Fortune's Run
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
74Oct 2023
Playing now
0+0 vs. yesterday
All-time peak
74Oct 2023
| Published | Title | Build |
|---|---|---|
| Valve Removing Accessmajor Valve is removing my access from the game. I've made it 1$ and discounted it maximally. Goodbye everyone. -DZ | — | |
| Game Cancelled Due To Gaben Personallymajor Hi everyone. Things got even worse. Kim abused me and stole all of the project's money. She just lied about everything. She was doing drugs and cheating on me with Grindr dates and going out with my bank card making thousand dollar ATM withdrawals. She bottomed out all of my accounts including Patreon, PayPal, anywhere that there was money, she took it. The only money she didn't take was my tra… | — | |
| Mini patch 0.2.409 Fixed some more stuff! Here it is: -Fixed more mismatched Sybil lines -Can now block while sprinting with melee weapons -Heavies now purge debuffs when the shield pops (you no longer get a long stun from cablegunning them, they just lose their shield) -Fixed Ksao somehow still poisoning the customers with broken save files and one-hit damage. Somebody needs to check on that guy's ingredients! T… | 17117816 | |
| 0.2.407 Hey everyone! Those of you who are fastidious will have noticed that I've been patching the game but too lazy to post patch notes. Well, in reality, I posted them during the Steam community outage earlier <_< And they were eaten by the system being down. At least I have a cached version of the patch notes locally, but I think I missed some stuff. Anyways: -Fixed lift doors moving up and down wh… | — | |
| 0.2.402 Hey! I'm putting this patch out early because it fixes a critical bug that made all enemies not spawn in the new level. It was related to eating at Ksao's then making a save and loading it. If you were missing enemies or the characters in the hub became non-interactive, or even duplicated, you will be able to fix it by loading the original save in the new build. If not, you'll have to restart t… | — | |
| Very Small Patch Hey! Just a few fixes. After launch I was mostly watching people play and taking notes, but I still wanted to fix a few things. Also, to be honest, I was a bit stressed out by all the attention, heh. No major bug fixes here, mostly adding in missing VO and fixing mismatched subtitles. We did run into a major bug where the enemies in the Chopshop level do not spawn. This seems related to loading… | 17011803 | |
| The Long Awaited Updatemajor The update is finally done! This was an incredible amount of work and I hope you all love it. It's going to be weird this time, there's a lot more story content and quests and such, but there is also a huge combat level with new enemies and lots of new mechanics. Depending on what you're interested in, you can now launch the game directly from any level from the main menu while still preserving… | 17006476 | |
| Patch 0.2.156 A few issues were reported, so we fixed them. We're also slowly filling in the missing SFX. ;D -Fixed dialogue being stuck in the briefing when the Use key is bound to a mouse button. -Fixed Toggle Crouch not working properly with Uppercuts in the dojo tutorial. -Changed Growpod D1 puzzle so that each floor explodes one at a time, giving the player more time to escape. -Fixed environment not br… | — | |
| Patch 0.2.152 We've now fixed most issues. Mostly missing audio for a few objects/cutscenes remains. We've already started production on the next area, so it may be a few days before that gets done. Enjoy the patch ^^ -Fixed player being shot out into space when attempting to crouch under the brown table. -Fixed items able to be picked up without blowtorching the Supply panels. -Fixed score screen. Finally.… | — | |
| Patch notes 0.2.136 Oof! This one was a lot of work. For some reason the tutorial bug eluded us for a very long time. It should be pretty much good now, please post if it's somehow still happening. · Fixed a very serious progression blocker in the tutorial when respawning after being killed by a ninja. Sorry! There was a mistake in last night's build. This should also fix the bug where you fall to your death and c… | 12331894 | |
| Patch 0.2.124 That's right. Patch notes. It has bug fixes in it. · Added briefing screen! Everything is hooked up properly now and there are new images to look at. · Fixed some typos and spelling errors in the briefing dialogue. · Fixed Anserrah's timer remaining on-screen! · Fixed cutscene characters still visible after Ulibok fight. · Fixed glass pipes not save/loading properly in Growpod C1. · Fixed wrong… | 12325225 | |
| Patch 0.2.122 GN, E! Patch 0.2.122 is out. Nothing major this time. · Increased fire damage to Anserrah. You can now use the pipe gas leaks to make the fight easier. · Fixed a bug which made the use key unuseable, blocking all progression. Whoops. · Fixed rapidly exiting the terminal getting the camera stuck in the camera view forever. · Fixed a visual bug when the boss dies at the same time as he throws a b… | 12325225 | |
| Patch 0.2.117-0.2.118 Good news everyone! Here are the patch notes for the past two updates. I didn't post for yesterday's since it was a really tiny one. · Fixed game hanging on the main menu (can't press Escape) on older GPUs due to a lack of 16 bit texture support. Now the game falls back to 32 bit textures if your hardware doesn't support it, which means that the rewind effect will record fewer images, since the… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 31 Jan 2025 | Fri | 09:22 | No patch notes · unannounced build | 17165607 | public | 1 | — |