Rogue Command
Playing now
52−12 vs. yesterday
7.6%of peak
All-time peak
680May 2026
Playing now
52−12 vs. yesterday
All-time peak
680May 2026
| Published | Title | Build |
|---|---|---|
| Improved attack behavior - V1.0.9major Attack behavior improvements - Update 2 One of the most contentious details of the game discussed post 1.0 was the invincibility on the PCX Core Extractor objectives. We have tackled this from two sides with this update: · Your units will no longer try to attack invincible enemies. This means mainly that the objective buildings will no longer draw the fire of your units when trying to finish th… | 23891459 | |
| Big Balance patch and some important fixes - V1.0.7major BALANCE & BUGFIXES - UPDATE 1 This is our first big patch post 1.0 launch. It addresses some of the more annoying bugs you have sent us and shifts the balance on a lot of things. · Balance : the goal was to address outliers. We like that the game has quite a big variance, but there were some things that we could see very clearly as being a bit problematic. Thanks to everyone who shared their fe… | 23679139 | |
| Small patch WELCOME NEW ENGINEERS! We are so happy with how many new players have joined us since the 1.0 launch! The amount of feedback has been amazing and a bit overwhelming too. We are still working our way to read and document everything. But here is a first patch addressing some of the issues that have popped up. We also added a little additional layer of highlighting to the engis as well as a small… | 23358873 | |
| Hotfix - V 0.9.97 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 15 Jul 2026 | Wed | 09:50 | No patch notes · unannounced build | 24217731 | beta | 1 | — |
| 1 Jul 2026 | Wed | 21:21 | Improved attack behavior - V1.0.9 | 23891459 | public | 1 | — |
| 22417033 |
| A Big Step Forward - Early Access Update #16major A big step forward... Early Access Update #16: Version 0.9.94 This update changes the game a lot. Summing up the highlights: · ROBOS: It makes Robos more viable with a whole list of balance changes, new hacks & upgrades. · NEW UNITS, HACKS & UPGRADES: More than 10 hacks and upgrades each, 4 new units and 2 new support buildings help fill out some gaps. · REWORKS AND REBALANCES: A lot of units,… | 22396353 |
| Unlock the Archive! - Keep earning XP levels - Early Access Update #15major KEEP EARNING BATTLE ARCHIVE POINTS AS LONG AS YOU WANT! Early Access Update #15: Version 0.9.88 While the list on this update is a lot shorter than the last major ones (mostly because we had more smaller updates in between this time), this one has a feature that many of you have been asking for: THE PROFILE XP CAP IS GONE Ok, it is not completely gone, but it has been raised from 50 to 500,000.… | 21283923 |
| Version 0.9.86 - Pinning Card Tooltips and Bugfixes Version 0.9.86 - Pinned Tooltips, Ground Click to deselect and Bugfixes This is a small update that addresses some bugs and adds some quality of life improvements and bugfixes. Pinning Tooltips When you hover over a card tooltip you can now right click to pin it. This allows you to see nested tooltips or look up what entity an upgrade or hack would spawn. Expanded Population Cap Information We… | 21240181 |
| Version 0.9.85 - Options Graphics Settings Hotfix Version 0.9.85 Hotfix update: as mentioned yesterday this is the second part of out options menu fix. Everything should work as expected now. Version 0.9.85 BUG FIXES: · Fixed Incinerator accidentally having the Robust tag, making hacks and upgrades associated with that show up. · Fixed exception in settings menu resulting in invalid resolution and frame rate options | 21113969 |
| Version 0.9.84 - Bugfix update / option to disable volumetric fog Version 0.9.84 Hotfix update: we just fixed some important bugs with this one. Very likely there will be another bug fix update tomorrow, since there is another weird bug where the graphics menu dropdowns for resolution do not work. This is already fixed on the beta branch, so you can just switch to that version, if you want to make a change there. We had to make some changes to the options men… | 21098153 |
| Incinerator, Glossary, Controls Update, More Options - Early Access Update #14major Incinerator, Glossary, controls update, expanded options - Early Access Update #14 Update 14 takes us a huge step closer to what we want to have for the 1.0 release of the game. · New fire specialist, the Incinerator and some new units. · Steam Achievements · Big update to the unit controls , getting a lot closer to the intended behavior and to how players of SC2 would expect it to behave. · Pa… | 21021765 |
| Version 0.8.74 - Unity Security update Version 0.8.74 Unity Security update : Unity discovered a vulnerability in their engine that is serious enough that they told everyone to update all editor versions AND the apps they built with them. This is that update. They say windows and valve have already been informed and are doing things on their end, so that the discovered exploit should not result in any issues, but we chose to update… | 20239127 |
| Small balance patch This patch just has a couple of small adjustments. Slightly improving most economic starters and nerfing the armored harvester a little bit. Balance will be worked on a lot in the coming weeks. | 20140382 |
| The Metagame Update - Early Access Update #12major Introducing the Battle Archive - Early Access Update #12 Our new metaprogression system is live for everyone now! We have had some chunky updates before, but this is probably the biggest change to the game yet. Rogue Command moves from a more roguelike oriented progression system to a roguelite system. This means that you unlock ways to actually gain strength between your runs, not just new stu… | 20123555 |
| Early Access Update #11 - small fixes and a visual upgrade to level end sequence Version 0.7.61 Just a small update with some cosmetic modifications and a fix for a rare error that made the game unplayable for some players. GENERAL CHANGES · new win/lose animations for the battles. · new biome variant BUG FIXES: · Added missing localization to buckler mech skill · Hopefully prohibit the creation of corrupted save/option files and handle them better if they occur | 19144495 |
| Randomness control, difficulty and a new specialist - Early Access Update #9major Randomness control, difficulty modes and a new specialist - Early Access Update #9 This update is immense. In terms of making the game more fun it is probably the most impactful we have released yet. Here is a quick overview: · More control over the randomness in your builds · Difficulty selection · Balance rework · New specialist - Phasewalker · Heat modes - late game challenge BLUEPRINT POOLS… | 18896908 |
| Mantis Mech Specialist and Tutorials - Early Access Update #4major TUTORIALS SMART TUTORIALS: Our tutorial system is designed to be as unobtrusive as possible. Almost every action that has a tutorial will automatically be marked as done and not pop up, if you have already performed it. This way we hope newcomers will not get stuck trying to figure out the basics of RTS controls, while more seasoned players should not be bombarded with tutorials for things they… | — |