Void Grimm
Last seen
0Sampled 26 minutes ago · not a live figure
—of peak
All-time peak
121 Oct 2026
Last seen
0Sampled 26 minutes ago · not a live figure
All-time peak
121 Oct 2026
| Published | Title | Build |
|---|---|---|
| Unity Security Patch + Bugfixes Devlog There was a report of a potential security concern regarding the Unity runtime. Unity has provided updates to solve this potential issue. - I have incorporated these changes and everything should be fine now. Additionally I have solved the bugs that were reported by Derachi in the Steam Discussions. These are: - Ship Management button didn't work during rewards. - Typo after the first Bo… | 20268799 | |
| Mining Update Hotfix I've fixed a bug which messed up the escape sequence in mining fights as well as the volume settings of the asteroid sounds. | 20232733 | |
| Light and Stability I have upgraded the game to Unity 6 and optimized performance. This has allowed me to improve the available lighting. Now the levels have different lighting styles which sets them apart more. I’ve reworked the event system to eliminate pesky bugs that rippled through the game. Previously, an issue in Act 1 could derail the Act 2 boss fight or disrupt certain Act 3 enemies. I have changed the pr… | 17676214 | |
| Automation and Discard Queue I have added an optional auto fire mode to some of the attack cards as well as a card discard queue system. This allows for better strategic freedom by reducing the micro management. The goal is to move Void Grimm further towards strategic combat that requires good decisions instead of fast mouse movements and split second clicks. Big Changes: - Auto fire mode for some attacks - Queue to discar… | 17057206 | |
| 2024 - December - Hotfix 2 Fixed the invincible enemy soft lock bug. Several small bugfixes. Fixed two events. | 16836153 | |
| Graphics Update - Hotfix Fixed a missing background image. Reduced shaking during emergency escape sequence. | 16804325 | |
| Settings Update Minor gameplay tweaks and a few improvements to the settings menu and settings in general. Please note: In the rare case that this update leads to weird behavior in your settings menu, please click on Settings->Other->Reset Settings. | 15637743 | |
| Polishing Update I've polished multiple parts of the UI, like adding animations to the UI screen, improving the Enemy Preview screen, as well as adding more effects like engine particles when enemies spawn. | 15625449 | |
| Improved slow motion - Update 2024-08-30 Devlog: I've added: New Feature: Slow motion now unlimited: Some people voiced their concerns about the speed of the game as they want a real-time game that still leaves time to think. The previous slow motion mechanic was insufficient as most people were not using it because it was quite limited. Now this feature is available for all difficulty settings and has no more time constraint. There a… | 15548298 | |
| The Foundation Updatemajor The Foundation Update Welcome back and thanks for the wait. This update is a massive overhaul of Void Grimm. While the previous updates were similar to a basic prototype or a proof-of-concept, the Foundation Update serves as the cornerstone of what Void Grimm is supposed to be. The new features, to name a few, are: 1. Map Mode 3. Meta Progressions 4. Heroes 5. Artifacts 6. Consumables 7. Factio… | 15371419 | |
| 2022-05-15 Update 2 Rewards now unique (no duplicate skills in rewards). Several changed icons and skill effects for the Makara. | 8743879 | |
| Update 2022-05-15 New cards: - Shield Capacitor - Strength Capacitor - Armor Dissolve (Reworked, rebalanced) Changed Control Scheme: A and D move selection left/right. 1, 2 and 3 select the left, center and right enemy respectively. Other Various bugs fixed. Rebalanced some levels. | 8742725 | |
| Hotfix (Black Screen) Some people have experienced a black screen when switching to the Makara, to the Void Grimm or Both. This also broke the tutorial. Both is now fixed. Additional Content: New Card: Armor Dissolve - Reduces 1 point of armor every 2 seconds. Up to 10 armor points. | 8700283 | |
| Makara Update (Build 2022-05-05) New Ship: Makara In future updates the Makara will have to be unlocked first, but this time it's "free", so check it out. Warning: The Makara plays differently than the Void Grimm, so it's good to have an open mind. For example the "Reality Cloak" is a skill that is utterly pointless if you just click around, but can be quite powerful, when you use it in combination with Time Freeze skills. Als… | 8688051 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Oct 2025 | Mon | 10:48 | Unity Security Patch + Bugfixes | 20268799 | public | 1 | — |