Infinity: HexaDome Tactics
Playing now
64−37 vs. yesterday
47%of peak
Launch peak so far
13518:23 UTC
Playing now
64−37 vs. yesterday
Launch peak so far
13518:23 UTC
| Published | Title | Build |
|---|---|---|
| HexaDome Tactics playtest is reopening! Tacticians, you asked, we listened. By popular demand from new players, we’re reopening the Infinity: HexaDome Tactics playtest for one more week. This will be your last chance to try the game before release. But this is not just another run of the same playtest. This version features a brand-new Haqqislam map: a beautiful, dangerous battlefield from the Infinity universe, and 8 playable champi… | — | |
| Demo Update Hi everyone! We’ve just pushed a small update to the HexaDome demo . New: Champion Play Order You can now choose the order in which your champions will act during the deployment phase . Use the buttons or keyboard shortcuts to move them earlier or later in the turn order before the match starts. Balance Change 8-Ball · Defense reduced by 1 · Attack damage reduced by 1 Tactic Cards The “Adamanti… | — | |
| Next Fest Demo Update Hey everyone! Hexadome Tactics is participating in the Steam Next Fest, and since the last major update, we also made some minor changes. We polished the gameplay, fixed bugs and improved UI. Please, support us in this Next Fest and play the demo ❤️ ⚠️ THE LEADERBOARD IS RESET FOR THE UPCOMING TOURNAMENT ⚠️ See more info about it on our Discord Here's the list of changes: UI · Updated All Chara… | — | |
| BIG UPDATE LIVE NOWmajor Hey, everyone! The demo update is live, and you can now test all the changes we made. We already listed them in the previous devs diary post, but we also prepared a little summary of everything that’s new. Here are the main changes we've implemented: · Games now typically last 15–25 minutes according to playtests · Simplified scoring rule: control a zone by having more champions in it than the… | — | |
| Patch Note October 23rd New on the Closed Beta server! Check out the newly added obstacle model in the latest build! · Added 2 new Emotes! · Nerfed Wild Bill and Mushashi Attack Level 3. · Wild Bill's Dead Man's Hand now costs 50 cheers instead of 40 · Challenges now come in 2 playlist, an easy and a hard one · Overbuff is not a thing anymore. There will always be one valid slot · Stability and UI tweaks | 16156485 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 11 Sep 2026new | Fri | 17:07 | No patch notes · unannounced build | 25258521 | public | 1 | — |
| 11 Sep 2026new | Fri | 14:46 | No patch notes · unannounced build | 25255711 | public | 1 | — |
| 10 Sep 2026 | Thu | 19:34 | No patch notes · unannounced build | 25238504 | public | 1 | — |
| 10 Sep 2026 | Thu | 15:56 | No patch notes · unannounced build | 25234811 | public | 1 | — |