GRAPPIN
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
214 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
214 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | About GRAPPIN Demo Hello everyone, The GRAPPIN demo will be removed from Steam on March 10th, 3PM JST . The reason for this removal is that the demo no longer reflects the quality of the full game and unfortunately it is difficult to continue supporting it. As soon as the removal is effective, it will no longer be possible to play the demo on Steam or to download it. As a reminder, GRAPPIN will be released on Mar… | — | |
| Community | GRAPPIN Out on March 24! Hi there, I can finally announce it: GRAPPIN will release on March 24! The last few weeks were all about polishing, bug fixing and prepping GRAPPIN on the release ramp. The game is now pretty much finished and Benoit and I are spending some time fixing the last bugs and finishing touches. Please take a look at the Release Date Trailer: We will have more details to share on our way to the releas… | — | |
| Community | Happy Holidays! | — | |
| Community | An update on GRAPPIN Release Date | — | |
| Community | GRAPPIN News #6 - Summer news! Hi there! Lots of things happened this summer. First of all, thanks to everyone who played the demo so far! Steam Next Fest was an hectic experience and got many feedbacks that I'm using to finish up the development. A lot of things have been happening in the background since the Steam Next Fest has ended. So! Just a quick digest: ・Asobu Indie Connect 2022 (Tokyo) GRAPPIN was featured during th… | — | |
| Steam news | GRAPPIN News #5 - The demo is now available! Hi there! It's been a while! I'm glad to announce that GRAPPIN is part of the Steam Next Fest! A demo is now available for all to play! The demo features the Valley of Trials, a luxurious place full of green. The Valley of Trials serves as a starting point in your adventure and where you will have to prove yourself worthy of the Grip. This is just a taste of what's to come in the full version o… | — | |
| Community | GRAPPIN News #4 - Some news! Hi there! I hope you all had a good start into 2022! I have been particularly busy, especially on debugging and polishing GRAPPIN. Benoit has finished his work on the soundtrack and still fixing and adding new sounds here and there. Things are looking good! In the meantime, the communication has started around the game and I created a new Twitter account: Feel free to follow this account to get… | — | |
| Community | GRAPPIN News #3 - Happy New Year! Hi there! Wish you a (belated) Merry Christmas, Happy Holidays and a Happy New Year! Expect more news and exciting things from GRAPPIN soon, so watch this space! In the meantime, I hope you all stay healthy and enjoy your holidays with your loved ones. See you soon! Ahmin | — | |
| Community | GRAPPIN News #2 - Release Date Update Hello everyone, I have been working on GRAPPIN alone in my spare time, with Benoit who is in charge of the soundtrack and sound design. We were aiming to release the game this year but after a playtest session (which went well!), we figured that a lot of fixes are needed if we were to put GRAPPIN to the quality level we are seeking for. GRAPPIN will be released somewhere in early 2022. We're no… | — | |
| Community | GRAPPIN News #1 - BitSummit the 8th Bit & Asobu Indie Showcase Hi there! First of all, thank you for wishlisting GRAPPIN and your interest! As you may already know, GRAPPIN was showcased during BitSummit the 8th Bit held in Kyoto, Japan, (September 2~3) It went great, lots of people enjoyed the game and I gathered a lot of feedbacks! Also, GRAPPIN was showcased during the second edition of the Asobu Indie Showcase, a streaming gathering great independant g… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.