Ultimate Zombie Defense 2
Last seen
5Sampled 15 minutes ago · not a live figure
—of peak
All-time peak
470Jul 2025
Last seen
5Sampled 15 minutes ago · not a live figure
All-time peak
470Jul 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Release notes 0.14.5 Release notes 0.14.5: -Add a Flameable barrel description -Fixed Molotov Cocktails hitting invisible colliders with some buildings -Fixed clients sometimes not seeing their money when joining -Fixed continue the game for a client, missing perk machines, missing buildings -Fixed multi kill announcer not working -Fixed team upgrades not activating on clients after joining, most notably Barbed Wir… | 19195717 | |
| Game update | Release notes 0.14.4 Release notes 0.14.4: -Fixed game configurable options not saving for saved games -Fixed the building placement issues on catwalks on London and Bridge map -Save progress won't reset each game update(unless stated on the update) | 19068023 | |
| Game update | Release notes 0.14.3 Release notes 0.14.3: -Fixed voting dialog appearing after readying -Fixed Laser Fence not building full length on the clients -Fixed Hell Dogs spawning incorrectly on Airport, London, and Military map | 18979079 | |
| Game update | Release notes 0.14.2 Release notes 0.14.2: -Fixed some random networking issues -Fixed clients not being able to navigate around the map in Defend the Objective game mode | 18963399 | |
| Game update | Release notes 0.14.1 Release notes 0.14.1: -Fixed RPG not doing 100% damage to a zombie on a direct hit -Fixed building placement on the cemetery map in one of the buildings -Fixed clients not being able to load in the game -Fixed mesh culling issues in the Airport map -Implement the ability to quit and continue the game | 18949198 | |
| In-game event | Workshop support!!! It’s Finally Here, Steam Workshop Support! The wait is over!!! Workshop support has officially arrived, bringing custom maps, game modes, and more to Ultimate Zombie Defense 2! Dive into community-made content or start creating your own — it’s all just a click away. This is just the beginning: we’ll be expanding Workshop capabilities in future updates, so stay tuned for even more possibilities.… | 18630339 | |
| Game update | Release notes 0.13.3 Release notes 0.13.3: -Fixed gamepad not being able to purchase upgrades -Fixed the navigation between upgrades on Steamdeck -Fixed the player's ability to switch to an empty tree on the skill tree menu -Fixed the sizing of upgrades on the PC -Show an activation key on the skill menu when selecting skills -When switching between skill trees on a gamepad, automatically select a skill on that tree | 18569962 | |
| Game update | Release notes 0.13.2 Release notes 0.13.2: -Fixed game getting stuck in nonbuild mode and wave timer not automatically ticking down -Adjust some UI elements for Steamdeck for better playability -Fixed gamepad not going into repair mode easily -Maybe fix the joining issue where players get stuck and never load in | 18492096 | |
| Game update | Release notes 0.13.1 Release notes 0.13.1: -Changed the infinite symbol to show value in millions instead -Fixed the options menu not scrolling or stuck -Fixed inability to place buildings on the London map close to the spawning area -Slight performance improvement when being in hell | 18358064 | |
| In-game event | Achievements are here! Hi everyone! The next major update 0.13.0 is here and it includes achievements! We know how long you’ve been waiting for them, and we’re excited to finally bring them to the game. Also, mod support for custom maps and more is just around the corner, so stay tuned! | — | |
| Game update | Release notes 0.12.3 Release notes 0.12.3: -Correctly select music controller when coming back from the music controller menu -Fixed a spot on the London map where zombies can't reach the player -Fixed dead zombie bodies sometimes disappearing -Fixed hell dogs not spawning in certain edge cases, mainly London map -Fixed spinning towers not causing damage to zombies -Fixed the player being blocked from moving forwar… | 18102365 | |
| Game update | Release notes 0.12.2 Release notes 0.12.2: -Changed some UI element scaling in-game on Steam Deck -Fixed some dead players sticking around -Fixed some of the UI elements being cut off -Fixed XP issues when going from custom game to specific difficulty | 17870505 | |
| Game update | Release notes 0.12.1 Release notes 0.12.1: -Fixed regressed bug - Preset saying CUSTOM when there is no specific preset currently set -Fixed regressed bug - rank not being localized -Fixed the local player character standing still when the game camera is not focused on the first-person perspective | 17807756 | |
| In-game event | Release 0.12.0: London Map Hi everyone! It's finally here, the London map is accessible to everyone. Most new features and fixes were released on 0.11.2 so this update is mainly the new map. Release notes 0.12.0: -Add in new map, London -New graphics options, control if the dead static and dynamic zombies stay around -Performance improvements to the map rendering and late-game | 17787665 | |
