Apotheorasis Prologue
Playing now
0+0 vs. yesterday
—of peak
All-time peak
06 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
06 Sep 2026
| Published | Title | Build |
|---|---|---|
| v1.0.4 Visual tweaking (font, logo) | 8719635 | |
| v1.0.3 Graphics update ːsteammockingː | 8712123 | |
| v1.0.2 Minor audio fixes | 8705233 | |
| v1.0.1 Rare exception at Cell Escape | 8704648 | |
| v1.0.0 The time is upon us. If nothing major comes up, this is the build that will be released May 12 : ) Changelog - Handling of a couple of rare exceptions. | 8690859 | |
| 🎯 Release Date + Patch Notes (v0.14.2) 🎯 Release Date Ahh it's been such a cold, dark journey in the depths of Deus Proxima Labs. Listening to the every sound countless times, getting lost on purpose stress testing the level design, shivering when things *clicked* and wanting to shift delete the whole project when things didn't... (ok I'm only 10% serious about that last one). Thursday May 12th , Apotheorasis will "see the light of… |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 11 May 2022 | Wed | 15:05 | v1.0.4 | 8719635 | public | 1 | — |
| 11 May 2022 | Wed | 15:00 | v1.0.4 | 8719635 | beta | 1 | — |
| 8655034 |
| Patch Notes (v0.14.1) A few cool updates regarding final quality VOs · Final quality recordings have been mastered and their volumes corrected · Final quality song and accompaniment (piano) have been mastered · Final quality system has been re-recorded with a better microphone and mastered | 8500763 |
| Patch Notes (v0.12.2) System was so intent on vibrating something that wasn’t there, that, when it failed, anything following that failure was also doomed to fail, including setting up the menu, characters etc. You were stuck with a really sad, non-vibrating system. It’s now been convinced that the show must go on, even without vibrations! | 8227879 |
| Patch Notes v0.12.1 Game fully playable with keyboard-only setups ( Controls ) · F1 Hotkey takes you to the Forums, communicated to first-time players via voice as well. | 8179686 |
| Update notes for v0.11.2 (January 29th) Tweaks regarding volumes · Footstep volumes increased for action segments in noisy places (mid of act 1) | 8111449 |
| 🎯 Early Access Released • 💻 Prologue Renovatedmajor 💻 The Prologue got a fresh coat of paint Since Early Access just released, there's goodies for the Prologue too! · Vibrations yeee I've added 50 or so unique vibration profiles for different events in the game. I feel they add a lot, maybe because losing sight makes all your other senses tingle. · Movement, footsteps, calls (from the agent), SFX - all of the core gameplay really - has been twe… | 8093193 |