Biters & Bullets: Prologue
Playing now
2+2 vs. yesterday
0.6%of peak
All-time peak
316Aug 2022
Playing now
2+2 vs. yesterday
All-time peak
316Aug 2022
| Published | Title | Build |
|---|---|---|
| v0.8.1 Hey all! Time for a small patch with some balancing tweaks and more localizations. · A bunch of balancing tweaks, most notably nerfed shotgun and sawblade · Added support for Portugese (brazil) and Japanese | 9370223 | |
| Major Update 0.8.0 Hi everyone, in this update we've worked hard on improving the balancing of the game as well as adding localizations and a difficulty setting. As always we're very eager to hear your feedback and ideas for how we can improve the game. Improvements / Fixes · Added difficulty settings for those who would like an easier or harder mode · Added localizations for chinese and russian. More localizatio… | 9335514 | |
| Minor Update 0.7.3 Hey all! We've added 4 new powerups to the supply box for you to enjoy while we work on a larger update. Some icons and descriptions have also been updated in preparation for version 0.8 | — | |
| Minor Update 0.7.2 Heya, here's another small update with some bug fixes and improvements :) · Wolf, drone and turret will now prioritize enemies near the player instead of near themselves · Simplified some powerup descriptions · Skills can no longer be activated while in "super powerup" mode (giant, car etc). · Primary weapons have more interesting upgrades and will always receive a damage increase · Dash (skill… | 9299543 | |
| Hotfix Update 0.7.1 Hey all! We've received some bug reports and found some bugs ourselves that we just had to get patched. As always we really appreciate all the feedback and ideas, so please keep them coming! Bug fixes / Improvements · Lobby weapon upgrades no longer prevent in-run upgrades from taking effect · Tesla coil should no longer bug out visually, and is now properly object pooling (performance improvem… | 9291536 | |
| Massive Update 0.7.0 Update time! Thank you for all the feedback. We have been hard at work fixing bugs and implementing new fun toys. New stuff · Added an active skill system · Permanent progression on primary weapon · Big UI update Improvement and Fixes · Fixed the GC-crash some users reported · Fixed bug that caused second mini-boss to not spawn sometimes · Zombies will now explode when you run them over with th… | 9276662 | |
| Major Update 0.6.0 In this major update we've revamped pretty much everything. Boring upgrades have been removed and more fun/interesting ones have been added. The game is very much played the same, but there is a ton more chaos and mayhem in the end-game. We hope you like it as much as we do! Bug fixes / Additions / Improvements · Pretty much all powerups have been dramatically buffed · Bunch of optimization and… | 9254120 | |
| Minor Update 0.5.2 We unearthed further bugs, so here we go again! Thanks for all the feedback and bug reports <3 Bugs fixes and improvements · Fixed a rare bug with the level up choices. If a spin was interrupted early it could result in no possible choices · Ammo counter could on rare occasions overlap with the player HP bar · Fixed sound effect bug on the weapon boost: "explosive rounds" · Increased explosive… | 9222721 | |
| Minor Update 0.5.1 We found some minor bugs and things we could improve upon further. As always, thank you for playing and providing us with invaluable feedback! Bug fixes and improvements · UV has been slightly nerfed · Car and forklift can now brake crates all the time · Fixed a bug where some weapons would become super tiny if equipped during hulk mode · Removed collider from bubbly shield · Text notification… | 9221809 | |
| Major Update 0.5.0 Thank you for playing and providing us feedback! Please let us know if you find any bugs or have suggestions on how we can improve the game further. Bug fixes and improvements · Fps is now capped for better performance · Sawblade sometimes became invisible if equipped when in car/spikeball · Decreased mini-boss HP · Added 3840x2160 as supported resolution · Base pick-up range increased · Split… | 9219250 | |
| Minor Update 0.4.1 Bug fixes and balancing · Invisibility bug fixed (turret, wolf and drone will no longer become invisible if they were equipped during super power: giant) · Improved logic for when zombies spawn · Made the game slightly harder late game | 9184716 | |
| Major Update 0.4 Thank you for playing and providing feedback! We have been hard at work resolving everything that has been reported since last time. Please let us know if you find any more bugs or have ideas for improvements. · Remade wolf, it's now working as intended · Improved turret repositioning · UI fixes · Various bug fixes · Collider fixes map · Added toggle audio setting · Made Karen harder · Made the… | 9180634 | |
| Update patch 0.3 Thanks for playing and providing us with invaluable feedback! We've hopefully managed to fix most of the bugs that have been reported. Please let us know if there's anything else that seems bugged or if there's anything else we should add to improve the gameplay experience. We will be working on balancing the game better. Known issues: · Wolf is still not working very good · Karen is too easy,… | 9174001 | |
| Hotpatch 21st of July Bug fix xp gem aggregation, it was possible to level up wayyy too much · Made the game slightly easier from the start | 9162392 | |
| Update Notes 21st of July Made the game slightly more difficult · Fixed glitch second mini-boss · Minor UI Updates · Added Manual Aim setting (for those who want) · Fixed a bug with zombie spawning (zombies would not respawn if the player ran around a lot) · Weapon and powerup balancing · SFX work · Minor bug fixes and improvements · XP Gems will now be despawned and aggregated if the player runs very far away from them | 9159953 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 23 Aug 2022 | Tue | 11:06 | v0.8.1 | 9370223 | public | 1 | — |