: Big House Keeping! The May News Blog is out! Check it out now! Let us know your impressions! Your feedback is super important! | — | |
| In-game event | April: Performance & Optimization! The April News Blog is out! Check it out now! Let us know your impressions! Your feedback is super important! | — | |
| In-game event | March: Brand new Roadmap & Calling all Coffee lovers! The March News Blog is out! Check it out now! Let us know your impressions! Your feedback is super important! | — | |
| In-game event | February: More Profiling & Better Interpolation! The February News Blog is out! Check it out now! Let us know your impressions! Your feedback is super important! | — | |
| In-game event | January: Unreal Engine 5.5 & Enhanced Input! The January News Blog is out! Check it out now! Let us know your impressions! Your feedback is super important! | — | |
| In-game event | October: Unreal Engine 5.4 & Loadings! The October News Blog is out! Check it out now! Let us know your impressions! Your feedback is super important! | — | |
| In-game event | February: DLSS & Static Lighting! The February News Blog is out! Check it out now! Let us know your impressions! Your feedback is super important! | — | |
| In-game event | November: TOML Utility Class & new Password Flow! The November News Blog is out! Check it out now! Let us know your impressions! Your feedback is super important! | 12974902 | |
| In-game event | October: C Module Package & UE 5.3! The October News Blog is out! Check it out now! Let us know your impressions! Your feedback is super important! | — | |
| Steam news | Let's Play Halloween 🎃 special game-modes! It's time again for a super-spooky 🎃 Halloween Event 🎃 in nanos world! Let's play together scary community created game-modes in the Steam's Halloween Event! We will make available a Playtest version for everyone which wants to play for free! Register to the Playtest in our Store page! 👻 Stay tuned! Follow our Page and play for free with us! See during Steam Scream Fest! Also join us on Disc… | — | |
| In-game event | August: New Modules Behavior, Scripting Safety, Asynchronous Improvs & more! The August News Blog is out! Check it out now! Let us know your impressions! Your feedback is super important! | — | |
| In-game event | July: Gizmo, Scripting Improvements, Unreal Engine 5.3 & more! The July News Blog is out! Check it out now! Let us know your impressions! Your feedback is super important! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.