SacriFire
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | SacriFire wins at Digital Vikings Awards! We’re very happy to share that SacriFire won Most Anticipated Indie Game at the Digital Vikings Awards ! ❤️🔥 The awards ceremony took place during DevGAMM Gdańsk and we’re incredibly grateful to the jury, the organizers, and everyone who has supported SacriFire so far. This recognition means a lot to the whole team. SacriFire has been a long journey, and seeing the game awarded in this catego… | — | |
| Community | Revelations #4: When Time Stands Still Hi, my name is Krzysiek. On SacriFire, I work on design and level art, and I also handle most of the combat design. Lately, my main hobbies have been trying not to go insane and not gain too much weight during development. This is my first real project in game development, and looking back at how our combat system evolved, I’ve come to realize it's less of a straight path and more of a constant… | — | |
| Community | SacriFire nominated for Best Art & Best Sound Hey everyone! We’re thrilled to share that SacriFire has been nominated in two categories - Best Art and Best Sound - at the 14th edition of gamescom latam BIG Festival ! ❤️🔥 BIG Festival is one of the biggest celebrations of indie games in the world, and it’s a huge honor to see SacriFire recognized among so many amazing titles. The event takes place from April 29 to May 4, 2026 at the Anhem… | — | |
| Community | Revelations #3: Echoes of Antioch Hello everyone! My name is Miku Łapacz and I’m the Audio Generalist responsible for the sonic layer of the SacriFire experience. Since very early childhood I’ve always been around games through my dad, which resulted in my love for them and the deep motivation to contribute a part of myself in this beautiful industry. Apart from the very respectable works of the Western world, over the years I… | — | |
| Community | Revelations #2: The World Speaks in Fragments Hello, everyone! I’m Lance, lead writer on SacriFire. Today, I’ve been tasked with talking to you all about SacriFire’s approach to storytelling, and also telling you a little about myself, and how I got into gaming. Like many members of the team, I spent an unhealthy amount of time playing RPGs as a child in the ‘90s (and haven’t stopped since). My mother spoilt me - I had a gameboy, SNES, PS1… | — | |
| Community | AN UPDATE ON SACRIFIRE Let's get the crucial part out first. We will not hit the Q1 launch date with SacriFire for PC, but hopefully the reasoning for that will alleviate at least some of the pain. Sorry guys. The wait will be longer, and we hope that the effort put into the game will result in SacriFire being remembered for years to come, and not just played at launch. Work on the game is happening at a steady altho… | — | |
| Community | Revelations #1: Of Creation and Form Five years is a long time. Long enough to learn things. Long enough to unlearn things. Long enough to question every decision you've ever made, at ungodly hours, filled by caffeine to the brim, staring at that damn environment that just won't sit right. Let me pull back the curtain on what we've learned clawing our way through SacriFire's production. I'm Adam, art director at Pixelated Milk. I'… | — | |
| Community | Revelations Bless the Divine Mother! Words reach us from the lands of Antioch and Erebus. This marks the beginning of Revelations , a series where we begin to speak openly about the things that shape SacriFire beneath the surface. The ideas, systems, and decisions that define the world you will step into when picking up the mantle of Ezekiel. Revelations is where we shift our focus toward the people shapin… | — | |
| Community | Happy Holidays! Happy Holidays from the Pixelated Milk team! 🎄 Thank you for following SacriFire , wishlisting it, and supporting us throughout the year. Every comment, wishlist and bit of feedback genuinely helps. 2026 will be a big moment for us - the finish line is finally in sight. We’re excited, a little anxious, and incredibly grateful you’re here with us. See you next year ❤️🔥 | — | |
| Community | Combat Reveal Trailer: A closer look at new gameplay Hello SacriFire community! Did you miss our showcase during the recent INDIE Live Expo ? We have just released the official SacriFire Combat Reveal Trailer . This video focuses entirely on the significant upgrades we've made to the combat system. From refined mechanics to smoother pacing, we wanted to show you exactly how the gameplay has evolved. We are planning public playtests for January. I… | — | |
| Community | SacriFire joins INDIE Live Expo! Heads up, everyone! SacriFire is joining INDIE Live Expo as an official selection! We’ll debut a brand-new trailer showing the latest combat upgrades. No spoilers. Just tune in. 📅 Saturday, Nov 29 🕙 10:00 AM CET | 1:00 AM PST 📺 Watch on YouTube Live, Twitch, X Live, Bilibili, Niconico, Steam and TikTok. Link to the event page: | — | |
| Community | SacriFire nominated for two DevGAMM Awards! Hey everyone! We’re thrilled to share that SacriFire has been nominated in two categories at the DevGAMM Awards 2025 - Most Anticipated Game and Excellence in Visual Art ! 🎉 The awards ceremony will take place on November 7 during the DevGAMM conference in Lisbon . We’re incredibly proud to see SacriFire recognized among so many amazing titles. We’d also like to thank everyone who supported us… | — | |
| Community | SacriFire at Tokyo Game Show 2025 Hey everyone! SacriFire is at Tokyo Game Show 2025! Till September 28, you can play the game at the Polish Pavilion ( Hall 11, Stand C-04 ). It’s an amazing chance to experience SacriFire first-hand and see what we’ve been working on. Drop by and try the demo - we’d love to hear what you think! Tokyo Game Show 2025 📍 Polish Pavilion (11-C04) See you at TGS! | — | |
| Community | DevGAMM Awards 2025 Hey everyone! SacriFire is competing in the DevGAMM Awards 2025 for the Community Vote , and we’d love your support! ❤️🔥 Voting is quick and easy: 1️⃣ Head to and log in with your email. 2️⃣ Find SacriFire in the list and submit your vote! Share the link with friends to spread the word. One vote per email, voting ends October 5. 🥰 Thanks for helping SacriFire on its journey! | — | |
