Operator8
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
015 Sep 2026
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
015 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch Notes For 12 November - Fixed small collider issues. - Fixed credits showing random numbers issue. - Fixed dead bodies not being destroyable issue. - Fixed some text mistakes and scaling issues. | 16375670 | |
| Major update | New Level : Lacuna Airstrip The last stop on your mission... the Lacuna Airstrip. The Lacuna Airstrip is a industrial packaging and shipping location on the outskirts of Triton. This location was used pre invasion as a local airstrip for incoming workers and outgoing shipments of crystals and energy parcels. This was the smallest airstrip on Triton, but possibly the most strategically important one as it contains the conv… | 16366605 | |
| Game update | Patch Notes For November 11 - Ammo purchased from shops now gives the player twice as much ammo. - Made it so that credits give a random rather than static amount. - Made boss fight spawn rate slightly less. - Fixed issue where the lightning system stopped working. - fixed minimap map scales for all levels. - fixed an issue where the performance indicator would stay on screen for too long. - Fixed some spelling mistakes i… | 16366605 | |
| Game update | Patch Notes For November 10 - Fixed a weird light issue that was caused by the lightning system. - Rebalanced economy. - Fixed an animation issues that happened when you throw grenades and switch weapons. - Fixed an issue where the minimap would stay static. - Fixed some text errors. - Fixed an issue where laser fields do not do damage. - Turrets now have a timer before they can shoot, so they cant spawn kill the player a… | 16359499 | |
| Game update | Patch Notes For November 10 - Added Lacuna Airstrip Level. - Made some small performance improvements. - Fixed some colliders issues. | 16357188 | |
| Major update | New Level : Lacuna Forest The Lacuna forest has been completely consumed by the foliage and nature on Triton, and the Hivemind is taking over! This is the Lacuna forest, a mostly exterior region with some vast open spaces to explore and traverse. This region is large and very densely packed with plants and flora and has a lot of rocky and covered areas. This is where most of the technological operations happened on Trit… | 16311570 | |
| Game update | Patch Notes For November 6 - Added the Lacuna Forrest Level. - Fixed an issue where dead scientists dropped 2 keycards when they were destroyed. - Made interface improvements in the main menu. - Fixed an issue where the FOV would shift when you scrolled while running. - Fixed all map stretches for the full map menu. - Make tutorial skippable after doing it once. - Fix upgrade ammo not buyable on the upgrade station. - Ad… | 16311570 | |
| Game update | Patch Notes For October 31 - Added view distance limiter to help performance on lower end systems. - Make music audio slider to control music volume directly. - Disable backtracked enemy spawnpoints when spawning from clone pod. No more enemies spawning behind you. - Compass breaking after spawn issue fixed. - Fixed many small UI issues. - Fixed UI issues after death and respawn. - Rebaked all navmeshes for all maps. - U… | 16256926 | |
| Game update | Patch Notes For October 25 - Adjusted additional difficulty based on each level (scaled difficulty to progress + selected difficulty level) So, the further the player goes, the harder the game gets. - Made an icon showing if the player has a clone active. - Made tooltips in graphics menu for settings to explain what each setting does. - Added a scene light batching script to improve performance, further tied to object ba… | 16186144 | |
| Game update | Patch Notes For October 23 - Added a full map menu system to show Player the entire map of each level. - Fixed enemies and items respawning at player death issue. They now have permanent consistency (Unless the player restarts). - Increased ammo capacity of all guns slightly. - Added an arrow to player minimap and map menu's to show forward direction to help with wayfinding. - Increased all weapon damage. - Fixed certain… | 16152982 | |
| Game update | Patch Notes For 22 October - Implemented level selection. - Fixed small doors minimap color issue. - Implemented difficulty selection. - Fixed player movement audio in menus issue. | 16136376 | |
| Game update | Patch Notes For 14 October - Added drones that are destroyable and drop supplies when killed. - Many small level design fixes. - Added destroyed ships and helicopters props to all maps. - Fixed melee and kick audio sfx issues. - Reworked all audio. - Reduced laser rifle damage. - Rebalanced economy. - Rebalanced melee damage. - Reduced damage taken by player by explosions like grenades. - Reduced damage taken by player b… | 16036097 | |
| Game update | Patch Notes For October 4 - Removed all previous commander voice over lines for tutorial and all levels and replaced with lines by voice actor Jay Silverest. - Removed some sfx possibilities from enemies and added many new unique sfx possibilities to enemies. - Destroying bodies and enemies now has a much larger variety of sfx possibilities. - Punching and kicking now has several sfx possibilities. - Breaking crates now… | 15933343 | |
| Major update | New System : Upgrade System You can now upgrade a variety of systems, storage, weapons and vitals in Operator8! This update bring in the ability for you as the player to have more choice as to what you spend your credits that you earned through killing on. You can now choose to not only spend them at the shop, but also at the upgrade station, which is a new station location on all the levels. Use this to make yourself the… | 15774434 | |
| Game update | Patch Notes For September 19 - Fixed PDA's not loading body text. - Improved damage taken by player's visibility and feel in combat. - Reduced ammo needed to shoot machine gun. - Increased pistol shoot speed by 10%. - Removed the ability to pick up inventory items that you already have max stock of. - Fixed door color not showing on minimap issue. - Removed door color when door has been unlocked, to show that it is unlocke… | 15757441 | |
| Major update | New Enemies : Telkar Colossus And Telkar Spurt Two new enemies have been introduced to the brutal world of Operator8! These enemies are a completely new type of enemy and bring a new challenge with them. Although they are different, they are still linked and are very dangerous when together! These enemies are giant type enemies, which is new to the game. The first type, is the Telkar Colossus. This brute beast is a unit, simply put. This en… | — | |
| Major update | New Level : Lacuna Desert This is a big one! A new level! This is the Lacuna desert, a mostly exterior region with some vast open spaces to explore and traverse. This region is large and very open and has a lot of rocky and foliage covered areas. With mining activity scattered around its surface this region is one of the most hardy places on Triton! Apart from the outside areas, it does also have some large open interio… | 15548548 | |
| Game update | Patch Notes For August 30 - Added Level 3 (Lacuna Desert) - Made some level design improvements in all levels. - Fixed some UI issues. - Fixed some weapon animation issues. | 15548548 | |
| Game update | Patch Notes For August 28 - Fixed issue where you couldn't punch while using the pulse rifle. - Fixed animation issues with multiple guns. - Added minimap markers to doors, that show what color keycard the door needs. - Fixed multiple small UI issues. | 15519822 | |
| Game update | Patch Notes For August 16 - Added a more advanced graphics options menu. - Added a audio options menu. - Activated/added new menus and menu items in all scenes. - Fixed saving/loading persistence issue with vital regeneration stations. - Fixed UI issue with weapon overheat slider bar. | 15398060 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.