The Shimmering Horizon and Cursed Blacksmith
Playing now
21−16 vs. yesterday
1.5%of peak
All-time peak
1,378Dec 2025
Playing now
21−16 vs. yesterday
All-time peak
1,378Dec 2025
| Published | Title | Build |
|---|---|---|
| build 26090801 Fixed the bug where Emergency Saves saved in the Safehouse could not be loaded properly. ATTEMPTED TO fixed the bug where units being knocked back by Vortex on Ground will have their textures stay at the same tile. ATTEMPTED TO fixed the bug where the matches in the Special Casino may not end, causing the game to softlock. Several text fixes. Miscellaneous fixes. | 25180648 | |
| build 26090401 Fixed the bug where the campfire in outposts will sometimes appear in weird locations. Fixed the bug where when units recover from Friendly state, their Hidden state will also be deprived. | 25106028 | |
| build 26090301 After defeating Bosses in Endless Labyrinth, a battle message will now appear showing how much Souls you obtained, just like in the main game. Overlapping map objects will now seperate themselves automatically. Fixed the bug where under certain circumstances, you can learn Precise Forging before Forging Forecast, and activating Precise Forging will crash the game. Fixed the bug where in the Cha… | 25100440 | |
| build 26082801 Force Stop feature added in the Battle / Visual Settings. When set to ON, hi-speed movement will be automatically disabled when in danger, such as enemy discovery and trap activation. Release the button to move. Note: Does NOT apply to forced acceleration. Fixed the bug where under specific circumstances, the object summoned by the statue of Furnace can be activated more than once. Fixed the bu… | — | |
| build 26082301 Complication adjusted. Now Complication will be triggered to enemies every time you inflict status ailments, even if they are already afflicted with the same status ailments. Fixed the bug where in fixed maps in Chapter 6, using teleport circles in the maps will forcibly remove your HIdden state. Fixed the bug where under specific circumstances, unexpected Additional Effects will be added when… | — | |
| build 26081901 FIxed the bug where the battle message for acquiring Souls after defeating Bosses is shown incorrectly. Other miscellaneous fixes. | — | |
| build 26081601 Now when Boss enters Regeneration state, the number of HP it recovers will be shown on-screen. (HINT: Bosses have a limit of HP recovery.) You can now see how many times you have forged a weapon at the Item Index. You can now check which difficulty is chosen in one save file at the save/load screen. (Applied when saved again in the new version.) Fixed the bug where the same Forbidden Sword Skil… | — | |
| build 26080902 Fixed the bug where the statue of Furnace won't refresh its usage under certain conditions. Fixed the bug where in the ??? Mode, enemies' HP aren't set properly. Fixed the bug where in the ??? Mode, Monster Girls' Max HP and Attack aren't set properly in the Arena. Slightly adjusted how enemies work when you first enter the Labyrinth in the ??? Mode. The Dummy in the Safehouse no longer gets ch… | — | |
| Free Epilogue Update Now Available!major The wait is over! The FREE Epilogue update for The Shimmering Horizon and Cursed Blacksmith is now available ! To celebrate the update, we have a HISTORY LOW 25% OFF DISCOUNT starting from August 9th, 8:00 PDT! Whether you beat the game half a year ago, or you are still hesitating from the reviews, now's your best chance to get in and try the newest content! We'll have the full update log at th… | — | |
| build 26022301 Fixed the bug where when using materials such as Dark Stones to forge weapons will have unexpected results. Fixed the bug where selecting specific materials in the Special Enchantment Pedestal will cause the game to crash. | — | |
| build 26022101 Fixed the bug where after triggering the Distort trap, the traps in the Labyrinth may overlap due to the map changing. Fixed the bug where the selection cursor duplicates when pressing Organize Items in the storage menu. | — | |
| build 26021901 Fixed the bug where choosing materials with specific additional effects will cause the game to crash. | — | |
| build 26021803 (UPDATE: 2/18 15:20 GMT+8) UPDATE: 2/18 15:20 GMT+8 The build was not updated to the latest one in this post, and is now updated properly. We apologize for the inconvenience. When an Add. Effect related to a specific ability such as "Perception" is obtained through equipment but the ability has not been learned, the Add. Effect will be displayed in gray with an additional tooltip. Negative Add. Effects that are inherited… | — | |
