Autopanic Zero
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
230 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
230 Sep 2026
| Published | Title | Build |
|---|---|---|
| v1.1.2 (9cb489ee2) v1.1.2 (9cb489ee2) Bugfixes · Fixed an issue where the shop is disabled after recent Unity exploit fix, I didn't notice until now I'm deeply sorry about this ~_~ | 21033471 | |
| v1.1.1 v1.1.1 (5529cd427) Bugfixes · Fixed an issue where the railgun shot from boss will disappear when disrupted | 18598856 | |
| v1.1.0 & macOSmajor v1.1.0 (87c4a3a92) New Content · Add macOS version (Apple Silicon only). · Finally got time to do some proper artwork for the game, it ain't much but it's honest work. Bugfixes · Fixed an age old issue where the pursuit projectile will still have light active even when dynamic lighting is set to off. · Resolved an issue that prevents Light Weight mode from being active alongside HDR, they are n… | 18534132 | |
| v1.0.27 v1.0.27 (e7cd61740) Bugfixes · Fixed an issue where loadout testing menu has problem resetting. · Fixed an issue where under certain situation, connect controller will drastically degrate performance. Improvements · Improved typing interface for preset renaming. · Behind the hood UI system upgrade. · Some extra behind the hood fixing due to Unity 6. · Improve general CPU performance (by optimiz… | 17789257 | |
| v1.0.26 v1.0.26 (b56f433b8) Bugfixes · Fixed an error resulting in black screen during loadout testing. Improvements · Backend improvements for Steam Deck OLED. | 17424030 | |
| v1.0.25 v1.0.25 (e4d273cd1) Improvements · Improved rendering efficiency so it now takes on average 2 Watts less on Steam Deck. I really need this extra playtime. | — | |
| v1.0.24 v1.0.24 (ca4b7782a) Bugfixes · Unity 6 botched DX11 support so sorry I had to enforce DX12 from now on. (Actually it's more like a combination of Unity 6 and graphics card but I have no way around this issue) · Fixed some visual issue introduced after Unity 6 causing auto aim range indicator clipped through floor units. Improvements · Added paper white calibration for HDR. | — | |
| v1.0.23 v1.0.23 (7e10af7dc) Bugfixes · Fixed an order issue resulting losing a run's currency when quit out directly after a run. | — | |
| v1.0.22 v1.0.22 (64e703f28) Bugfixes · Patching thrice a day because I kept missing stuffs... · Fix a bug where "Recharge Enhancement" overdrive displays as can be upgraded when it actually can't. | — | |
| v1.0.21 v1.0.21 (d3afe14a5) Bugfixes · Fix font display issues in Traditional Chinese | — | |
| v1.0.20 v1.0.20 (04b51bd75) New Content · Enabled HDR support Bugfixes · Fixed a bug where Shield Enhancement overdrive doesn't work properly. Improvements · Minor tweak to Dash UI so that it's easier to realize when will exhaustion occur. · Improvements to how the Shield Enhancement overdrive is displayed for an easier understanding on exactly how much has been added. · Improved readability for Shop c… | — | |
| v1.0.19 v1.0.19 (367549fa1) Improvements · Add a more obvious warning to hint the build is overweight and/or underpowered | — | |
| v1.0.18 v1.0.18 (5e9e0aa56) Improvements · Presets can now be renamed. | — | |
| v1.0.17 v1.0.17 (c71be9b78) Bugfixes · Fixed an issue where item description will linger after buy or sold Improvements · Main Menu will now show game version | — | |
| v1.0.16 - August 2nd, 2024 v1.0.16 - August 2nd, 2024 Bugfixes · Fixed the inconsistency of Entropy tip message | — | |
| v1.0.15 - August 2nd, 2024 v1.0.15 - August 2nd, 2024 Bugfixes · Fixed an error where surviving 10 minutes in endless mode does not count towards Max Entropy Beaten | — | |
| v1.0.14 - August 1st, 2024 v1.0.14 - August 1st, 2024 Bugfixes · Fixed an error where Chipset UI isn't displayed properly · Fixed an error where Boss Links won't disappear properly · Increased effective Max Entropy increment from 1 unit to 3 unit | — | |
| v1.0.13 - July 30th, 2024 v1.0.13 - July 30th, 2024 Improvements · Added the function to check Chipset's usage in pause menu and the summary screen | — | |
| v1.0.12 - July 29th, 2024 v1.0.12 - July 29rd, 2024 Bugfixes · Fixed missing localization for Simulation Setup UI | — | |
| v1.0.11 - July 23rd, 2024 v1.0.11 - July 23rd, 2024 Bugfixes · Fixed an error where Slasher boss may cause the game to not respond | — | |
| v1.0.10 - July 23rd, 2024 v1.0.10 - July 23th, 2024 Bugfixes · Fixed an error where certain situation accompanied with Pursuit Module may lead to performance degradation Improvements · End Run Review can now be manually advanced for a more streamlined process · Bosses spawned will now show a link to the player · FSR implementation has now been upgraded to FSR3.1 internally | — | |
| v1.0.9 - July 19th, 2024 v1.0.9 - July 19th, 2024 Bugfixes · Fixed an error where Weapon Type is missing explanation. Improvements · Added in detailed explanation for all Weapon Types. · Changed the default Auto Aim toggle keybind because like everyone just mispressed it in the heat of battle in front of me this whole day 😢 If you've already changed the keybind, you'll be unaffected. | 15088966 | |
| v1.0.8 - July 17th, 2024 v1.0.8 - July 17th, 2024 Bugfixes · Fixed an error where playing released version while having demo save may cause loading to break. | — | |
| v1.0.6 - July 16th, 2024 v1.0.6 - July 16th, 2024 Bugfixes · Fixed an error where continue playing directly after ending will cause ending cutscene to be played again and then stuck forever | — | |
| v1.0.5 - Hotfix v1.0.5 - Hotfix Bugfixes · Fixed an issue where new language caused game cannot load properly | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 3 Dec 2025 | Wed | 07:24 | v1.1.2 (9cb489ee2) | 21033471 | zero_legacy | 3 | — |
| 3 Dec 2025 | Wed | 07:24 | v1.1.2 (9cb489ee2) | 21033471 | public | 3 | — |