Pathbreakers: Roaming Blades
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Devlog #8 - Towns & Factions Hey everyone! We are kicking off 2026 with a brand-new devlog! This month, we will be talking about the towns and factions you will encounter during your adventure in Pathbreakers: Roaming Blades. Before starting, we will give you an introductory explanation about how our game is structured and why you need to know: the Stormtossed Isle is a procedurally generated world, meaning that every time… | — | |
| Community | Devlog #7 - Status Effects In a past devlog, we went through the combat system of Pathbreakers: Roaming Blades, including how strategic you can be by exploiting the environment and positioning to your advantage. However, we did not dive deep into one of the foundational pillars when it comes to this genre: the status effects. For Pathbreakers, we decided to have a smaller amount of buffs and debuffs and keep them more st… | — | |
| Community | Pathbreakers Joins the Hooded Horse Family! Hey everyone! We are thrilled to announce that we will be partnering with Hooded Horse for the development of Pathbreakers: Roaming Blades! While working on Pathbreakers, we have been in talks with many publishers, but we quickly realized that Hooded Horse was the best fit for us. Hooded Horse has a deep understanding and expertise in the RPG/strategy field, boasting an impressive catalogue, a… | — | |
| Community | Devlog #6 - Building your party Building your party is one of the fundamental and defining aspects of Pathbreakers: Roaming Blades, and this makes it a lengthy topic to discuss. There are many things to consider when assembling your group of mercenaries, but in this devlog, we will dive into the process you will face when picking the members and how they will serve you in battle, and the roles they play outside of combat. By… | — | |
| Community | Devlog #5 - The Story Every journey into the Stormtossed Isle begins with a choice. Who will lead your band of mercenaries, guiding them through danger, intrigue, and discovery? In Pathbreakers: Roaming Blades, this decision takes the form of your avatar: a figure who stands apart from the battlefield, shaping the fate of the group from the sidelines. The avatar is not just any mercenary unit you can find during you… | — | |
| Community | Devlog #4.4 - The Swamp Dwellers The Stormtossed Isle has many biomes, including dangerous and murky swamps. The flooded lands might be too inhospitable for civilization, but that's not preventing monsters from dwelling there; actually, it’s thanks to the absence of humans that the creatures can make these humid areas their home. Many different aberrations can be encountered while traveling across these muddy terrains, and in… | — | |
| Community | Devlog #4.3 - The Crystal Bearers Greetings Adventurers! Today, we are unveiling some of the most mysterious magical beings you will find on the Stormtossed Isle - the Crystal Bearers. To understand the origins of these creatures, we must first know more about their source of power, the Crystal Clusters. Crystal Clusters grow from within the deepest parts of the land. They are potent conduits of magic, acting as volatile cataly… | — | |
| Community | Devlog #4.2: The Mantus Greetings Adventurers! Last time we talked about the Clansmen and how the humanoid communities live within the Stormtossed Isle’s ecosystem and society. Today we are diving into the next enemy type: the Mantus! The Mantus are a race of humanoid insects native to the Isle. This is the first time we are discussing an enemy type that while retaining some human traits, cannot be considered human, a… | — | |
| Community | Devlog #4.1 - The Clansmen Greetings Mercenaries! Following from our previous devlog, we are publishing a series of blogs related to the enemies of Pathbreakers: The Roaming Blades. The aim is to highlight all of the opposing factions that we will encounter during our journey. Today, we are taking a deep dive into the Clansmen, a set of barbarian tribes that have inhabited the Stormtossed Isle for a very long time. Altho… | — | |
| Community | Devlog #4 - Introducing The Enemies of Pathbreakers. Hey everyone! Today’s devlog is centered around the enemies you will face in Pathbreakers: Roaming Blades! Since there is much to cover on the various types of foes and what defines them, we will be releasing separate devlogs for each major topic to provide a better understanding of the dangerous creatures (and humans) wandering around the Stormtossed Isle! Meaning that this devlog will act as… | — | |
| Community | Devlog #3 - Discovering the World of Pathbreakers Your Pathbreakers: Roaming Blades adventure takes place on the Stormtossed Isle. The island hosts several cities and settlements allied with numerous different factions. Pathbreakers has two basic game modes: the first is the Story Mode, in which you select a character with their own origin story and play out their campaign on the Stormtossed Isle. The island is a large map with much to explore… | — | |
| Community | Devlog #2 - The Combat System Greetings Mercenaries! During your adventures in Pathbreakers: Roaming Blades, you will face many challenges, and sometimes your fighting skills will be your only path to survival. Battles will play a significant role in your journey. While you can always concentrate on other aspects, such as exploration or trading, to minimize conflicts as much as possible, you must remember that you are leadi… | — | |
| Community | Devlog #1 - Introducing the Mercenaries Greetings Mercenaries! The Pathbreakers: Roaming Blades staff is excited to present our first devlog! After an extensive design period, we’re ready to show our community, step by step, the various elements that compose the world of Pathbreakers. Today, we are introducing you to one of the core aspects of our project: the Mercenaries. Who are the Mercenaries? Mercenaries are playable characters… | — | |
| Community | The current state of Pathbreakers Hello everyone! Now that Pathbreakers: Roaming Blades has been officially announced, we've received questions about our plans and timelines and such, so here's what we have so far. Release Date We don't currently have a clear idea of the release date, and there's still a lot of work to be done. It's an ambitious project, and as usual, we're not willing to compromise on quality to get it out the… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.