Unto The End - Special Edition
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Unity security vulnerability fix Just a note to say I pushed a small update that addresses the Unity security vulnerability. Should not impact anything else, game wise. If you want to read more about what Unity has to say about things here's a link to a blog entry: | — | |
| (Beta) Steam Deck Support I just pushed a new build to the Beta branch. It (should) scale the UI so it's larger and easier to read on a Steam Deck. The problem is I don't have a Steam Deck :). Anyone with a Steam Deck interested in switching to the Beta branch and testing the readability of the UI, specifically text, for me? To switch to the Beta branch: · Open Steam on Windows · Go to 'Library' and find 'Unto The End'… | — | |
| An update!major A lot has happened in the nearly 3 years since we shipped Unto The End. Some of you may have noticed we are now fully self-published. This means we can finally update Unto whenever we like. Getting to this point hasn't been easy, and one day we'll be ready to talk about it in detail. For now, suffice it to say that it’s been a long journey, but we’re extremely excited to get back into updating… | — | |
| PS5 controller support fix - hopefully :) Updated the InControl Unity addon that we use for controller support, hopefully it fixes PS5 controllers not working <3 | 6453402 | |
| Bug fix - woad monk aggro In certain cases fighting a woad monk would cause another nearby monk to aggro even though they could not see you fighting. This has been fixed :). | 6390905 | |
| Bug fixes A round of bug fixes. Thanks again for all the comments and support! - Attacking the first Troll while he runs away no longer has him freeze. - Throwing a dagger at the Krilt Shaman while far away now correctly causes him to engage. - Walking to the wall, past the Woad that offers you the Old Key, no longer breaks the offering encounter. You can now correctly grab the key after it’s offered. -… | 6324747 | |
| Update - Damage, Vulnerability and Light A few gameplay tweaks. Thanks for all the feedback, play throughs and comments. Greatly appreciated! DAMAGE + VULNERABILITY You no longer take extra damage based on vulnerability. However, all opponents still do. Previously the father took extra damage when facing away, blocking-opposite, attacking, jumping, dodging, ducking or off-balance. This often led to getting “one shot”. IFRAMES You now… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
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| No builds seen yet. New builds appear the moment a branch changes. | |||||||