Hell Loop
Last seen
0Sampled 6 hours ago · not a live figure
—of peak
All-time peak
02 Nov 2026
Last seen
0Sampled 6 hours ago · not a live figure
All-time peak
02 Nov 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch 2.1.0 - Fixes final level + other minor things Thanks to the feedback in community discussions we fixed a few outstanding issues, most importantly the broken "Continue" button in the final level. | 7320096 | |
| Game update | Small tutorial UI improvements Made the tutorial UI more clear by showing when the user needs to click on the text to progress further. | 6708043 | |
| Major update | Major Content Update Release (v2.0) After many months of hard work we bring you our biggest content update yet. While our previous update improved the overall lighting, this update brings much more than that. Changes in this version: - Re-balanced the whole game. - Clicking on humans now has zero cooldown but it yields less blood, and the AOE click modifier has been weakend significantly. - Traps no longer have a placement limit,… | — | |
| Game update | Apple Silicon startup crash fix This patch fixes a startup crash on Apple Silicon Macs when running Hell Loop in native mode (not through Rosetta). It works around a dynamic library loading issue with steamworks by only providing an Intel binary, that is running Hell Loop itself through Rosetta as well. | — | |
| Game update | Major graphics update! We've improved all the lighting, added a ton of particle systems, fixed a few minor bugs and tweaked a ton of little things to make the gameplay feel better. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.