Zombie Cure Lab
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
11Jul 2026
Playing now
0−1 vs. yesterday
All-time peak
11Jul 2026
| Published | Title | Build |
|---|---|---|
| Hotfix 1.01 New Hotkeys: · You can now press a hotkey to easily assign workers to buildings, this works independent from which tab is selected. · Press Y to assign one human worker · Press CTRL + Y to unassign one human worker · Press ALT + Y to assign maximum human workers for the building (Handy for main storage) · Press U to unassign all workers from the building (humans and humbies) NOTE : You can chan… | 18768686 | |
| Release 1.0major Scientists and Zombie Healers! It’s finally done, we present you the version 1.0 of Zombie Cure Lab! For us, our exciting long run is finally reaching the finishing line. Our original idea from 2019 has transformed into the game we are releasing today. During this time we have worked hard to offer you the best possible experience on a fresh take on the zombie game genre. With all updates we bro… | 18546832 | |
| Hotfix 0.21.4 [Experimental] Hi, thanks to your feedback and reports we could continue to fix some stuff on the experimental branch and continue to push forward towards the 1.0 release. 0.21.4 Changes · Tutorials split in three for better pacing and learning the concepts · Tutorial changes to improve onboarding experience · Wiki fully available with proof read english language (You currently have to play through the tutori… | 17984099 | |
| 0.20.12 Hotfix It's been a while! We took our time to test the latest update and ensure that the biggest bugs really have been fixed and that this updates ensures a boost in playability of the game over all. Updates are slow as we are in parallel preparing bigger changes for the game. More about this in another upcoming post. 0.20.12 Patch Notes - fixed an issue causing workers being stuck in a loop trying to… | 14440496 | |
| Hotfix 0.20.10 - Fixed feeding piles not refilled anymore after job cancelation due to lack of meat (Problem applied to many buildings and caused lots of buildings not being refilled like potentially treatment chambers, research tables and possibly everything that produces and requires resources.) - Cold weapons (Snow canons) now have correct ice pack consumption rates, before they consumed zero (Freezing zom… | 13590248 | |
| 0.20.8 Update Its been a while, but we fixed some annoying problems! · Fixed calming station could not be properly build bug that lead to many other problems with stuck workers · Fixed very annoying blizzard contraption 2 sound loop bug, attack sound starts and ends correctly now · Fixed very annoying greenhouse air pull effect bug getting insanely huge over time · Fixed a bug where time progression was stuc… | — | |
| Hotfix 0.20.7 We finally addressed the main issue since the last bigger update 0.20.0, it seems that freezes that also ultimately crashed the game are gone now. · Fix: Some players encountered freezes of the game. They are gone now. · Fix: Zombies that are stuck at a corner of an obstacle will find a way around it after some time now. · Fix: Blizzard Contrpations stop their sound when they are in standby now… | 12791298 | |
| Hotfix 0.20.6 Patch notes: · FIX: haulers stop moving several times before reaching their destination (or even don't do anything anymore) · FIX: Access Points where all visible after loading a savegame · Many little UI improvements | 12760357 | |
| Hotfix 0.20.5 This build contains invisible changes which helps us to better understand what is happening in bug reports. (Savegames will be attached in reports again) · Many stability fixes of some errors found in log files that might or might not fix actual bugs. | 12721884 | |
| Hotfix 0.20.4 Patch Notes 0.20.4 This is our third hotfix since the Major Update 4 to improve stability. - Fixed two more important all worker doing nothing anymore bug (Should happen way less now) - Autosaves fixed, did not show up in loading screen anymore. - Hiding Locker moved to science category to not add a layouting category the build menu (Was confusing as we have a layouting menu and a building menu… | 12640074 | |
| Hotfix 0.20.3 - Stability Fixes Bug Fixes: · Further fixes for the all workers stuck problem, should occur less. (Not garuanteed to be completely gone sadly) · DockingHero can be opened from the game again, linking was broken since 0.20.0 · Further expection fixes Known Issues: · Autosave seems to be broken, we recommend to turn it completely off in the options for now until we fixed it. · Freezes. Not really crashes, but the… | 12586107 | |
| Hotfix 0.20.2 Patch Notes: With our recent Halloween update 0.20.0 we sadly added new problems to the game, wich originate from bigger technical reworks. Bug Fixes: · Major problem with all workers stopped working adressed with multiple fixes. (This maybe also adresses the workers not shooting at towers problem) · Calming escorting bug fixed where multiple haulers tried to get the same frozen humbie, which l… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 5 Aug 2025 | Tue | 09:27 | Hotfix 1.01 | 18768686 | experimental | 1 | — |
| 7 Jun 2025 | Sat | 16:30 | Hotfix 1.01 | 18768686 | public | 1 | — |
| 30 Oct 2023 | Mon | 09:40 | No patch notes · unannounced build | 12022615 | previous_version | 1 | — |
| 22 Aug 2023 | Tue | 09:10 | No patch notes · unannounced build | 12001387 | hotfix | 1 | — |