Doomsday Room
Last seen
0Sampled 2 hours ago · not a live figure
—of peak
All-time peak
013 Oct 2026
Last seen
0Sampled 2 hours ago · not a live figure
All-time peak
013 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | French Localization French Localization For the last two weeks I’ve been focused on the French localization which was a major task. Not only the translation itself but also learning the new Unity Localization system and setting up the fungus localization. I had a few bumps along the way...but, great news ...all the work paid off and we now have Doomsday Room in French. ( Pour tous ces joueurs français! ) Fixes. “U… | — | |
| In-game event | Update 01-27 Greeting all! For the last few days I’ve been busy preparing the next update and today, well, it’s ready! Some players mentioned the need for additional visual feedback to better keep track of their progress. This was definitely a must and with this update, you can now better track the Space Race , your Covert Operations and finally Treaties between nations. Additionally, you now have the power… | — | |
| In-game event | Update 01-18 Hi everyone, Based on the feedback I received so far and other items I had on my to-do list, I’ve prepared the first update for Doomsday Room. Here is the list of fixes and enhancements it includes: • Covert operations completed on the 48 months didn’t register as completed. Fixed! • Issues with the Narrative Log which broke some UI text. Fixed! • Fix additional nuclear test display after “Nucl… | — | |
| Community | Steam Store Screenshots! Hi everyone, it’s been a busy month...My mind was so focused on delivering the game...I forgot to update the game screenshots on Steam! Now if you would like a better overview of the game head over to the store page! I will follow this by adding a Game Play video this week. Thanks for all those who have bought the game or added it to their wishlist! Have an amazing week! | — | |
| Steam news | Launch Announcement – Doomsday Room Launch day is finally here! The Release It’s been an incredibly busy two weeks leading up to launch day, but we finally made it. (When I say we...I really just mean, me and my cat). Seriously, it’s been an amazing experience putting Doomsday Room together. This is my first truly complex solo project. Thankfully, I was surrounded by talented programmers who could help me along the way. In those… | — | |
| Community | Devlog December 31st – Characters Before we all walk into the new year, I’d like (again) thank everyone who added Doomsday Room to their wishlist, those who reached out with feedback and those talented coders who have been helping with the last efforts to deliver a solid game early 2021. Thank you. So...about those Characters? Beside all the coding and intricate logic behind the game, there are also a handful of characters whic… | — | |
| Announcement | Devlog – Upcoming Doomsday Room Release. Greetings (fictional) Cold War era geopolitical enthusiasts! First, I’d like to thank everyone who added Doomsday Room to their wishlist! It’s great to see interested for the project after all those months of developing the game (slaving away) behind my keyboard.. This weekend I’ve planned on finishing all the core mechanics to be ready for launch...and...it’s done! We now have a totally playab… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.