Fida Puti Samurai
Playing now
4+0 vs. yesterday
36%of peak
All-time peak
11Aug 2026
Playing now
4+0 vs. yesterday
All-time peak
11Aug 2026
| Published | Title | Build |
|---|---|---|
| The 1.2 patch: Furry Road!major With 1.2 we have so much little things here and there: -For end-game replays - there's a new faction to fight against: Furry Road! -Pipe Rifles and Railguns now have piercing -Fixes of lots of bugs and things, level adjustments, made performance improvements -Addition to the "Potato-mode", that is enabled on the game's boot by pressing "P". It's a performance mode that will be used on certain g… | 18503173 | |
| Hotfix: Music load/play Hi there, Quickfix patch that sets music load/play correctly. Sorry the mess! | 15888380 | |
| V1.1 !!!! -Kawai mode (SFW) is now "Neko Plus Edition"! Try it out! -There's now a "TV Filter" mode -Added option to auto-hide hud elements. -Improvements on memory use, minor performance tweaks. -Changes on Barcode Scanner use. It's also a weapon upgrade to be aqcuired -Vending Machine now says when a purchase may not happen because "not enough money" among other things -On the TAB view, it will shows t… | 15707226 | |
| shhh!!! Dont tell anyone. It's a silent patch! v1.0b. Fixes some things reported and etc. | 13838086 | |
| --== Patch notes for v1.0 - Release! ==-- - Added gibberish letter sounds - Changed unlock order of armor parts - Dogs sightly bigger - Dogs and Rats are louder (but not much) - CHECKPOINT (name) changed to STAR-POINT to avoid confusion, since the (Star-point) does not save the game to the disk while activation (the game is saved on entering the Mall and returning home). - Fixed Rocket Launcher showing correct animation if armed, unequ… | 13804575 | |
| -=Patch notes for v 0.999 This is the last patch before v1.0: -Changes on Market and Hospital level -Changed where the damage number shows when melee-hitting folks -Railgun alt fire changed to right-kick-only -Toy guns are now akimbo-able -Fixed odd Dungeon elevator -The option to ignore checkpoint and start fresh is back, on the new system. -Fixed missing info on the "LEAVING" window -Fixed issue on Stats software. -Je… | 13623239 | |
| --== Patch notes for v0.99 jill3 ==-- -Changes for a more clear and better Checkpoint System. -Changes on Hud in general -Changes on Legendary and Money enemies - more rare, better rewards -Melee weapons now have an alt fire mode, that will push enemies back. -Damage will now have knockback effect on enemies and player. -Boss 2 got a HP boost -Fixed Car explosion kills: if made by player, will be counted as player. -Added new CD-RO… | 13558316 | |
| Happy Valentine’s! Patch 0.99 jill First the stuff: -Tweaks on Weapon Wheel Screen for gamepads -Skipping Mahou animation will resume previous music too. -Added alt-fire to Single Barrel Shotgun -On CatSkull, added lots of details here and there to add consistency to the experience -Fixed Achievement where player needs to deposit 20k (all deposits should be taken into account!) -Changes on when and how the game says where the pl… | 13456352 | |
| v0.99gordon Patch notes for v0.99gordon -While using gamepad, Select button will show/hide Weapon Wheel after pressed. -Double Barrel Shotgun trigger buttons may be swapped on Options>Gameplay -Dogs speed and health slightly decreased. Replaced death animation with ragdoll. -Increased ??? firerate, added alt-fire shotgun mode. Changed how ??? bullets works. Changes on how ??? happens to some enemies. -Vint… | 13295312 | |
| Patch notes for v0.99gnome -Decreased Pitchfork damage -Increased Railgun base damage -Auto-Shotgun now have a alt-fire mode (Burst Fire) -Heavy Waifus now drop money when defeated -Changes on computer's OS, Shop Explorer, Lone Tunes. -Little changes on the player physics -Smol things here and there. This month started slower than usual - got sick, then my desk got stacked of things to do. I'm very late to reply everyone… | 13171507 | |
| Patch 0.99 - Happy new year! Patch notes for v0.99 -Soundtrack updated - and new songs added. -Crosshair color may now be changed using nice RGB sliders. -Crosshair now have a subtly dark shadow to improve readability. -Added option to change input settings for the "H" (hero) command. -On game hud, when carrying max ammount of a certain ammo type, it will be displayied with the color orange. -Railgun rate of fire is now 15… | 13069615 | |
| Merry Xmas! Brief patch. Added smol things here and there. Maybe something to be found. Allies of all kinds will teleport to you if far and out-of-combat. Happy holidays! | 13039858 | |
| -=Patch notes for v0.98gurper=- Brief one, I'm updating earlier because it's fixing a game load issue at Malls: -Changes on when certain clothing/armor will appear - some will unlock after finding a certain number of floppy disks -Added the other Ladybird vest, that unlocks after defeating more Ladybirds. -Changes on HUD and some shortcut icons. -Increased the Railgun's interval between shots. Also changed it's appearance, an… | 12976884 | |
