George
Playing now
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All-time peak
111 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
111 Oct 2026
| Published | Title | Build |
|---|---|---|
| Patch 1.1.1 Small patch to clean up some minor bugs | 7673750 | |
| Patch 1.1.0 Released Added additional game optimization Fixed all key issues Adjusted ammo and health items for better balance Adjusted visual effects Fixed an issue that was causing player shadows to obscure player vision in certain lighting Added an interactive item to acquire additional storage space Adjusted enemy ragdoll physics Fixed enemy damage issues on certain enemies Adjusted collision detection Various… | 7671471 | |
| Patch 1.0.4 Released Fixes unobtainable key in the morgue Butcher enemy now takes correct damage Path out of the large cave, after defeating the mini boss, is now more clearly marked | 7670036 | |
| Patch 1.0.3a Released Fixes bug in Lost that prevented some enemies from taking appropriate damage. | 7665636 | |
| Patch 1.0.3 Released Entering inventory now pauses the game. No more deaths while healing Enemy AI improvements Game optimization improvements Some minor bug fixes | 7640340 | |
| Patch 1.0.2c Released Optimization of AI and NPCs | 7635005 | |
| Patch 1.0.2.b Released Minor tweaks to improve all around experience | 7633493 | |
| Patch 1.0.2 Released Further improvement of enemies Key mismatch fixed in The Facility which was halting progress Fixed glitch in Lost for avoiding Tuck fight Various minor bugs fixes and tweaks | 7632613 | |
| Patch 1.0.1 Released Patch 1.0.1 Released: Improved enemy hit boxes. Key naming improved. You can now examine any key to see its exact use. Music volume adjusted. Fixed issue with final Lost enemy not respawning after player death. Various other minor bug fixes. | 7624873 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 8 Nov 2021 | Mon | 06:42 | Patch 1.1.1 | 7673750 | public | 1 | — |