JAM GODS
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0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
017 Oct 2026
| Published | Title | Build |
|---|---|---|
| HOLIDAY RELEASE: Online mode and more! Hey all! Happy holidays! As I've been snowed in for the past month, I've been able to put in a good sized update. Without further ado, this release has: · Online mode has arrived - Yes, the promised online mode (early version) has come! Switch to online mode in the main menu and you can play against others playing in VR or PC (cross platform), join their rooms, play a variety of modes. This is… | 10198195 | |
| Update Notes for 8/10 It's time for a new update! · Vignette Improvements: The new vignette mode has reportedly made the crazy gameplay of Jam Gods more comfortable for a lot of players, so I expanded it. Now the vignette mode can be applied to locomotion movement as well and has an intensity option that is completely adjustable. · Upgrade Notification More Dynamic: The upgrade notification now will only show up whe… | 9286706 | |
| Patch 7/25/22 Hey all! Got a fresh new patch here for ya. Here's what this one contains: · Passing made easier / smoother - Some feedback was given by a few players that they were having fun with the game but found passing too hard. I improved this by removing the requirement to flick your wrist to activate the passing motion control (now that only applies to shooting). Also, left hand mode works with left h… | 9190668 | |
| Day 2 of Fixes! Put in another batch of changes/fixes! Here's today's build notes: · Seated Mode Issue - There were some reporting that an experimental, unfinished feature for seated mode was being turned on for Quest headsets. I went through and made this no longer possible until the feature is done. · Reset Settings / Reset Ball Improved - The Reset Settings option has been made more comprehensive and will l… | 9178745 | |
| First batch of fixes! Hey all! I went through some feedback and here are the first batch of fixes and improvements. More to come constantly! · SHOT RELEASE IMPROVEMENT: Shot release mechanics tightened up a bit. Previously, players were reporting shooting happening too early or when they weren't wanting to shoot. So now, the motion controls for the shot expect 1. the shooting hand to be higher above eye level to rel… | 9167153 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 22 Dec 2022 | Thu | 08:35 | HOLIDAY RELEASE: Online mode and more! | 10198195 | public | 1 | — |
| 22 Dec 2022 | Thu | 03:39 | No patch notes · unannounced build | 10196779 | beta | 1 | — |