Terra Nil
Playing now
105+4 vs. yesterday
3.5%of peak
All-time peak
3,033Apr 2023
Playing now
105+4 vs. yesterday
All-time peak
3,033Apr 2023
| Published | Title | Build |
|---|---|---|
| Heatwave v1.1.12 Hey all! This is a quick patch to fix some issue that were introduced with the controller support update: · Fixed an issue where placing a building would result in long pauses · Fixed a bug where the Seed Scanner was not functional on mouse and keyboard · Fixed an issue where the pause menu would sometimes not appear · Fixes for controller glyphs appearing when playing on mouse and keyboard · F… | 22566272 | |
| Steam Deck and Controller Support are now available!major Hi everyone! We've been hard at work and we're excited (even if slightly sad) to announce our final update for Terra Nil. We're incredibly proud of the game it's become and the beauty all our players have brought to the world 💖 🌱 You can now restore ecosystems from wherever you are with your Steam Deck, or sit back with a controller and watch a wasteland come to life on your big screen! 🌱 Th… | 22309377 | |
| Heatwave v1.2.10 Hi folks, This small patch fixes a bug that seemed to occur only on some AMD graphics cards. · Fix a bug where some tiles would show the wrong ground textures | 19755773 | |
| Heatwave v1.2.9 Hi folks, another quick patch for some issues that have come up. · Fix an issue where solar panels could burn infinitely · Fix a map generation issue that made continental outskirts unwinnable because of a pylon being unrecyclable | 19654499 | |
| Patch v1.2.7 Hi folks, another bugfix patch, details below: · Fix an issue with eagles getting stuck that was having negative effects on performance in Flooded City and Canyon Peaks. · Make the photo scorecard better account for string overflow · Disable all highlights correctly on level end · ERW1N can now move on water hyacinths as well · Correct the handbook icon for the rocket silo · Numerous small anim… | 19598731 | |
| Heatwave Patch v1.2.6 Hi all, Another patch to address issues that have come up: · Give ERW1N the ability to move on river and wetland tiles with a little dinghy to prevent softlocks · Add a better UX flow where you need to recycle the factory in floodplains to continue, to help with it being confusing · Fix the action shots for catching animals in cool poses, and fix the action shot achievement. This also includes… | 19556954 | |
| Hotfix 3 v1.2.5 - Volcanic Glacier Memory Leak Hi folks, Thanks to your help, we identified the (other) memory leak on Volcanic Glacier, which should now be fixed! | 19554878 | |
| Hotfix 2 - ERW1N Fixes Hi folks, Another hotfix, this time for ERW1N. · Fix an error where ERW1N could sometimes not recycle · Fix an error where ERW1N could sometimes not use wildlife bridges | 19546005 | |
| Sunday Hotfix - Credits and Memory Leak Hi all, A quick hotfix to address some of the most glaring issues that have come up with v1.2.5. · Fix the credits playing everytime you complete a mission · Fix a memory leak which particularly affected Volcanic Glacier Thanks for your feedback and patience, we'll get to the less serious bugs next. | 19545622 | |
| Heatwave Patch - v1.2.5 Hi all, Thank you all for the wonderful response to Heatwave so far. Here's a small patch with fixes to some of the issues reported since yesterday. · Fixed an error where sometimes you'd be unable to place hydroponiums · Fixed an error where aqueducts would cause you to be unable to load saves on Parched Dunes · Fixed an error where you couldn't control ERW1N after restarting a phase · Fixed a… | 19528939 | |
| Terra Nil is Getting Hot With the Heatwave Update - Out Now!major We’re overjoyed to let you all know that Heatwave, our newest free content update, is now available on Steam! Deserts and Savannahs on the Far Side of the World In Heatwave, we’ve added the brand new arid region to the game with never before seen flora and fauna in the world of Terra Nil. We have sandy deserts, salt pans, canyons and floodplains. You’ll be populating these landscapes with some… | 18733355 | |
| Recycling Count Bug Fixed Hi everyone, We've seen that many people are struggling with the recycling count softlock issue, and we have just put out a fix for the excavators that were causing it. The fix will only work on new maps after the update, not on maps in progress. Please continue to let us know if you encounter issues. - Free Lives | 16986433 | |
| Vita Nova v1.1.11 Hi all, just some small bugfixes: · Fix an issue where excavators would be invisible after loading a save · Fix an issue where the map seeds would not result in the same map on Hill and Dale and Polar Volcano · Add some missing localization characters - Free Lives | 16721839 | |
