Netherguild
Playing now
1+1 vs. yesterday
25%of peak
All-time peak
47 Sep 2026
Playing now
1+1 vs. yesterday
All-time peak
47 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | MASSIVE JUNGE UPDATE - New floor, new backgrounds, loot and more! Hey Guild Leaders! The big jungle update is finally here! It contains a brand new area with new enemies, four new backgrounds for the faction classes (two for nobility, two for commoners) and one new class. I made a short preview video: I'm excited for you all to check out this update! Hope you enjoy playing it! More Details If you want a refresher on the new area, I write more about it and its… | 23953234 | |
| In-game event | Progress Update - Jungles part 2 Hey Guild Leaders! Here's some of what I've been working on these last few months... The Primordial Jungle Throughout 2025, I've been making more progress on the jungle area! It's almost complete as of recently and just lacking a few final things, like sound effects and playtesting. Let me introduce you to some of the new enemies you'll encounter...! Bullfrogs They'll use their tongue to pull t… | — | |
| In-game event | Progress Update - New class backgrounds, new game? Hey Guild Leaders! I thought I'd share with you what I've been working on during these last couple months... New Class Backgrounds I've been making great progress on more backgrounds (subclasses) for the new classes from the latest big update. These new backgrounds will be added in the next big update! Highlander Duelist This is a variant of the duelist which has shield proficiency, and plays l… | — | |
| Game update | Early Access Update 7/6/2025 - 0.312(F) - Controller fixes Change log 7/6/2025 | Version 0.312(F) Fixes: · Fixed controller bonfire issues with auto transitioning to next character (Community find by PaleRaven) · Fixed controller skill selection issue in-dungeon (Community find by PaleRaven) (Also includes some UI changes with inventory and elsewhere - since I'm halfway through a UI improvement patch!) | 18778870 | |
| Game update | Early Access Update 12/5/2025 - 0.312(E) - Spitter grub fix Change log 12/5/2025 | Version 0.312(D) Fixes: · Fixed spitter grubs in the city of mist to not crash when incapacitated, as well as any other possible enemies which had this behavior | 18431160 | |
| Game update | Early Access Update 10/5/2025 - 0.312(D) - Firebreather fix Change log 10/5/2025 | Version 0.312(D) Fixes: · Improved firebreathers to try to firebreath at you when incapacitated! | 18414090 | |
| Game update | Early Access Update 9/5/2025 - 0.312(C) - Cleverness fixes Change log 9/5/2025 | Version 0.312(C) Bugfixes: · A fix to explosive bandits not exploding on death sometime - also changes a bit of the unit movement code. Please let me know if anything goes wrong with the AI movement! Improvements: · Improved a few UI sprites (like coins and shop select). UI rework might be in the works :D | 18407088 | |
| Game update | Early Access Update 2/5/2025 - 0.312(B) - Another hotfix! Change log 2/5/2025 | Version 0.312(B) Bugfixes: · Sorry, recent fixes broke how attacks work! Should be fixed for good now. If your save got corrupted in any way, please feel free to message me here, on discord or elsewhere and I'll gladly fix it manually! apologies for any inconvenience caused. | 18325606 | |
| Game update | Early Access Update 2/5/2025 - 0.312(A) - Hotfix Change log 2/5/2025 | Version 0.312(A) Bugfixes: · Fixed bug which introduced by latest fix (due to attack skills and additional attacks from equipment) - if your save got corrupted in any way, please feel free to message me here, on discord or elsewhere and I'll gladly fix it manually. | 18314807 | |
| Game update | Early Access Update 1/5/2025 - 0.312 - Fixes! Change log 1/5/2025 | Version 0.312 Bugfixes: · Fixed bug which caused equipment attacks to get switched up between two weapons (causing some weapons to completely lose their uses or get the wrong cooldown) Other Fixes: · Fixed grass not appearing in the Bluestone Mines · Widened UI element at the bottom of the screen to prevent player misclicks | — | |
| In-game event | Progress Update - Deep in the jungles... Hey Guild Leaders!! I wanted to share some of my progress on the next upcoming area - The Primordial Jungle! This is going to be an area full of various strange creatures and plant monsters; I've been working on it for only have a month so far but I got some fun stuff to share! Wildlife In the Primordial Jungle area, many creatures who are small on the surface have grown and evolved into their… | — | |
| Game update | Early Access Update 27/2/2025 - 0.311(A) - A tiny fix Change log 27/2/2025 | Version 0.311(A) Fixes: · Fixed inspiring hero corpse (again) | — | |
| Game update | Early Access Update 25/2/2025 - 0.31 - Lvl. 5 abilities! Change log 25/2/2025 | Version 0.31 Additions: · 18 new abilities, unique lvl. 5 skills to all character classes & backgrounds. Controller improvements: · Better navigation with food menu beyond limits on bonfire, improved controller on bonfires Fixes: · Fixed Sewer crash · Fixed rare softlock with crocodiles, once and for all · Fixed no corpse for Healer and Hero class There have been a few mi… | — | |
| In-game event | Lvl 5 abilities and 2025 Plans! Hey Guild Leaders!! Lvl 5. abilities for all backgrounds are finally here as well as some exciting news I have for my 2025 Netherguild plans! So let's get into it: Brand new Lvl 5. Abilities Each class background gets their own unique lvl 5. skills (18 new abilities overall!) these will usually be powerful abilities with few uses per bonfire / expedition. I added a bunch of new mechanics so exp… | 17501575 | |
