NIRO
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
31Oct 2021
Playing now
0+0 vs. yesterday
All-time peak
31Oct 2021
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch Notes V1.10 General Bug fixes Now player must not be facing enemy direction to perform a Takedown Minor improvements to player actions Unable to reassign Ctrl key fixed Ai improvements Object collision updates Minor optimizations | 8654327 | |
| Game update | Patch Notes V1.9 Patch notes · Game Difficulty can be changed in the middle of a mission, without having to restart the mission. The Mission will be considered completed in the lowest difficulty played. · Easy difficulty made easier. · Mission score calculation bug fixes. · Explosion particle effect scale bug fix. · AI bug fixes. · Other general improvements and fixes. | 8489292 | |
| Game update | Patch Notes V1.8 Enemies can use unoccupied mounted guns · Intel window not disappearing fix · Fixed missions getting locked when a new game is started · Enemies can get injured and healed by their allies · General bug fixes, improvements and balancing issues · Minor enemy AI and behavior changes | 8224796 | |
| In-game event | Patch Notes V1.7 Introducing new game mechanics ! · Dead enemies can now be carried and dropped with "X". Movement speed is reduced. · Mounted Guns are useable now to take out enemies, but can overheat. · Additional enemy placements and patrol group adjustements. · Various bugfixes, balancing issues fixed. | — | |
| Game update | Patch Notes V1.6 General Bug fixes and improvements · Overall difficulty balancing · Photo-mode Updates · Map changes in "On the trail" mission · Added Thunder effects in raining environments · Added blood splashes when taking damage · enemy animation changes · injured enemy mesh head collision fix · Player prone animation improvements · Minor improvements to enemy AI · Particle system optimizations · minor UI… | 7764060 | |
| Community | NERO Screenshot Contest Have you entered the #NEROScreenshotContest yet? If not, follow the instructions in the video of our facebook page and submit today! Deadline extended till 22nd November ! Join here ! | — | |
| Game update | Patch Notes V1.5 -Security Updates (Major) -Various bug fixes & small gameplay changes -Enemy placement updates | 7641135 | |
| Community | NERO Price Updates After considering your feedback, we are happy to announce that we have adjusted the price of NERO based on steam regional price recommendations. According to that, many regions will see a reduced price from today onwards. - Nero development team. | — | |
| Game update | Patch Notes V1.4 -Place mine and interact key separated. Default Place mine key is "Q" -General Bug fixes -Changes in character animations -Minor AI changes | 7575859 | |
| Game update | Patch Notes V1.3 Full English Audio Enabled -Various bug fixes and improvements | 7502956 | |
| Community | Development Update Thank you for buying NERO and your support! As the development team that has worked on the game for quite some time now, we have enjoyed it a lot to see how it is received ! Overall the response is very positive and people are having fun playing NERO. Especially a big thank you to all the streamers that let us watch the game through their eyes ! This was tremendously helpful and fun to watch fo… | — | |
| Game update | Patch Notes V1.2 Bugs: -Enemy AI change – reduced enemies shooting at walls -Skill points not calculated properly on 2nd playthrough -Floating in prone, going fast in prone -Sniper training mission – round one -Communication Tower building railing collision -“Sniper ammo limited” message error -Few places where the player got stuck -Other minor changes Gameplay and balancing: -Pressing Jump key while in prone m… | 7460470 | |
| Game update | Patch Notes V1.1 Bugs: - Fixed possible checkpoint save bugs when stuck in a loading screen. Progress will no longer be lost. - Collisions of tower buildings fixed. - Trucks physics asset fixed. - Submerged enemies on ground issue fixed at some places Gameplay and Balancing: - Pistol Headshot distance increased. - Some issues in skill point calculations are fixed. - Added ammunition crates in key locations. | 7439721 | |
| Community | NERO early access V 1.0 NERO early access V 1.0 is now live ! After 3.5 years of development we are proud to release the final early access version of NERO today ! Thank you to everyone who has supported us ! Why early access ? The deployed version is content complete and bug free. So if you buy it today, you will get the full game ! Currently the only thing missing are English voice overs that will be added soon. We… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.