| Game update | Release notes 0.11.2 Hey everyone. We are very close to the release of the new London map, but until then, here's bunch of fixes that have been waiting to be released. Enjoy :) Release notes 0.11.2: -Clarified the LEG/LIMB issue on the custom game option -Display controller controls in the options menu -Fixed GRABBER enemy not grabbing the player -Allow LOD control option -Fixed player being able to instantly inter… | 17683211 | |
| Game update | Release notes 0.11.1 Release notes 0.11.1: -Remove the extra $ from the AMMO BOX interaction prompt -Fixed one of the skills showing {0} in it's description -Make the chat placeholder text localised -Fixed the rank not being localised -Fixed duplicate name and description on the customisation screen for custom games -Remove recoil penalties from SUPPRESSOR -Fixed MOUNTED HEAVY MACHINEGUN not counting towards the kills | 17442832 | |
| In-game event | Release 0.11.0: Customizable games Hey everyone, Another big feature is here. Ever wanted to play the game without them damn hell dogs spawning in and ruining your game? Now you can. Has your game ever been ruined by the world boss? Now you can remove him. Have you ever wanted to play the game with the normal zombies that can only be killed by headshots? This is the day it's possible now. Now you can control different aspects of… | — | |
| Game update | Release notes 0.10.3 Release notes 0.10.3: -Fix AUTO SENTRIES sometimes looking up when scanning left and right -Fix AUTO SENTRY not updating the search angle when in patrol mode after upgrading it -Fix joining and inviting friends to games -Fix languages showing English text in some areas -Fix players being able to go on top of the walls on the MILITARY map -Fix the text when looking at certain weapons/armor stati… | 17334345 | |
| Game update | Release notes 0.10.2 Release notes 0.10.2: -Add a simple detection and an error message if the game files fail to load -Add music selection option -Fixed FLOATING EYE enemy looking stretched -Potentially fix the game sometimes disconnecting and kicking the host off the game. This is due to the game losing connection to Steam. The solution for this is to not kick the host off but recreate the server when the connect… | 17256051 | |
| Game update | Release notes 0.10.1 Release notes 0.10.1: -Add controller specific sensitivity sliders -Add keybinding for showing map -Fix sliders in the option menu going below or above the min/max values -Optimize the rendering of normal zombies -Potentially fix the notifications getting stuck -Potentially pathfinding issue fixed where zombies got stuck in the distance -Small performance improvements -Swapped VIPER SP5 and AR3… | 17200246 | |
| In-game event | Release 0.10.0: New Map and Game Customization Features Hey everyone, It's update time, and we’re excited to bring you some major additions in this release. Highlights: New Map: Military Base This brand-new map features a circular design, giving players the strategic advantage of holding higher ground in the center while enemies spawn around them. Game Customization Options Hosts now have greater control over gameplay with a new menu to customize: -… | — | |
| Game update | Release 0.9.6 - hot hotfix Release notes 0.9.6 - hot hotfix: -Fixed MYSTERY box not being interactable after moving -Fixed MYSTERY box colliding with the player as it teleports away | 17076900 | |
| Game update | Release notes 0.9.6 - hot fix Release notes 0.9.6 - hot fix: -Fixed mystery box only being activatable only once -Fixed building not working | — | |
| Game update | Release 0.9.6 Release notes 0.9.6: -Fixed CEMETERY map building placement issues on lower floors -Fixed LASER FENCE not building even though it was green when building it -Fixed LOCK AND LOAD perk not giving back the full ammo after PHOENIX perk -Fixed the mystery box weapon pickup issues, looking at the gun but no prompt -Increase the THIS IS A KNIFE skill boost, from 5% to 50% per level | 17042948 | |
| Game update | Release 0.9.5 Release notes 0.9.5: -Add little arrows on the map icons to show if they are above or below the player -Disable building-related perks from showing up on the game modes with no buildings -Fixed MAIN LOBBY opening up on the AIRPORT map when opening the doors by the OFFICE area -Fixed certain buildings not being placeable on the CEMETERY map, especially on higher floors -Improved performance on t… | 17003797 | |
| Game update | Release 0.9.4 Release notes 0.9.4: -Add AUTO SENTRY upgrade that allows it to target at a wider arc -Add an off option to shadows -Add full controller support and we're committed to making sure it works -Fix UI for 16:10(steamdeck) -Fix WORKBENCH showing a different weapon when interacting with weapons that don't have any upgrades -Fixed the 8x scope not rendering the reticle -Increase NECROMANCER speed by 2… | 16943147 | |
| Game update | Release 0.9.3 Release notes 0.9.3: -Adjust the shotgun firing offset when moving so it fires more towards the cursor -Don't allow dynamic zombies to spawn in areas that are not unlocked -Fix 2 players paying to unlock a single barrier if they do it at the same time -Fix a few UI rendering issues when resizing from wide to narrow -For PRECISION PAYDAY only increase the multiplier if the zombie rewards money -… | 16886494 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.