| build 26021001 Name for Additional Effect about triggering Stun check during knockback to fit actual feature. Fixed the bug where under specific circumstances, the items shown in the shop before Chapter 6 Boss will be grayed out. Fixed the bug where under specific circumstances, items can't be picked up normally after using the Incinerator. Miscellaneous visual bug fixes. | — | |
| build 26020704 Damage dealt by throwing Explosives at Bosses adjusted. Effect of throwing Corrupted Elixirs at Bosses adjusted. Fixed the bug where the cost of Armament Finisher isn't affected correctly by the duration of Cursed Armament. Fixed the bug where the additional effect Random Damage Up doesn't reflect its value correctly. Fixed the bug where throwing Explosives to the Chapter 5 Boss will activate R… | — | |
| build 26020703 Fixed the bug where using Low-Class Forging when your total tenacity is 1 will cause the game to softlock. If you experience softlock when opening the load menu due to the above bug, please delete the emergency save file "save90.rpgsave" in your save folder. We apologize for the inconvenience. | — | |
| build 26011202 Teleportation when taking damage via additional effects will now have more impactful distance and timing. Teleportation via potions, traps etc. will now avoid short-range teleportation unless there is no other choice. Mysterious Statues now have fixed starting cost, unchanged regardless which chapter you are on. Deviless' and Maid's certain Skills can now be interrupted via teleportation and Bl… | — | |
| build 26011101 Parameter increments for specific Bosses every 80 floors in Endless Labyrinth adjusted. The dagger thrown by using Instant Strike will now be affected by specific additional effects about throwing items. Teleportation when taking damage via additional effects will now be limited to short range. Pure White Souls' dropping mechanic adjusted. Fixed the bug where materials on the ground with + and… | — | |
| build 26010401 Several Magic Implantations from Stanga buffed. Animation for Blast Shadow adjusted. \ Fixed the bug where upon entering new floors, enemies may spawn above water ponds or holes. Fixed the bug where under certain circumstances, Exp. Weapon Type-S and Type-D can make unexpected actions. Fixed the bug where objects are misplaced in Barrier of Gloom. Fixed the bug where the additional effect for e… | — | |
| v1.05 / build 26010303 BALANCE CHANGES Accessory Durability consumption adjusted. Average consumption rate and chance decreased. Number of Stanga's Magic Implantation options increased to 6. (Applicable after loading a save file and passing days in-game.) Requirements to unlock the teleportation option to certain maps in Chapter 6 from the Safehouse magic circle relaxed. Duration of units summoned by Skills "Shadow C… | — | |
| build 25122001 \ Fixed the bug where the weapon interface in the left side of the screen will sometimes move to the middle. Fixed the bug where enemies' attack will be affected by their Poison stacks under certain circumstances. Fixed the bug where enemies don't attack each other when they should under certain circumstances. Other miscellaneous fixes. | — | |
| build 25121902 Fixed the bug where the Chapter 5 Boss' buff will sometimes persist. Fixed the bug where certain visual effects are not shown correctly. Other miscellaneous fixes. | — | |
| build 25121802 BALANCE CHANGES Player level cap increased to 999. (Note: Elemental resistance will no longer increase after level 100.) Player Max HP and Max SP caps increased to 9999. HP Recovery and SP Recovery caps increased to 200. CASUAL / ASSISTED adjustment: Stone of Chaos and Quartz of Chaos now summon enemies less frequently. Puppet Shadow transformation mechanism changed from transforming into Monst… | — | |
| build 25121401 Fixed the bug where after you are no longer in the Hidden state, all enemies in the map will automatically target you. Fixed the bug where your transportation will constantly be weakened. Other miscellaneous fixes. | — | |
| build 25121304 BALANCE CHANGES Storage capacity increment from Rezia per chapter increased. Soul cost for Shanoa's weapon maintenance adjusted. Turns will no longer advance when reviving due to the additional effect Recovers HP when downed. Rules for item types spawned in reward rooms in random-generated maps adjusted. BUG FIXES \ Fixed the bug where Skeleton-type enemies can be on the same tile with other un… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 14 Sep 2026new | Mon | 01:37 | No patch notes · unannounced build | 25288639 | public | 1 | — |
| 8 Sep 2026 | Tue | 07:23 | build 26090801 | 25180648 | public | 1 | — |
| 3 Sep 2026 | Thu | 16:48 | build 26090401 | 25106028 | public | — | — |
| 3 Sep 2026 | Thu | 11:59 | build 26090301 | 25100440 | public | — | — |