| Community | SacriFire at PAX West 2025 Hey everyone! SacriFire is coming back to Seattle for PAX West 2025! If you're attending, be sure to stop by the Games From Poland Booth from August 29th to September 1st . We're excited to show you all the cool new stuff we've been working on. Come hang out, play the game, and say hi! ARCH EXPO HALL Booth 1125 Games From Poland We can't wait to meet you and hear your thoughts! See you at PAX W… | — | |
| Community | SacriFire Releases Q1 2026 Hey everyone! We’re excited to finally share a major milestone regarding SacriFire's launch window. The team is working extremely hard on delivering their most ambitious project so far, and we would like to thank everyone for waiting this long for our game. SacriFire launches Q1 2026 for PC, console versions to follow later that year. When the organisers of the Triple-I Initiative showcase were… | — | |
| Community | SacriFire at The Triple-i Initiative 2025 Hey everyone, We're excited to finally share that SacriFire will be a part of The Triple-i initiative in just 7 days, on April 10th! Make sure to tune in on 9AM PDT / 12PM EDT / 6PM CEST to catch all the 30+ exciting announcements packed into just 45 minutes, including major SacriFire news ! We can't say more just yet, but trust us, you don't want to miss it. Mark your calendars, and see you in… | — | |
| Community | SacriFire - Devlog #12 - " The Good, The Bad, and the... Diabolical" Hey everyone, Last update we spoke about Antioch’s human villains, but did you think we would stop there? Read on to discover a devilish detachment with deadly designs upon Ezekiel – and upon Antioch itself. (Mild Spoilers for SacriFire’s demonic enemies lie ahead) Amaymon The First Demon, and god of the heretics. Amaymon is the source of all evil, and a creature of blind rage, filled with an o… | — | |
| Community | SacriFire - Devlog #11 - "The Bad and the Wicked" Hello, SacriFire Community! I’m the Baaaaad Guy In our last update we spoke about three of SacriFire ’s heroes, so it’s only fair that this time around we shine the devlog spotlight onto three of our early-game villains . While many of Ezekiel’s enemies will be demonic in nature, our young hero will also be pitted against more than a few humans (of questionable morality) during his journey, and… | — | |
| Community | SacriFire - Devlog #10 - "Playtest Recap, PAX West, and Companion Lore" Hey everyone, Hopefully you’re in a reading mood, because we have a special bumper-size devlog update in store for you today. We’ll begin with the reaction to our recent demo, talk a little about our recent trip to Pax West, and round things off with a nice piece of lore for those who would like to know a little bit more about Ezekiel’s companions. Let’s dive right in! Playtest Summary Let’s ta… | — | |
| Community | SacriFire - Devlog #9 - "Meet Ezekiel Ridan" Hello, and welcome to our devlog entry about Mr. SacriFire himself: Ezekiel Ridan (it’s pronounced Rye-den, by the way). Keep reading to find out everything that we’re ready to reveal about our game’s pious protagonist. As always, we’ll try to hold some of the most significant plot developments back, but if you prefer to a completely spoiler-free experience, then best stop reading now and wait… | — | |
| Community | SacriFire at PAX West 2024 Hey everyone, We're excited to share that SacriFire will be showcased at PAX West 2024 ! If you're attending, be sure to stop by the PAX Rising area from August 30th to September 2nd . You'll have the chance to play SacriFire, chat with the team, and learn more about the game. We can't wait to meet you and hear your thoughts! See you at PAX West! | — | |
| Community | SacriFire - Devlog #8 - "The Bishops of Sheol" Hello, we’re back with another devlog! This time around, we’re taking a deep dive into the topic of Sheol’s very own demon-smiting rock stars: the bishops . Bishops are the most revered warriors in Antioch, famed all over the city for their bravery, daring exploits, noble hearts, and stylish gold armor with white capes. Bishops do not involve themselves with the petty politics of the nobles, in… | — | |
| Community | SacriFire - Devlog #7 - "Quest Design in SacriFire" Hey, everyone! Being a Bishop is not an easy task. As you might have seen in our Playtest, the job requires a good deal of resilience, strength, and creativity. As you embark on Ezekiel’s journey, you will immerse yourself in a magical fable and engaging gameplay. Our goal is to ensure that every quest and adventure is not just an activity, or a breadcrumb, but a meaningful part of said journey… | — | |
| Community | SacriFire Playtest is Now Over! Hey everyone! The time has finally come to conclude the first-ever SacriFire Steam Playtest, and for us to meticulously comb through your feedback and come up with the best ways to improve our game based on what you thought about the playtest build. It's been amazing seeing you take your first steps in Antioch, attending the ceremony, vanquishing demons, and trying out Moligmania. Thank you for… | — | |
| Community | SacriFire Playtest is Ending Soon! Hey everyone! Thank you for all the feedback you've shared with us regarding the first-ever SacriFire Playtest, we're carefully looking through your messages and making plans for improvements and changes. If you haven't jumped into the playtest yet, we'd like to remind you that you still have the whole weekend to do so! The SacriFire Steam Playtest will be available until Monday, June 24th. Her… | — | |
| Major update | SacriFire Steam Playtest Is Now Live! Hey everyone! The first-ever SacriFire Steam Playtest is now live! It is the first time you can play our game, and we strongly encourage you to try it out, and let us know your thoughts. We're eager to see, hear and read as much feedback as possible as it will help us make SacriFire the best game it can be. Our Steam Playtest is open, and everyone can join, here's how: · Go to the SacriFire Ste… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.