Bug Fixes - fixed the door of the Gold Rock City house - the Oasis house should now work correctly - sails installed on the new ship's bowsprit should now have the correct rotation and scale - the button to purchase the dhow should now work correctly - fixed some graphical issues with the Al'Ankh spritsail square - possibly fixed some cases where crates wouldn't load their items correctly Other…
In-game event · published 25 Sep 2026, 18:56:20 UTC
Update 0.39 Patch Notes
New Features - a new large ship is available for purchase in Oasis - you can now purchase houses on several islands around the world. Houses allow you to permanently store items and furniture just like your boat. You can also sleep in a bed in your house even when you're not tired. - three new sails are now available in Gold Rock City shipyard Other Changes - minor economy adjustments, with the…
- fixed a bug where sails on your other boats would disappear when you moved far away from the boat (unfortunately, this fix will not restore any missing sails from previous saves) - fixed a bug where putting a sun compass or a chronocompass into a crate would break shadows permanently
In-game event · published 23 Jun 2026, 18:55:37 UTC
Update 0.38 Patch Notes
Improved anchors - anchors can now be picked up and dropped manually, allowing you to use them for maneuvering (kedging) - anchors will now hold more effectively as they become more parallel with the seabed - improved the reliability of anchor physics to prevent anchors releasing randomly and other unexpected behavior - the anchor state is now saved between sessions Other changes - performance…
In-game event · published 5 Jun 2026, 16:34:13 UTC
Update 0.37 Patch Notes
New Features & Gameplay Changes - you can now quickly access your inventory slots by pressing the number keys on your keyboard (from 1 to 5). Press the slot hotkey while holding an item to insert it into the corresponding slot, press again with empty hands to retrieve the item from the slot. - added oars, which can be used to row your boat at the cost of some food and water. Oars are included w…
In-game event · published 4 May 2026, 19:06:27 UTC
Update 0.36 Patch Notes
New Features - Crow's Nests: now available in shipyards for the three medium-sized ships, along with ratlines for climbing. Crow's nests will allow you to see farther beyond the horizon, making it easier to spot distant lands. The horizon mechanics have also been improved to more closely match the curvature of the game's planet. This means you will be able to see slightly farther than before, e…
In-game event · published 20 Feb 2026, 20:20:12 UTC
Update 0.35 Patch Notes
New Features - Improved cargo placing: when placing big items such as crates and furniture, they will now move slightly to avoid collisions with other items or walls, making them easier and less frustrating to place. This feature can be turned off in the settings. - Fixing furniture in place: shops in capital cities now sell hammers, which can be used to lock big items like furniture or cargo i…
Hi everyone, just a quick update on current development status. First, you might have noticed my absence lately - I took a break for the holidays, but don't worry, development continues as normal from now on. As you can see from the roadmap, we're getting pretty close to hitting the full release milestone. As such, for the next several updates I would like to focus mainly on general polish, bug…
In-game event · published 26 Nov 2025, 12:30:31 UTC
Update 0.34 Patch Notes
New Features - map charting You can now plot charts on your maps using the newly added charting kit. Place a map on a table and use the charting kit on it to access the chart plotting system. You can draw lines and measure distances with a ruler, but be careful - lines cannot be erased! Charting kits can be purchased in capital cities. - oakum Oakum can now be used for temporary hull repairs. Y…
- fixed a bug where trade and missions wouldn't work properly on some old saves - fixed a bug where salt and coffee could not be transported by the cargo transport service - fixed a bug with barrel textures - you can no longer sell empty or partially empty salt containers for the full price - removed a random floating window near Old Ankh Town
In-game event · published 14 Sep 2025, 02:25:51 UTC
Update 0.33 Patch Notes
- New Islands Added new islands in and around the Al'Ankh region. Along with the new islands you'll also find some new items and trade goods. - Boat damage Your ship's hull will now slowly deteriorate over time. Strong impacts will cause additional, significant damage. Damaged hulls will slowly leak water, which needs to be bailed (using the newly added buckets) to prevent sinking. Large ships…
In-game event · published 1 Jul 2025, 23:51:56 UTC
Update 0.32 Patch Notes
New Features - three new islands added in the Emerald Archipelago region, along with new trade goods and new items available for purchase on the new islands Note: when loading your saves from the previous version, the economy can take some time to adapt to the new islands and goods. For the first few in-game days/weeks you might see some unusual prices and lack of price information. Other Chang…
New Features - added graphics settings, allowing you to set screen resolution, framerate, windowed mode, etc - added a new streetlight quality setting; on "low", you should see significantly improved performance in towns; on "high", streetlights will now cast realistic shadows; "medium" keeps the streetlights as they were before the update - added sounds for interactions with winches, steering…
- sails will now behave in a more realistic way during an uncontrolled jibe - you can now drink from a bottle continuously, without having to spam click - Sunspire now really does have cargo transport service - you should no longer see a "You are at the wrong port!" message when picking up new missions - shipyard buttons will now make a softer sound when clicked - eating and drinking sound is n…
In-game event · published 21 Mar 2025, 21:45:48 UTC
Update 0.30 Patch Notes
New Features - three new islands added in the Aestrin region, along with new trade goods and new items available for purchase on the new islands - added cooking pots , which can be used to cook soups. Soups should function as a more convenient way to consume small food items such as sliced fruits and vegetables, but you can put any food into your soup. The soup cooking system should feel quite…
- fixed a bug where the navigation manual scroll would spawn instead of the tutorial scroll when starting a new game in Al'Ankh - added a furniture shop in Kicia Bay - fixed a graphical bug with the new ship's rigging
Update 0.29 is finally live! Here is a summary of the changes and new features. - New ship A new large ship is now available for purchase at Kicia Bay, in Fire Fish Lagoon. - Storage crates You can now store items in crates. Each crate has a limited amount of storage slots, and each slot can hold any small item, just like your inventory. - Food spoilage and preservation Fresh food will now spoi…
The next content update is coming very soon, adding storage crates and expanding the food system. Here's a little preview of the upcoming features. Also, a new beta build is available now for testing the new features. More information below. Storage crates You will now be able to store small items in crates - no more loose items cluttering your boat! Crates will function like an external invent…
In-game event · published 31 Aug 2024, 18:40:54 UTC
Update 0.28 Patch Notes
- added controller support (currently the controls are not configurable - this will come in the next patch) - fixed various bugs related to sleeping on your boat, such as falling off the boat when waking up - slightly reduced the speed of turning winches - 3D ropes are now enabled by default
- fixed another bug which caused winches to turn slower on higher framerates. Winch turning speed should now be fully framerate-independent. - sheet winches for jibs and square sails should now be affected properly by the wind force on the sail - fixed a bug where your camera would sometimes jump randomly when riding high waves - fixed a bug where one of the uninhabited islands would not load i…
In-game event · published 17 Jun 2024, 22:33:34 UTC
Update 0.27 Patch Notes
More Taverns - added taverns in Fort Aestrin, Eastwind, Siren Song, Mount Malefic, Happy Bay, and Oasis NPC Ships - added three more NPC ships in each region - fixed various bugs related to NPC ships, including their pathfinding and physics. In general, you should now see NPC ships much more often in each region, and they should no longer randomly sink, get stuck, or disappear. Other Changes -…