| -=Patch notes for v0.98gal=- -Changes on how Flares work - they will burnout after 7 seconds, and the shot flare will be faster/stronger -Double barrel shotguns, if unequipped during reload, will retake the reload process when equipped again. -Fixed issue blocking some house areas after Chapter 3 -Added random rare thing that may occur and may unlock rare thing as prize -New rare random store with something. -Added Wallpap… | 12797264 | |
| Patch notes for v0.98f, final release date -Added new savesystem that saves on the Mall sections. You know, a "safe save point" so when reaching a Mall, after a boss fight, you should be good to turn off the game and get back later. -When saving, a new message shows on the lower-right screen corner -Updates on finalboss: increased head hitbox, fixed some behavior issues,nerfed HP, decreased chance of spawning Heavy Aliens -Small things… | 12684998 | |
| Patch notes for v 0.98: "The Finale" -Patch notes for v0.98 -The game finale is on. Chapter 5 end, game end. -Battle Lady's Minigun is a little slower. Recoil sightly decreased. -Fixed issue counting secrets found outside a specific level. -Fixed issue when weapons display stopped working after acessing Arcades/PC -Fixed missing sound on singleshot-doublebarrel-shotguns -Pipegun shots range increased (45%) -Fixed issue on weapon z… | 12500753 | |
| -== Patch Notes for v0.97 ==- -Minigun acceleration is faster. Damage increased, added push movement. -Revolver damage increased, cadency lowered -LMG: dmg increased, precision lowered -Pipe Rifle: damage increased, zoom increased -N.16: Slightly damage increase, added mid-zoom as alt-fire. -Rocket Launcher: Direct-hit damage increased -All explosions damage slightly increased. -Double Barrel shotguns - Left Mouse Button fi… | 12382337 | |
| Patch notes v0.96 -Game now reacts accordingly to Gamepad Disconnected events -Added Playstation and Nintendo gamepad buttons. -Little changes on Jellyfish's movement. -Added new hidden dvd disc. -Changes on positioning Gen2 Bots between levels. -Gen2 bots will not seek the player when he's on the "Jungle Zone", to prevent obstructiong the view on Target Practice games. -Fixed some items-in-hands placements, lik… | 12329034 | |
| -= Patch v0.95 =- This one is a little different from usual. The patch is focused on the minigames system. -Dog Duty Survivor is now playable by inserting it's CD Rom to the player's computer. -My favorite on this patch: Gianni Matragrano played DogDuty Survivor, and asked to do Octopus voices. I loved the results. I love you Gianni. -There's now a new minigame after entering Chapter 3. -Added an action figure t… | 12270038 | |
| -==Patch notes for v0.94==- -Added "Stats" software on PC that will output some player data. -Changes on how Gen2 bots and Soda Machines talk on "iddle mode". -Fixed Liza interrupting her's one liner IF she's already talking AND on the same one-liner category (slowly fixing here and there for a better one-liner experience) -Added new difficulty mode, "Meouuugh!", that replaces current "Worship Me". Added latest difficult,… | 12207364 | |
| -=Patch notes v0.93=- -Added "Dog Duty 3d" minigame to Intersection Mall -Added new ActionFigures to be unlocked by finishing minigames. Now every available Action Figure is unlockable EXCEPT by one. -Friendly companions will teleport with you from world to world -Increased Minigun's fire rate, barrel acceleration -Pistols, Submachine Cat, Micro-Rockets may now be used in pairs (Akimbo mode!) -Maybe fixed Boss3 issu… | 12105277 | |
| Patch 0.92 -Added the "Intersection Mall", that shows after Boss 1 and 2. With target practice game, Fida Vending Machine. -Changes on Chapter 3 start, Chapter 4 end, Chapter 5 start. -Players with health 32 or above are now prevented of being insta-killed. -Quantity of Mailboxes added on cities. Added one before each boss level. -Added slider to control frequency of one-liners. -Short Double Barreled Sho… | 12061906 | |
| v 0.91b -Fixed a terrible bug with Jellyfish grabs, -New artwork for certain buildings, -Changes on Derpsi Machine. Deeper updates will happen next update. This one got earlier because of the Jellyfish that was giving some trouble. | 11984514 | |
| Patch Notes for v 0.91 !!CHANGES ON PC CHAT SYSTEM!! -> the chat data on the current saves will reset -LOTS of changes and fixes on the pc chat system. -Fixed Boss3 behavior. -Fixed bat wings not animation if purchased on Fida Store. -Added missing weapon sounds (Shotgun break-reload sounds mostly). -Fixed stuck-point on Carcass One Nightclub level. -Fixed Batboss flying offstage because of Nuke results. Increased Nu… | 11929024 | |
| Patch Notes for v 0.90 -Changes on minigame "Dog Duty Survivor". Now it has a 15 minutes time limit (with a lazy label as "gas"). Little changes here and there to make it a little better. -Updates on how the in-game computer works. -Now every character ingame have it's own unique voice (kinda) -Sentry turret sounds are now a little higher. -Tab/Weapon Wheel menu now shows more information regarding to player's progre… | 11820407 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 13 Sep 2025 | Sat | 13:18 | No patch notes · unannounced build | 19917764 | risky | 1 | — |
| 13 Sep 2025 | Sat | 13:18 | No patch notes · unannounced build | 19917764 | public | 1 | — |
| 9 Sep 2025 | Tue | 22:11 | No patch notes · unannounced build | 19917764 | test | 1 | — |