| Game update | Early Access Update 28/1/2025 - 0.3(J) - Just a couple of fixes Change log 28/1/2025 | Version 0.3(J) Fixes: · Fixed crash when opening inventory with "i" during temporary ally turn (like mushroom ally) · Fixed crash from legendary item spawning in damp caves | — | |
| Game update | Early Access Update 22/1/2025 - 0.3(H) - Harmless bugfixes Change log 22/1/2025 | Version 0.3(H) Fixes: · Fixed new damp caves sword and mace only spawning as commons without bonuses · Possibly fixed an issue relating to small green and red mushroom AI. | — | |
| Game update | Early Access Update 19/1/2025 - 0.3(G) - Gray hotfixes Change log 19/1/2025 | Version 0.3(G) Additions: · Added two new items for the Damp Caves area (Sword and Mace) Fixes: · Made it so that explosive barrels won't spawn in Bluestone Mines corridors when descending there | 17057158 | |
| Game update | Early Access Update 9/1/2025 - 0.3(F) - Fiery hotfixes Change log 9/1/2025 | Version 0.3(F) Fixes: · Fixed green mushroom doesn't cost HP - also characters complain about it when eating it (Community find by Luna the Ghost) · Fixed more than 100% resistance due to armor looks and acts weird (Community find by Luna the Ghost) · Fixed death screen when ally dies if you only have one character (Community find by Luna the Ghost) · Fixed breaking camp w… | — | |
| Game update | Early Access Update - Third Save Slot Mishap Hey guild leaders!! Bad news, apparently after last hotfix update some player's third save slot got replaced by the playtesting save I used. Apologies if your save got affected by this! If it did feel free to contact me on the Steam forums or on the Discord with exactly what was lost and I'd be happy to recreate the save for you to the best of my ability (or if you haven't run the game yet, you… | — | |
| Game update | Early Access Update 25/12/2024 - 0.3(E) - Elevator fixes Change log 25/12/2024 | Version 0.3(E) Fixes: · Fixed issue where going to a camp elevator and then then descending building in camp still returns you to the overworld Also, there was a weird thing with the backup so let me know if everything is suddenly broken. I playtested to make sure things are fine but can never know for sure!! | — | |
| Game update | Early Access Update 21/12/2024 - 0.3(D) - Damp hotfixes Change log 21/12/2024 | Version 0.3(C) Fixes: · Fixed issue that was caused by saving after mushroom ally got spawned (if your save was messed up by this and crashes the game, let me know in the discord or in the steam forums and I'll gladly fix it manually!!) | — | |
| Game update | Early Access Update 21/12/2024 - 0.3(C) - Crisp hotfixes Change log 21/12/2024 | Version 0.3(C) Fixes: · Fixed corrupt alchemy doesn't buff alchemist · Fixed crash with incapacitated crocodiles | — | |
| Major update | MASSIVE UPDATE - 4 New classes, 2 New Floors, New Loot and more! Hey Guild Leaders! Fantastic news, the big update is here! I made a short preview video: However, if you prefer reading (or want more details) I got you covered too! (: New Classes Each one of these classes currently has 1 background each(!) but more will be added. To access these classes, you need to reach 7 or more renown with any of the two current main factions - the Nobility or the Commone… | — | |
| Community | Playtesting Open, Big update soon! Hey Guild Leaders! These last few months I've been putting the finishing touches on the upcoming big update; If you want to try it out early, the instructions are at the bottom of the post! but beforehand, I want to show some of the cool things I've been working on since last update; Faction Following is COMPLETE This includes the various enemy units of factions following you underground; It do… | — | |
| Game update | Early Access Update 17/10/2024 - 0.227(A) - Bugfixes! Change log 17/10/2024 | Version 0.227(A) Fixes: · Fixed can't open character inventories in the warehouse (community find by Osmorphic) Changes: · Due to some code related change the saving and loading system might be affected. I playtested it thoroughly inside and outside the engine, but please let me know if you experience any issues! Removals: The last version might have accidentally include… | 16084457 | |
| Game update | Early Access Update 17/9/2024 - 0.227 - Controller Improvements Change log 17/9/2024 | Version 0.227 Controller Improvements: · Selecting a self attack (like Liquid Courage and Track) auto-focuses the controller on your character · Selecting a ranged attack that hits the first enemy in line auto-focuses on the closest enemy · Lets player skip speech of current character by pressing on them · (Hopefully) fixed overworld buildings not working properly with co… | — | |
| Game update | Early Access Update 8/9/2024 - 0.226(C) - Bugfixes Change log 8/9/2024 | Version 0.226(C) Bugfixes: · Possibly fixed end turn after character waiting related crash (happens when ending turn as the last character in the combat order after waiting) New Bugs: · Introduced an issue where after pressing + or - on keyboard camera rotation is a lot slower and less responsive (related to trailer tools I'm working on). | — | |
| Game update | Early Access Update 13/8/2024 - 0.226(B) - Building Upgrade Fix Change log 13/8/2024 | Version 0.226(B) Bugfixes: · Fixed can't upgrade Warehouse building (Community find by Bard) | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.