Apotheorasis Prologue
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
016 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
016 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | v1.0.4 Visual tweaking (font, logo) | 8719635 | |
| Game update | v1.0.3 Graphics update ːsteammockingː | 8712123 | |
| Game update | v1.0.2 Minor audio fixes | 8705233 | |
| Game update | v1.0.1 Rare exception at Cell Escape | 8704648 | |
| Game update | v1.0.0 The time is upon us. If nothing major comes up, this is the build that will be released May 12 : ) Changelog - Handling of a couple of rare exceptions. | 8690859 | |
| Game update | 🎯 Release Date + Patch Notes (v0.14.2) 🎯 Release Date Ahh it's been such a cold, dark journey in the depths of Deus Proxima Labs. Listening to the every sound countless times, getting lost on purpose stress testing the level design, shivering when things *clicked* and wanting to shift delete the whole project when things didn't... (ok I'm only 10% serious about that last one). Thursday May 12th , Apotheorasis will "see the light of… | 8655034 | |
| Game update | Patch Notes (v0.14.1) A few cool updates regarding final quality VOs · Final quality recordings have been mastered and their volumes corrected · Final quality song and accompaniment (piano) have been mastered · Final quality system has been re-recorded with a better microphone and mastered | 8500763 | |
| In-game event | 🎤 Voice Actors Added [update #03] 🎤 Voice Actors Added It's the time we've all been waiting for. v0.14 brings with it full quality voice acting patched in. My beautiful developer's voice can finally retire, as it's replaced by a fantastic cast of 5 voice actors who will breathe, speak, shout, whisper, whistle, hum and sing just for you! Alongside this update, the price has been set to the intended launch price (50% up from Ear… | 8397627 | |
| In-game event | v0.13 [update #02] 👁️ Main Game Feature-Complete V0.13 brings kids, and dogs, and songs to the prologue, as we are recording the final Voice Actors. The main game is now feature-Complete ; all 3 Acts and Challenges (repeat playthroughs) are coded in. PS: If you find bugs, blame the version number (and let me know via Discord ) 🎤 Final Recording & Price Increase 10/03 we're recording and a couple of days after w… | — | |
| Game update | Patch Notes (v0.12.2) System was so intent on vibrating something that wasn’t there, that, when it failed, anything following that failure was also doomed to fail, including setting up the menu, characters etc. You were stuck with a really sad, non-vibrating system. It’s now been convinced that the show must go on, even without vibrations! | 8227879 | |
| Game update | Patch Notes v0.12.1 Game fully playable with keyboard-only setups ( Controls ) · F1 Hotkey takes you to the Forums, communicated to first-time players via voice as well. | 8179686 | |
| In-game event | v0.12 [update #01] 💻 v0.12 changes · Tutorial fight is easier ; less movement by the scientist, more forgiving aiming for the player. · Besides footsteps, there's now hand steps , which should make navigating corridors easier. · Added mouse sensitivity hotkeys. · NPCs can interrupt their own voices when they have something more important to say. · Improved wall placement to help guide the player towards the inte… | 8131581 | |
| Game update | Update notes for v0.11.2 (January 29th) Tweaks regarding volumes · Footstep volumes increased for action segments in noisy places (mid of act 1) | 8111449 | |
| Major update | 🎯 Early Access Released • 💻 Prologue Renovated 💻 The Prologue got a fresh coat of paint Since Early Access just released, there's goodies for the Prologue too! · Vibrations yeee I've added 50 or so unique vibration profiles for different events in the game. I feel they add a lot, maybe because losing sight makes all your other senses tingle. · Movement, footsteps, calls (from the agent), SFX - all of the core gameplay really - has been twe… | 8093193 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.