| Vita Nova v1.1.10 Small patch to address some building unlock issues: · Fix an issue where sometimes a building would not unlock despite the requirements being met · Fix an issue where the animal observatory unlock would not be visible - Free Lives | 15890602 | |
| Vita Nova v1.1.9 Hi folks, this patch adds full localization for all of the text that was added in the past few weeks. Changelog: · Update the localization for all of the additional text · Improve the flying animation for the geese - Free Lives | 15590359 | |
| Vita Nova v1.1.8 Hi all, this is another patch to address some fixes for issues you've raised. Thank you again for your feedback. Changelog: · Improve animal movement · Fix animals turning on the spot · Birds no longer turn in mid flight · Animals don’t try to path over tiles they can’t walk on · Reduce animal foot sliding · Improve the new game experience · Disable hints entirely · Stagger tutorials better · R… | 15530603 | |
| v1.1.7 Hotfix Hi all, This is just a quick hotfix for an issue with monorail pylon recyclers that has been reported with the last patch. - Free Lives | 15470202 | |
| Vita Nova v1.1.7 Hi all, we've just released another patch with some changes and fixes for things you've raised. Thank you for all the feedback, it's really helping us make the game more robust. Changelog: · Fix a map generation issue that allowed skyscrapers to spawn in impossible to build on locations · Fix an issue that prevented progression with bamboo in Continental Outskirts · Fix an issue that prevented… | 15460863 | |
| Please Check Your Difficulty Settings Hi everyone! We just wanted to let you know that after the last patch, you will need to double check your difficulty settings, especially if the costs of your buildings look wrong. A side effect of the last patch was that people's difficulty settings got changed, so if things are feeling too easy or too difficult, please have a look and adjust accordingly. Thanks Free Lives | — | |
| Vita Nova v1.1.6 Hi everyone, we've just released patch v1.1.6 with a number of fixes and QoL improvements. This version adds a few more strings that are English only. We are in the process of localization and will have them fully localized soon. Please note! We've had reports that with our adding Monk (zen mode) as a starting difficulty option, this inadvertently shifting the difficulty in existing saves. Plea… | 15356665 | |
| Animal UI Fixes - Patch 1.1.5 Hi everyone, we noticed some players reporting frogs in the Tropical Caldera causing errors that would block progress. We're mainly pushing this patch out to address that bug since it blocks progress, but we also worked on some other animal UI-related issues while we were there. Changelog: · Fix the game entering a broken state when interacting with frogs in the Tropical Caldera · Fix some issu… | 15276745 | |
| Animal Usability Improvements - Patch 1.1.4 Hi everyone, we've just released patch 1.1.4 which addresses a lot of the issues with the new animal system and reintroduces the animal observatory as a way to relocate animal herds. Full patch notes below. This update contains text changes that currently only support English - full localization will follow but we wanted to get the changes out asap. Changelog: · Fix the water recycler hitching,… | 15237134 | |
| Vita Nova patch v1.1.3 This micro-patch fixes a bug that was causing the screen to hang when taking full map screenshots. We're also working on more patches. You can see our progress and opt-in to the beta branch for early access here: | 15123590 | |
| Vita Nova patch v1.1.2 We're happy to share that the second Vita Nova patch is available right now! Changelog: · Extensive improvements and bug fixes to the save system. It should be much less likely to lose any data, but in the event it does, it should handle it more gracefully · Fix some issues loading a save with missing map data · Fix the world map vine progress bar graphical issues · The workaround for a rare gr… | — | |
| Vita Nova patch v1.1.1 We've been working hard to patch some of the biggest issues with the Vita Nova update, and we're happy to share that the first patch is available right now! Changelog: · Much more likely for remaining animals to spawn in T3 · The T3 goal for animals is a bit easier on hard difficulty · Wolves will use snow for water when it gets cold · Whales' deep water need is a bit easier · Make it easier fo… | 14773521 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 30 Mar 2026 | Mon | 11:37 | Heatwave v1.1.12 | 22566272 | public | 4 | — |
| 13 Aug 2024 | Tue | 15:16 | Vita Nova v1.1.6 | 15356665 | beta | 4 | — |
| 25 Jun 2024 | Tue | 16:05 | No patch notes · unannounced build | 12336053 | v1.0.4 | 4 | — |